Games › Turn-Based Combat › Turn-Based Combat + Rome
Should I ship a Roman Turn-Based Combat game?
Turn-Based Combat + Rome
Only 8 developers shipped a Roman Turn-Based Combat game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Bloodgrounds, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 13 more are announced.
Verdict: fair, for a 5 / 10 build.
The middle developer here made $16k, ×26 the market's $630 for a 5 / 10 build, with 3 in 10 under $1.1k. Momentum is unreadable here, too few recent games; 13 games are announced against 7 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $1.0k (exactly $1,048) |
|---|---|
| Median | $16k (exactly $16,189) |
| Top 25% | $248k (exactly $248,239) |
| Top 5% | $336k (exactly $336,432) |
| Developers, 2 yr | 8 |
| Released games | 26 |
| Announced | 13 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 600% more developers than the period before.
Free games: 8%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Turn-Based Combat
- effort 4 / 10 · medium · effort 4 sits in the medium band
- Rome
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Turn-Based Combat
- Price point
- $9.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $39.99 or above; the middle game at $14.99.
The top 10 games average 81% positive over 28,365 reviews.
What kills games here
3 in 10 developers made under $1.1k. 13 games are announced against 7 developers who shipped in the last year.
Adjacent niches
Turn-Based Combat with a different setting or mood, ranked by verdict then median.
- + WuxiaStrong odds
- + Hack and SlashStrong odds
- + CookingFair
- + UndergroundFair
- + IdlerFair
- + DiceFair
- + Traditional RoguelikeFair
- + ArcadeFair
- + Tower DefenseFair
- + Artificial IntelligenceFair
- + SolitaireFair
- + RhythmPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Total War: ROME REMASTERED | older | $29.99 | 12,627 77% | 379k | $11M (exactly $11,360,512) | Creative Assembly, Feral Interactive |
| | Expeditions: Rome | older | $44.99 | 5,156 86% | 155k | $7.0M (exactly $6,959,053) | Logic Artists |
| | The Age of Decadence | older | $14.99 | 3,582 82% | 107k | $1.6M (exactly $1,610,825) | Iron Tower Studio |
| | Field of Glory: Empires | older | $39.99 | 734 81% | 22k | $881k (exactly $880,580) | Ageod |
| | Field of Glory II | older | $29.99 | 705 87% | 21k | $634k (exactly $634,288) | Byzantine Games |
| | A Legionary's Life | older | $7.99 | 2,463 87% | 74k | $590k (exactly $590,381) | Alessandro Roberti |
| | Warriors of the Nile 2 | older | $14.99 | 1,180 88% | 35k | $531k (exactly $530,646) | Stove Studio |
| | Bloodgrounds | $19.99 | 561 77% | 17k | $336k (exactly $336,432) | Exordium Games | |
| | Never Second in Rome | $12.99 | 637 81% | 19k | $248k (exactly $248,239) | Alessandro Roberti | |
| | Gods of Sand | $9.99 | 720 86% | 22k | $216k (exactly $215,784) | Achenar Studios | |
| | Demiurges | $14.99 | 36 88% | 1.1k | $16k (exactly $16,189) | Berih | |
| | Roman General | · EA | $8.99 | 11 100% | 330 | $3.0k (exactly $2,967) | Moore Games |
| | Arena Monarchy | · EA | $4.99 | 7 100% | 210 | $1.0k (exactly $1,048) | Kevin Zhang |
| | Centurion's Gambit | $9.99 | 3 66% | 90 | $899 (exactly $899) | iebaz | |
| | Primus | $4.99 | 1 100% | 30 | $150 (exactly $150) | Ethan Clarke |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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