Games › Quick-Time Events › Quick-Time Events + Artificial Intelligence
Should I ship an AI Quick-Time Events game?
Quick-Time Events + Artificial Intelligence
Only 5 developers shipped an AI Quick-Time Events game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Silent Ward: Forever Lost, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 14 more are announced, ×4.7 for every developer who shipped in the last year.
Verdict: dead, for a 4 / 10 build.
Only 3 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $60 against a market of $480. 14 games are announced.
not enough cohorts to draw
| Bottom 30% | $0 (exactly $0) |
|---|---|
| Median | $60 (exactly $60) |
| Top 25% | $90 (exactly $90) |
| Top 5% | $300 (exactly $300) |
| Developers, 2 yr | 5 |
| Released games | 27 |
| Announced | 14 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $1.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 50% more developers than the period before.
Free games: 19%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Quick-Time Events
- effort 4 / 10 · medium · effort 4 sits in the medium band
- Artificial Intelligence
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Quick-Time Events
- Price point
- $1.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $9.99 or above; the middle game at $3.99.
The top 10 games average 82% positive over 326 reviews.
What kills games here
3 in 10 developers made under $50. 14 games are announced against 3 developers who shipped in the last year, ×4.7 per shipper.
Adjacent niches
Quick-Time Events with a different setting or mood, ranked by verdict then median.
- + Dating SimFair
- + Shoot 'Em UpFair
- + Life SimFair
- + SimulationFair
- + CollectathonFair
- + Resource ManagementFair
- + FlightFair
- + AliensFair
- + SpaceFair
- + Bullet TimeLong shot
- + DemonsLong shot
- + Bullet HellLong shot
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | SGS Halls of Montezuma | older | $24.99 | 35 74% | 1.1k | $26k (exactly $26,240) | The Strategy Game Studio |
| | Meet Your Oshi | older | $3.99 | 97 89% | 2.9k | $12k (exactly $11,611) | VchiBan |
| | Dr. Trolley's Problem | older | $4.99 | 31 54% | 930 | $4.6k (exactly $4,641) | Wero |
| | Recall | · EA older | $9.99 | 12 75% | 360 | $3.6k (exactly $3,596) | Recall Studios |
| | Word Warrior: Zombie Typocalypse | older | $3.99 | 19 89% | 570 | $2.3k (exactly $2,274) | Choice Provisions, Gamecraft |
| | QUICKERFLAK_RUTHLESSMOD | older | $0.99 | 72 88% | 2.2k | $2.1k (exactly $2,138) | Walter Machado |
| | Sudden Market | older | $4.99 | 14 100% | 420 | $2.1k (exactly $2,096) | Glaseeze |
| | NoRoY | older | $2.99 | 22 81% | 660 | $2.0k (exactly $1,973) | Edco Games |
| | DIMENSIONLESS | older | $3.99 | 10 100% | 300 | $1.2k (exactly $1,197) | SOLIDS Studio |
| | Who Are You? | older | $1.99 | 14 42% | 420 | $836 (exactly $836) | Seasonbean Team |
| | Silent Ward: Forever Lost | $9.99 | 1 0% | 30 | $300 (exactly $300) | 月下辉煌 | |
| | 爱坤消消乐 | $2.99 | 1 100% | 30 | $90 (exactly $90) | MiaoGame | |
| | SlimeIsland | $1.99 | 1 100% | 30 | $60 (exactly $60) | ZHOU YANG | |
| | Vocab Clash | $0.99 | 0 0% | 0 | $0 (exactly $0) | Jim Zhang | |
| | The Hall That Devours | $0.99 | 0 0% | 0 | $0 (exactly $0) | pengdong |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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