Games › Social Deduction › Social Deduction + Action
Should I ship an Action Social Deduction game?
Social Deduction + Action
Of 46 developers who shipped an Action Social Deduction game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 81 more are announced, ×2.5 for every developer who shipped in the last year.
Verdict: poor odds, for a 7 / 10 build.
The middle developer here made $1.7k, ×1.1 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $530k, ×360 the market median. Revenue is down 25% on the market; 81 games are announced against 33 developers who shipped in the last year.
| Bottom 30% | $300 (exactly $300) |
|---|---|
| Median | $1.7k (exactly $1,678) |
| Top 25% | $13k (exactly $13,486) |
| Top 5% | $539k (exactly $539,460) |
| Developers, 2 yr | 46 |
| Released games | 102 |
| Announced | 81 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $6.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 25% on the market, supply 155% more developers than the period before.
Free games: 25%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Social Deduction
- effort 7 / 10 · low · online lobbies, voice or chat, live player base
- Action
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Social Deduction, Action; 5 in 10 of the top 25% also carry PvP, Online Co-Op, Co-op
- Price point
- $6.99 typical · top 25% priced $9.99 or above
- Art
- 5 in 10 of the top 25% ship with 3D, First-Person, Funny
Why players buy here
The top 25% priced at $9.99 or above; the middle game at $6.99.
The top 10 games average 84% positive over 28,881 reviews.
What kills games here
3 in 10 developers made under $300. 8 in 10 of the 16 games released 1 to 2 years ago have fewer than 100 reviews. 81 games are announced against 33 developers who shipped in the last year, ×2.5 per shipper.
Adjacent niches
Social Deduction with a different second tag, ranked by verdict then median.
- + SurvivalFair
- + PsychologicalFair
- + SimulationFair
- + PuzzleLong shot
- + Board GameLong shot
- + Survival HorrorPoor odds
- + HorrorPoor odds
- + AdventurePoor odds
- + Character CustomizationPoor odds
- + PvPPoor odds
- + RPGPoor odds
- + Online Co-OpPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Among Us | older | $4.99 | 659,003 92% | 20M | $99M (exactly $98,652,749) | Innersloth |
| | LOCKDOWN Protocol | $9.99 | 16,605 86% | 498k | $5.0M (exactly $4,976,518) | Mirage Creative Lab | |
| | Town of Salem | older | $4.99 | 30,882 88% | 926k | $4.6M (exactly $4,623,035) | BlankMediaGames |
| | Project Winter | older | $9.99 | 13,662 84% | 410k | $4.1M (exactly $4,094,501) | Other Ocean Interactive |
| | Deceive Inc. | older | $19.99 | 4,755 84% | 143k | $2.9M (exactly $2,851,574) | Sweet Bandits Studios |
| | In Silence | older | $9.99 | 9,450 75% | 284k | $2.8M (exactly $2,832,165) | Ravenhood Games |
| | MIMESIS | · EA | $9.99 | 8,396 84% | 252k | $2.5M (exactly $2,516,281) | ReLU Games, Inc. |
| | First Class Trouble | older | $14.99 | 3,103 79% | 93k | $1.4M (exactly $1,395,419) | Invisible Walls |
| | Perfect Heist 2 | older | $9.99 | 3,711 94% | 111k | $1.1M (exactly $1,112,187) | yeswecamp |
| | SpyParty | · EA older | $24.99 | 1,140 77% | 34k | $855k (exactly $854,658) | Chris Hecker, John Cimino |
| | Sinister Night 2 | $9.99 | 1,800 86% | 54k | $539k (exactly $539,460) | Bug Inventors | |
| | KILLER INN | · EA | $9.99 | 670 44% | 20k | $201k (exactly $200,799) | Square Enix, Tactic Studios |
| | Airport Security Sucks! | $7.99 | 458 85% | 14k | $110k (exactly $109,783) | JakeHub, Metater | |
| | MISTERY | $11.99 | 290 64% | 8.7k | $104k (exactly $104,313) | Game Frontier | |
| | Cursed Companions | $8.99 | 345 79% | 10k | $93k (exactly $93,046) | Crimson Forge Studios | |
| | WISE GUYS | · EA | $8.99 | 194 90% | 5.8k | $52k (exactly $52,322) | StonieDude |
| | SpyHunt | $9.99 | 84 77% | 2.5k | $25k (exactly $25,175) | Mamkalo | |
| | DreadHaunt | $19.99 | 39 64% | 1.2k | $23k (exactly $23,388) | Digital Happiness |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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