Games › Online Co-Op › Online Co-Op + Auto Battler
Should I ship an Online Co-Op Auto Battler?
Online Co-Op + Auto Battler
Only 12 developers shipped an Online Co-Op Auto Battler in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Vivid World, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 38 more are announced, ×4.2 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $1.1k, ×0.7 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $480; 1 in 20 cleared $350k, ×237 the market median. Revenue is up 35% on the market; 38 games are announced against 9 developers who shipped in the last year.
| Bottom 30% | $479 (exactly $479) |
|---|---|
| Median | $1.1k (exactly $1,077) |
| Top 25% | $2.7k (exactly $2,726) |
| Top 5% | $354k (exactly $354,423) |
| Developers, 2 yr | 12 |
| Released games | 29 |
| Announced | 38 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $7.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 35% on the market, supply 200% more developers than the period before.
Free games: 38%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Online Co-Op
- effort 8 / 10 · low · netcode, lobbies and state sync across machines
- Auto Battler
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Online Co-Op, Auto Battler
- Price point
- $7.99 typical
Why players buy here
The top 10 games average 87% positive over 705 reviews.
What kills games here
3 in 10 developers made under $480. 38 games are announced against 9 developers who shipped in the last year, ×4.2 per shipper.
Adjacent niches
Online Co-Op with a different second tag, ranked by verdict then median.
- + Bullet HeavenStrong odds
- + Escape RoomFair
- + TypingFair
- + GamblingFair
- + Point & ClickFair
- + Extraction ShooterPoor odds
- + TransportationPoor odds
- + JRPGPoor odds
- + Open World Survival CraftPoor odds
- + World War IIPoor odds
- + City BuilderPoor odds
- + LGBTQ+Poor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Legion TD 2 - Multiplayer Tower Defense | older | $24.99 | 12,607 86% | 378k | $9.5M (exactly $9,451,468) | AutoAttack Games |
| | Vivid World | $19.99 | 591 88% | 18k | $354k (exactly $354,423) | Asobism.Co.,Ltd | |
| | Corrupted: Dawn of Havoc | · EA older | $14.99 | 75 65% | 2.3k | $34k (exactly $33,728) | 36Litters |
| | CyberTD | older | $19.99 | 50 66% | 1.5k | $30k (exactly $29,985) | Clockwork Origins |
| | Flawed Tactics | $9.99 | 59 89% | 1.8k | $18k (exactly $17,682) | Flawed Games | |
| | AutoHeroes | older | $9.99 | 20 45% | 600 | $6.0k (exactly $5,994) | Challenging Games |
| | Wizard Tournament | $6.99 | 13 76% | 390 | $2.7k (exactly $2,726) | Rachop Studios | |
| | ChanceLot TD: Merge Wars | $14.99 | 6 66% | 180 | $2.7k (exactly $2,698) | P.D. PLAYGENES INTERNATIONAL LIMITED | |
| | BLADE.EXE | $4.99 | 13 53% | 390 | $1.9k (exactly $1,946) | Black Flag Studios | |
| | Little Fighters on Stream | $3.99 | 9 88% | 270 | $1.1k (exactly $1,077) | TEAM Black Hat Robot | |
| | LazyLegions | $2.99 | 9 66% | 270 | $807 (exactly $807) | SteelWindGames | |
| | Fortress Frenzy | · EA | $9.99 | 2 100% | 60 | $599 (exactly $599) | Mythforge Games |
| | UnfAIr War: Survivors | $7.99 | 2 100% | 60 | $479 (exactly $479) | S Ludens DMCC | |
| | Deckaroo | · EA | $12.99 | 1 100% | 30 | $390 (exactly $390) | gororong |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.