Do I ship it?

GamesAutomobile SimAutomobile Sim + Automation

Specimen · observed

Should I ship an Automation Automobile Sim?

Automobile Sim + Automation

Only 13 developers shipped an Automation Automobile Sim in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, RoadCraft, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 19 more are announced, ×2.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 7 / 10 build.

The middle developer here made $35k, ×24 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $1.7k; 1 in 20 cleared $16M, ×10833 the market median. Revenue is up 7710% on the market; 19 games are announced against 9 developers who shipped in the last year.

Deciding numbers: median 23.7 times the market baseline, revenue up 7710% on the market, 19 announced, ×2.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Automobile Sim + Automation
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 13
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $120 → $177k → $1.0k → $73k (still earning)
The last cohort is still earning.
Outcomes for Automobile Sim + Automation: Plate 1 · outcomes, 2 yr, n = 13
Bottom 30% $1.7k (exactly $1,678)
Median $35k (exactly $35,463)
Top 25% $432k (exactly $431,892)
Top 5% $16M (exactly $16,228,342)
Developers, 2 yr 13
Released games 35
Announced 19
Effort 7 / 10
AI-buildability Low
Typical price $11.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 7710% on the market, supply 80% more developers than the period before.

Free games: 3%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Automobile Sim
effort 7 / 10 · low · tyre, suspension and drivetrain simulation
Automation
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
Automobile Sim, Automation; 8 in 10 of the top 25% also carry Building, Driving, Sandbox
Price point
$11.99 typical · top 25% priced $39.99 or above
Art
8 in 10 of the top 25% ship with 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $39.99 or above; the middle game at $11.99.

The top 10 games average 74% positive over 17,712 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.7k, median $35k, 1 in 4 over $430k, 1 in 20 over $16M.

3 in 10 developers made under $1.7k. 6 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 19 games are announced against 9 developers who shipped in the last year, ×2.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Automobile Sim with a different second tag, ranked by verdict then median.

  1. + Split ScreenStrong odds25 devs · median $5.5k · 14 announced
  2. + Artificial IntelligenceFair19 devs · median $3.0k · 17 announced
  3. + ZombiesFair10 devs · median $2.1k · 8 announced
  4. + IdlerFair9 devs · median $1.6k · 14 announced
  5. + LogicFair20 devs · median $1.6k · 13 announced
  6. + Multiple EndingsLong shot14 devs · median $1.0k · 12 announced
  7. + Score AttackLong shot38 devs · median $898 · 35 announced
  8. + ArcadeLong shot162 devs · median $774 · 180 announced
  9. + Co-opPoor odds46 devs · median $70k · 60 announced
  10. + Online Co-OpPoor odds40 devs · median $70k · 54 announced
  11. + BuildingPoor odds44 devs · median $24k · 89 announced
  12. + TrainsPoor odds20 devs · median $17k · 17 announced

All 92 pairs on the Automobile Sim page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
RoadCraft $39.99 13,527 74% 406k $16M (exactly $16,228,342) Saber Interactive
Automation - The Car Company Tycoon Game · EA older $29.99 16,815 93% 504k $15M (exactly $15,128,456) Camshaft Software Ltd
SimplePlanes older $12.99 9,811 93% 294k $3.8M (exactly $3,823,347) Jundroo, LLC
KartKraft™ older $24.99 2,987 73% 90k $2.2M (exactly $2,239,354) Motorsport Games
Docked $29.99 1,210 72% 36k $1.1M (exactly $1,088,637) Saber Interactive
Car Manufacture · EA older $19.99 1,395 66% 42k $837k (exactly $836,581) STEREO GAMES S.A.
SimplePlanes 2 · EA $19.99 1,316 92% 39k $789k (exactly $789,205) Jundroo, LLC
Subway Builder $39.99 394 59% 12k $473k (exactly $472,682) Colin Miller, EJ Fox, Curran Kelleher,… (Colin Miller, EJ Fox, Curran Kelleher, Nate Maue, Alex Wohlbruck, Piero Maddaleni, Brooks Flannery)
Wreckreation $39.99 360 63% 11k $432k (exactly $431,892) Three Fields Entertainment
Factory Outlet Simulator $10.99 537 74% 16k $177k (exactly $177,049) PISHO
Parking Garage Simulator · EA $11.99 203 38% 6.1k $73k (exactly $73,019) Root Games
Toll Booth Simulator $12.99 91 71% 2.7k $35k (exactly $35,463) SifDev
Fisherman Simulator $6.99 28 78% 840 $5.9k (exactly $5,872) RFT
Loop Miner $3.49 46 63% 1.4k $4.8k (exactly $4,816) AITHENA, Enter the Game Studios

Estimates: copies = reviews × 30, gross = copies × list price.