Do I ship it?

GamesAutomobile SimAutomobile Sim + Split Screen

Specimen · observed

Should I ship a Split Screen Automobile Sim?

Automobile Sim + Split Screen

Of 25 developers who shipped a Split Screen Automobile Sim in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 14 more are announced.

Verdict: strong odds, for a 7 / 10 build.

The middle developer here made $5.5k, ×3.6 the market's $1.5k for a 7 / 10 build, and 7 in 10 cleared $1.4k. Revenue is up 595% on the market; 14 games are announced against 10 developers who shipped in the last year, ×1.4 per shipper.

Deciding numbers: median 3.6 times the market baseline, revenue up 595% on the market, 14 announced, ×1.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
Automobile Sim + Split Screen
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 25
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $12k → $145k → $8.1k → $2.5k → $10k → $5.5k (still earning) → $9.8k (still earning)
The last cohort is still earning.
Outcomes for Automobile Sim + Split Screen: Plate 1 · outcomes, 2 yr, n = 25
Bottom 30% $1.4k (exactly $1,436)
Median $5.5k (exactly $5,456)
Top 25% $97k (exactly $96,503)
Top 5% $3.7M (exactly $3,716,959)
Developers, 2 yr 25
Released games 88
Announced 14
Effort 7 / 10
AI-buildability Low
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 595% on the market, supply 35% fewer developers than the period before.

Free games: 2%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Automobile Sim
effort 7 / 10 · low · tyre, suspension and drivetrain simulation
Split Screen
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
Automobile Sim, Split Screen; all of the top 25% also carry Arcade, Driving, Racing
Price point
$9.99 typical · top 25% priced $39.99 or above
Art
4 in 10 of the top 25% ship with 3D, Realistic
Plate 4 · demand

Why players buy here

The top 25% priced at $39.99 or above; the middle game at $9.99.

The top 10 games average 89% positive over 38,585 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.5k, median $5.5k, 1 in 4 over $96k, 1 in 20 over $3.7M.

3 in 10 developers made under $1.5k. 7 in 10 of the 15 games released 1 to 2 years ago have fewer than 100 reviews. 14 games are announced against 10 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Automobile Sim with a different second tag, ranked by verdict then median.

  1. + Artificial IntelligenceFair19 devs · median $3.0k · 17 announced
  2. + ZombiesFair10 devs · median $2.1k · 8 announced
  3. + IdlerFair9 devs · median $1.6k · 14 announced
  4. + LogicFair20 devs · median $1.6k · 13 announced
  5. + Multiple EndingsLong shot14 devs · median $1.0k · 12 announced
  6. + Score AttackLong shot38 devs · median $898 · 35 announced
  7. + ArcadeLong shot162 devs · median $774 · 180 announced
  8. + Co-opPoor odds46 devs · median $70k · 60 announced
  9. + Online Co-OpPoor odds40 devs · median $70k · 54 announced
  10. + AutomationPoor odds13 devs · median $35k · 19 announced
  11. + BuildingPoor odds44 devs · median $24k · 89 announced
  12. + TrainsPoor odds20 devs · median $17k · 17 announced

All 92 pairs on the Automobile Sim page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
F1® 25 $49.99 25,395 87% 762k $38M (exactly $38,084,882) Codemasters
DiRT Rally 2.0 older $19.99 39,091 89% 1.2M $23M (exactly $23,442,873) Codemasters
Need for Speed™ older $29.99 25,443 69% 763k $23M (exactly $22,891,067) Ghost Games
Need for Speed™ Most Wanted older $19.99 25,197 77% 756k $15M (exactly $15,110,641) Criterion Games
RIDE 4 older $39.99 9,921 83% 298k $12M (exactly $11,902,224) Milestone S.r.l.
WRC 7 FIA World Rally Championship older $19.99 12,146 82% 364k $7.3M (exactly $7,283,956) KT Racing
Burnout™ Paradise Remastered older $19.99 7,348 64% 220k $4.4M (exactly $4,406,596) Stellar Entertainment, Criterion Games
Easy Delivery Co. $12.99 9,538 95% 286k $3.7M (exactly $3,716,959) Sam C
GRIP: Combat Racing older $29.99 3,669 86% 110k $3.3M (exactly $3,300,999) Caged Element
iRacing older $11.59 5,941 83% 178k $2.1M (exactly $2,065,686) iRacing.com Motorsport Simulations, iRa… (iRacing.com Motorsport Simulations, iRacing)
Old School Rally $12.99 2,142 89% 64k $835k (exactly $834,737) Frozen Lake Games
Wreckreation $39.99 360 63% 11k $432k (exactly $431,892) Three Fields Entertainment
World of Outlaws: Dirt Racing 24 Gold Edition $39.99 243 89% 7.3k $292k (exactly $291,527) Monster Games, Amber
ReCharge RC: High Voltage · EA $13.99 393 95% 12k $165k (exactly $164,942) Hondune Games
BeaterCore $9.99 322 82% 9.7k $97k (exactly $96,503) Artem Arbatsky
Barro F25 $4.99 117 86% 3.5k $18k (exactly $17,515) SC Jogos
Chaos on Wheels $9.99 34 67% 1.0k $10k (exactly $10,190) Acodeon Development
Pretend Cars Racing 2 $7.99 41 92% 1.2k $9.8k (exactly $9,828) Patricio Marin

Estimates: copies = reviews × 30, gross = copies × list price.