Do I ship it?

GamesAutomobile SimAutomobile Sim + Combat

Specimen · observed

Should I ship a Combat Automobile Sim?

Automobile Sim + Combat

Of 25 developers who shipped a Combat Automobile Sim in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 42 more are announced, ×3.8 for every developer who shipped in the last year.

Verdict: poor odds, for a 7 / 10 build.

The middle developer here made $1.5k, level with the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $180; 1 in 20 cleared $350k, ×237 the market median. Revenue is down 45% on the market; 42 games are announced against 11 developers who shipped in the last year.

Deciding numbers: median 1.0 times the market baseline, revenue down 45% on the market, 42 announced, ×3.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Automobile Sim + Combat
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 25
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $419 → $449 → $6.0k → $450 → $1.5k → $748 (still earning) → $2.6k (still earning)
The last cohort is still earning.
Outcomes for Automobile Sim + Combat: Plate 1 · outcomes, 2 yr, n = 25
Bottom 30% $180 (exactly $180)
Median $1.5k (exactly $1,468)
Top 25% $6.9k (exactly $6,893)
Top 5% $355k (exactly $354,608)
Developers, 2 yr 25
Released games 63
Announced 42
Effort 7 / 10
AI-buildability Low
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 45% on the market, supply 25% fewer developers than the period before.

Free games: 13%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Automobile Sim
effort 7 / 10 · low · tyre, suspension and drivetrain simulation
Combat
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
Automobile Sim, Combat; 9 in 10 of the top 25% also carry Action, Driving, Shooter
Price point
$7.99 typical · top 25% priced $24.99 or above
Art
6 in 10 of the top 25% ship with Third Person
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $7.99.

The top 10 games average 85% positive over 4,037 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $180, median $1.5k, 1 in 4 over $6.8k, 1 in 20 over $350k.

3 in 10 developers made under $180. 8 in 10 of the 15 games released 1 to 2 years ago have fewer than 100 reviews. 42 games are announced against 11 developers who shipped in the last year, ×3.8 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Automobile Sim with a different second tag, ranked by verdict then median.

  1. + Split ScreenStrong odds25 devs · median $5.5k · 14 announced
  2. + Artificial IntelligenceFair19 devs · median $3.0k · 17 announced
  3. + ZombiesFair10 devs · median $2.1k · 8 announced
  4. + IdlerFair9 devs · median $1.6k · 14 announced
  5. + LogicFair20 devs · median $1.6k · 13 announced
  6. + Multiple EndingsLong shot14 devs · median $1.0k · 12 announced
  7. + Score AttackLong shot38 devs · median $898 · 35 announced
  8. + ArcadeLong shot162 devs · median $774 · 180 announced
  9. + Co-opPoor odds46 devs · median $70k · 60 announced
  10. + Online Co-OpPoor odds40 devs · median $70k · 54 announced
  11. + AutomationPoor odds13 devs · median $35k · 19 announced
  12. + BuildingPoor odds44 devs · median $24k · 89 announced

All 92 pairs on the Automobile Sim page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
GRIP: Combat Racing older $29.99 3,669 86% 110k $3.3M (exactly $3,300,999) Caged Element
FUMES · EA $14.99 2,816 95% 84k $1.3M (exactly $1,266,355) FUMES team
It's Only Money $24.99 473 78% 14k $355k (exactly $354,608) Usual Suspects Studios
Responding · EA $24.99 409 45% 12k $307k (exactly $306,627) Visionary Studios
Ashes of the Union older $12.99 407 63% 12k $159k (exactly $158,608) 700 Games Studio
Glitchpunk $19.99 174 47% 5.2k $104k (exactly $104,348) Dark Lord
OVRLRD · EA older $29.99 96 85% 2.9k $86k (exactly $86,371) OVRLRD
KILLDOZER · EA $19.99 57 78% 1.7k $34k (exactly $34,183) Rename For Value
Turbo Sloths older $9.99 109 85% 3.3k $33k (exactly $32,667) RainStyle games
Extreme Racing on Highway older $4.99 123 71% 3.7k $18k (exactly $18,413) A Nostru
Chaos on Wheels $9.99 34 67% 1.0k $10k (exactly $10,190) Acodeon Development
PAKO 4 · EA $9.99 23 91% 690 $6.9k (exactly $6,893) Tree Men Games
KartMania Silver $9.99 20 85% 600 $6.0k (exactly $5,994) Silver Games
Into the End (of the World) · EA $14.99 9 55% 270 $4.0k (exactly $4,047) RabbiX Games
TONK · EA $3.99 22 77% 660 $2.6k (exactly $2,633) YourAverageOtter

Estimates: copies = reviews × 30, gross = copies × list price.