Do I ship it?

GamesSurvivalSurvival + Aliens

Specimen · observed

Should I ship an Alien Survival game?

Survival + Aliens

Of 115 developers who shipped an Alien Survival game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 228 more are announced, ×3.9 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $570, ×0.9 the market's $630 for a 6 / 10 build, and 3 in 10 made under $150; 1 in 20 cleared $1.0M, ×1723 the market median. Revenue is down 50% on the market; 228 games are announced against 59 developers who shipped in the last year.

Deciding numbers: median 0.9 times the market baseline, revenue down 50% on the market, 228 announced, ×3.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Survival + Aliens
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 115
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $539 → $955 → $3.0k → $1.0k → $570 → $599 → $299 (still earning) → $240 (still earning)
The last cohort is still earning.
Outcomes for Survival + Aliens: Plate 1 · outcomes, 2 yr, n = 115
Bottom 30% $150 (exactly $150)
Median $570 (exactly $570)
Top 25% $6.2k (exactly $6,232)
Top 5% $1.1M (exactly $1,082,339)
Developers, 2 yr 115
Released games 429
Announced 228
Effort 6 / 10
AI-buildability Medium
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 50% on the market, supply as many developers as the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Survival
effort 6 / 10 · medium · effort 6 sits in the medium band
Aliens
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Survival; 5 in 10 of the top 25% also carry Adventure, Action, Exploration
Price point
$5.99 typical · top 25% priced $19.99 or above
Art
3 in 10 of the top 25% ship with First-Person
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $5.99.

The top 10 games average 90% positive over 55,741 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $150, median $570, 1 in 4 over $6.2k, 1 in 20 over $1.0M.

3 in 10 developers made under $150. 8 in 10 of the 73 games released 1 to 2 years ago have fewer than 100 reviews. 228 games are announced against 59 developers who shipped in the last year, ×3.9 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Survival with a different setting or mood, ranked by verdict then median.

  1. + FMVStrong odds14 devs · median $74k · 10 announced
  2. + Social DeductionFair31 devs · median $6.2k · 35 announced
  3. + Word GameFair22 devs · median $2.1k · 29 announced
  4. + CatsFair33 devs · median $1.2k · 34 announced
  5. + CollectathonFair77 devs · median $1.0k · 84 announced
  6. + IdlerFair96 devs · median $836 · 99 announced
  7. + Auto BattlerFair79 devs · median $807 · 90 announced
  8. + IncrementalFair101 devs · median $599 · 130 announced
  9. + DogsFair20 devs · median $535 · 19 announced
  10. + Martial ArtsLong shot19 devs · median $419 · 17 announced
  11. + Boomer ShooterLong shot39 devs · median $359 · 32 announced
  12. + DiplomacyPoor odds16 devs · median $100k · 28 announced

All 234 pairs on the Survival page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Subnautica older $29.99 341,390 97% 10M $307M (exactly $307,148,583) Unknown Worlds Entertainment
Dead Space older $59.99 62,997 90% 1.9M $113M (exactly $113,375,701) Motive
Among Us older $4.99 659,003 92% 20M $99M (exactly $98,652,749) Innersloth
Subnautica: Below Zero older $29.99 99,384 90% 3.0M $89M (exactly $89,415,785) Unknown Worlds Entertainment
Alien: Isolation older $39.99 48,591 92% 1.5M $58M (exactly $58,294,623) Creative Assembly, Feral Interactive (M… (Creative Assembly, Feral Interactive (Mac), Feral Interactive (Linux))
The Planet Crafter older $23.99 68,855 96% 2.1M $50M (exactly $49,554,944) Miju Games
Abiotic Factor $34.99 42,075 95% 1.3M $44M (exactly $44,166,128) Deep Field Games
Aliens: Fireteam Elite older $29.99 21,668 80% 650k $19M (exactly $19,494,700) Cold Iron Studios
Aliens: Dark Descent older $39.99 15,310 87% 459k $18M (exactly $18,367,407) Tindalos Interactive
Dead Space™ 2 older $19.99 25,897 94% 777k $16M (exactly $15,530,431) Visceral Games
Star Trek: Voyager - Across the Unknown $34.99 4,162 79% 125k $4.4M (exactly $4,368,851) Gamexcite
Directive 8020 $49.99 1,337 63% 40k $2.0M (exactly $2,005,099) Supermassive Games
Starminer · EA $29.99 1,818 72% 55k $1.6M (exactly $1,635,655) CoolAndGoodGames
Level Zero: Extraction $19.99 2,446 50% 73k $1.5M (exactly $1,466,866) Doghowl Games
The Thing: Remastered $29.99 1,203 89% 36k $1.1M (exactly $1,082,339) Nightdive Studios, Computer Artworks
The Spotter: Dig or Die $12.99 1,792 84% 54k $698k (exactly $698,342) Puppyroar Games
LIFE EFFECT Survival · EA $14.99 488 85% 15k $219k (exactly $219,454) LIFE EFFECT
Space Accident VR $16.99 231 82% 6.9k $118k (exactly $117,741) VR-WRG
Dead in Antares $19.99 189 77% 5.7k $113k (exactly $113,343) Ishtar Games

Estimates: copies = reviews × 30, gross = copies × list price.