Do I ship it?

GamesShop KeeperShop Keeper + Visual Novel

Specimen · observed

Should I ship a Visual Novel Shop Keeper?

Shop Keeper + Visual Novel

Of 28 developers who shipped a Visual Novel Shop Keeper in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 56 more are announced, ×2.2 for every developer who shipped in the last year.

Verdict: poor odds, for a 3 / 10 build.

The middle developer here made $900, ×1.9 the market's $480 for a 3 / 10 build, and 3 in 10 made under $270; 1 in 20 cleared $590k, ×1257 the market median. Momentum is unreadable here, too few recent games; 56 games are announced against 26 developers who shipped in the last year.

Deciding numbers: median 1.9 times the market baseline, revenue too few recent games to read momentum, 56 announced, ×2.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
Shop Keeper + Visual Novel
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 28

not enough cohorts to draw

Outcomes for Shop Keeper + Visual Novel: Plate 1 · outcomes, 2 yr, n = 28
Bottom 30% $270 (exactly $270)
Median $898 (exactly $898)
Top 25% $52k (exactly $52,448)
Top 5% $597k (exactly $597,301)
Developers, 2 yr 28
Released games 32
Announced 56
Effort 3 / 10
AI-buildability High
Typical price $8.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 1200% more developers than the period before.

Free games: 3%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is high: the lowest rating among its tags.

Shop Keeper
effort 3 / 10 · high · effort 3 sits in the high band
Visual Novel
effort 2 / 10 · high · script, choices and static art

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
3 / 10 · small 2D action, light systems
Systems
Shop Keeper, Visual Novel; 7 in 10 of the top 25% also carry Dating Sim, Life Sim, Multiple Endings
Price point
$8.99 typical · top 25% priced $19.99 or above
Art
5 in 10 of the top 25% ship with Story Rich, Anime, Cozy
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $8.99.

The top 10 games average 81% positive over 9,159 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $270, median $900, 1 in 4 over $52k, 1 in 20 over $590k.

3 in 10 developers made under $270. 56 games are announced against 26 developers who shipped in the last year, ×2.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Shop Keeper with a different second tag, ranked by verdict then median.

  1. + Job SimulatorStrong odds101 devs · median $13k · 122 announced
  2. + HorrorFair32 devs · median $5.1k · 55 announced
  3. + Psychological HorrorFair26 devs · median $5.1k · 44 announced
  4. + ModernFair27 devs · median $3.2k · 28 announced
  5. + StrategyFair159 devs · median $1.8k · 264 announced
  6. + LogicFair20 devs · median $1.5k · 27 announced
  7. + IncrementalFair56 devs · median $1.3k · 89 announced
  8. + Strategy RPGFair21 devs · median $987 · 25 announced
  9. + NaturePoor odds32 devs · median $31k · 59 announced
  10. + BuildingPoor odds140 devs · median $16k · 209 announced
  11. + Online Co-OpPoor odds44 devs · median $16k · 96 announced
  12. + Co-opPoor odds40 devs · median $13k · 96 announced

All 48 pairs on the Shop Keeper page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
School Days $14.99 6,023 77% 181k $2.7M (exactly $2,708,543) 白雨工作室
Tavern Talk - A Cozy Visual Novel older $17.99 1,456 87% 44k $786k (exactly $785,803) Gentle Troll Entertainment
inKONBINI: One Store. Many Stories $19.99 996 85% 30k $597k (exactly $597,301) Nagai Industries
Rebirth Pub $17.99 700 92% 21k $378k (exactly $377,790) Seikou Soft.
Immoral-Bathhouse $8.99 476 80% 14k $128k (exactly $128,377) 奶油貓工作室, バター貓スタジオ
High Times $19.99 163 90% 4.9k $98k (exactly $97,751) Yangyang Mobile
Chinese Street Food Legend $3.99 525 98% 16k $63k (exactly $62,842) HoHo Game Studio
Massage With Benefits $9.99 175 84% 5.3k $52k (exactly $52,448) pasunna
NOOK FALL: West Town $13.99 54 70% 1.6k $23k (exactly $22,664) NarraTruth Games
A TAVERN FOR TEA older $2.99 140 91% 4.2k $13k (exactly $12,558) npckc
Merchants of Rosewall $19.99 19 63% 570 $11k (exactly $11,394) Big Blue Sky Games
Whispering Ledger · EA $11.99 28 100% 840 $10k (exactly $10,072) WispDev

Estimates: copies = reviews × 30, gross = copies × list price.