Do I ship it?

GamesAutomobile SimAutomobile Sim + Inventory Management

Specimen · observed

Should I ship an Inventory Management Automobile Sim?

Automobile Sim + Inventory Management

Only 18 developers shipped an Inventory Management Automobile Sim in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Car For Sale Simulator, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 53 more are announced, ×7.6 for every developer who shipped in the last year.

Verdict: poor odds, for a 7 / 10 build.

The middle developer here made $10k, ×6.8 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $2.4k; 1 in 20 cleared $10M, ×6883 the market median. Revenue is down 95% on the market; 53 games are announced against 7 developers who shipped in the last year.

Deciding numbers: median 6.8 times the market baseline, revenue down 95% on the market, 53 announced, ×7.6 per developer who shipped in the last year.
Nobody has said they are building this yet.
Automobile Sim + Inventory Management
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 18
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $143k → $1.9k → $688k → $40k → $6.6k (still earning)
The last cohort is still earning.
Outcomes for Automobile Sim + Inventory Management: Plate 1 · outcomes, 2 yr, n = 18
Bottom 30% $2.3k (exactly $2,346)
Median $10k (exactly $10,132)
Top 25% $916k (exactly $916,133)
Top 5% $10M (exactly $10,310,721)
Developers, 2 yr 18
Released games 40
Announced 53
Effort 7 / 10
AI-buildability Low
Typical price $10.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 95% on the market, supply 35% fewer developers than the period before.

Free games: 8%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Automobile Sim
effort 7 / 10 · low · tyre, suspension and drivetrain simulation
Inventory Management
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
Automobile Sim, Inventory Management; 8 in 10 of the top 25% also carry Simulation, Driving, Open World
Price point
$10.99 typical · top 25% priced $19.99 or above
Art
8 in 10 of the top 25% ship with 3D, First-Person, Realistic
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $10.99.

The top 10 games average 82% positive over 41,980 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $2.4k, median $10k, 1 in 4 over $910k, 1 in 20 over $10M.

3 in 10 developers made under $2.4k. 4 in 10 of the 13 games released 1 to 2 years ago have fewer than 100 reviews. 53 games are announced against 7 developers who shipped in the last year, ×7.6 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Automobile Sim with a different second tag, ranked by verdict then median.

  1. + Split ScreenStrong odds25 devs · median $5.5k · 14 announced
  2. + Artificial IntelligenceFair19 devs · median $3.0k · 17 announced
  3. + ZombiesFair10 devs · median $2.1k · 8 announced
  4. + IdlerFair9 devs · median $1.6k · 14 announced
  5. + LogicFair20 devs · median $1.6k · 13 announced
  6. + Multiple EndingsLong shot14 devs · median $1.0k · 12 announced
  7. + Score AttackLong shot38 devs · median $898 · 35 announced
  8. + ArcadeLong shot162 devs · median $774 · 180 announced
  9. + Co-opPoor odds46 devs · median $70k · 60 announced
  10. + Online Co-OpPoor odds40 devs · median $70k · 54 announced
  11. + AutomationPoor odds13 devs · median $35k · 19 announced
  12. + BuildingPoor odds44 devs · median $24k · 89 announced

All 92 pairs on the Automobile Sim page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Car For Sale Simulator $16.99 20,229 78% 607k $10M (exactly $10,310,721) Red Axe Games
Car Dealer Simulator $19.99 9,831 88% 295k $5.9M (exactly $5,895,651) Garage Monkeys
Keep Driving $17.99 6,188 93% 186k $3.3M (exactly $3,339,664) YCJY Games
Alaskan Road Truckers older $21.99 2,711 62% 81k $1.8M (exactly $1,788,447) Road Studio S.A.
Car Dealership Simulator 2 · EA $14.99 2,374 69% 71k $1.1M (exactly $1,067,588) Quadfix Games
CarX Drift Racing Online 2 · EA $24.99 1,222 71% 37k $916k (exactly $916,133) CarX Technologies, LLC
Used Cars Simulator · EA $19.99 1,147 79% 34k $688k (exactly $687,856) DreamWay Games
RiMS Racing older $49.99 408 65% 12k $612k (exactly $611,878) Nacon Studio Milan
Farm Expert 2017 older $19.99 462 38% 14k $277k (exactly $277,061) Silden
Car Mechanic Simulator VR older $19.99 328 58% 9.8k $197k (exactly $196,702) GameFormatic S.A., Red Dot Games
Factory Outlet Simulator $10.99 537 74% 16k $177k (exactly $177,049) PISHO
GT Manager $24.99 236 71% 7.1k $177k (exactly $176,929) THE TINY DIGITAL FACTORY, IMV STUDIO
Car Service Simulator · EA $6.99 190 51% 5.7k $40k (exactly $39,843) Red Axe Games
Parking Lot Simulator: Car Collector · EA $12.99 26 65% 780 $10k (exactly $10,132) Byterop

Estimates: copies = reviews × 30, gross = copies × list price.