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Should I ship a Logic Shop Keeper?
Shop Keeper + Logic
Of 20 developers who shipped a Logic Shop Keeper in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 27 more are announced.
Verdict: fair, for a 3 / 10 build.
The middle developer here made $1.5k, ×3.2 the market's $480 for a 3 / 10 build, with 3 in 10 under $750. Momentum is unreadable here, too few recent games; 27 games are announced against 19 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $748 (exactly $748) |
|---|---|
| Median | $1.5k (exactly $1,497) |
| Top 25% | $5.8k (exactly $5,750) |
| Top 5% | $30k (exactly $29,670) |
| Developers, 2 yr | 20 |
| Released games | 25 |
| Announced | 27 |
| Effort | 3 / 10 |
| AI-buildability | High |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 1800% more developers than the period before.
Free games: 16%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is high: the lowest rating among its tags.
- Shop Keeper
- effort 3 / 10 · high · effort 3 sits in the high band
- Logic
- effort 2 / 10 · high · deductive rules and grids
What it takes
- Effort
- 3 / 10 · small 2D action, light systems
- Systems
- Shop Keeper, Logic; 6 in 10 of the top 25% also carry Simulation, Management, Puzzle
- Price point
- $5.99 typical · top 25% priced $9.99 or above
- Art
- 8 in 10 of the top 25% ship with 3D, Colorful, Relaxing
Why players buy here
The top 25% priced at $9.99 or above; the middle game at $5.99.
The top 10 games average 79% positive over 371 reviews.
What kills games here
3 in 10 developers made under $750. 27 games are announced against 19 developers who shipped in the last year.
Adjacent niches
Shop Keeper with a different second tag, ranked by verdict then median.
- + Job SimulatorStrong odds
- + HorrorFair
- + Psychological HorrorFair
- + ModernFair
- + StrategyFair
- + IncrementalFair
- + Strategy RPGFair
- + NaturePoor odds
- + BuildingPoor odds
- + Online Co-OpPoor odds
- + Co-opPoor odds
- + CollectathonPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | The Repair House: Restoration Sim | older | $19.99 | 94 52% | 2.8k | $56k (exactly $56,372) | Claudiu Kiss, QUANTUM LOGIC GAMES |
| | Packing Life | $9.99 | 99 73% | 3.0k | $30k (exactly $29,670) | Aroko Game Studio | |
| | Model Kit Shop Simulator | $9.99 | 90 87% | 2.7k | $27k (exactly $26,973) | Tenacity Games | |
| | Business Heroes: Street Grub | $19.99 | 42 83% | 1.3k | $25k (exactly $25,187) | Visionaries | |
| | Pakinpaks | $9.99 | 32 100% | 960 | $9.6k (exactly $9,590) | Indiebuild | |
| | Spring Tales | $5.99 | 32 75% | 960 | $5.8k (exactly $5,750) | RAF Games | |
| | Ominous Stew | $12.99 | 14 100% | 420 | $5.5k (exactly $5,456) | bloomgeist | |
| | Electronic Market Simulator | $3.99 | 30 60% | 900 | $3.6k (exactly $3,591) | Lavanta Game Studios | |
| | Drug Farmer Simulator | · EA | $7.99 | 9 11% | 270 | $2.2k (exactly $2,157) | GOOSE GAME |
| | Pack my Order | $3.99 | 13 53% | 390 | $1.6k (exactly $1,556) | Owl's Howls | |
| | On Hold - Call Center Simulator | · EA | $4.99 | 10 100% | 300 | $1.5k (exactly $1,497) | Throwdown Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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