Do I ship it?

GamesTurn-Based CombatTurn-Based Combat + Perma Death

Specimen · observed

Should I ship a Perma Death Turn-Based Combat game?

Turn-Based Combat + Perma Death

Of 131 developers who shipped a Perma Death Turn-Based Combat game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 272 more are announced, ×3.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $3.9k, ×8.2 the market's $480 for a 4 / 10 build, and 3 in 10 made under $630; 1 in 20 cleared $330k, ×708 the market median. Revenue is up 40% on the market; 272 games are announced against 88 developers who shipped in the last year.

Deciding numbers: median 8.2 times the market baseline, revenue up 40% on the market, 272 announced, ×3.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Turn-Based Combat + Perma Death
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 131
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $7.1k → $4.2k → $5.9k → $2.5k → $9.0k → $7.5k → $3.4k (still earning) → $450 (still earning)
The last cohort is still earning.
Outcomes for Turn-Based Combat + Perma Death: Plate 1 · outcomes, 2 yr, n = 131
Bottom 30% $629 (exactly $629)
Median $3.9k (exactly $3,897)
Top 25% $25k (exactly $24,762)
Top 5% $336k (exactly $336,432)
Developers, 2 yr 131
Released games 332
Announced 272
Effort 4 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 40% on the market, supply 105% more developers than the period before.

Free games: 10%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Turn-Based Combat
effort 4 / 10 · medium · effort 4 sits in the medium band
Perma Death
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Turn-Based Combat, Perma Death; 7 in 10 of the top 25% also carry Strategy, Roguelike, Turn-Based Tactics
Price point
$9.99 typical · top 25% priced $19.99 or above
Art
4 in 10 of the top 25% ship with 2D, Pixel Graphics
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $9.99.

The top 10 games average 88% positive over 11,891 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $630, median $3.9k, 1 in 4 over $24k, 1 in 20 over $330k.

3 in 10 developers made under $630. 7 in 10 of the 46 games released 1 to 2 years ago have fewer than 100 reviews. 272 games are announced against 88 developers who shipped in the last year, ×3.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Turn-Based Combat with a different second tag, ranked by verdict then median.

  1. + WuxiaStrong odds20 devs · median $19k · 21 announced
  2. + Hack and SlashStrong odds28 devs · median $3.7k · 27 announced
  3. + RomeFair8 devs · median $16k · 13 announced
  4. + CookingFair15 devs · median $6.0k · 22 announced
  5. + UndergroundFair18 devs · median $4.2k · 29 announced
  6. + IdlerFair52 devs · median $4.0k · 41 announced
  7. + DiceFair49 devs · median $2.2k · 59 announced
  8. + Traditional RoguelikeFair81 devs · median $1.4k · 107 announced
  9. + ArcadeFair59 devs · median $1.3k · 71 announced
  10. + Tower DefenseFair28 devs · median $839 · 34 announced
  11. + Artificial IntelligenceFair46 devs · median $719 · 52 announced
  12. + SolitaireFair26 devs · median $450 · 31 announced

All 175 pairs on the Turn-Based Combat page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Darkest Dungeon® older $24.99 140,790 91% 4.2M $106M (exactly $105,550,263) Red Hook Studios
XCOM® 2 older $19.99 79,998 84% 2.4M $48M (exactly $47,974,801) Firaxis Games, Feral Interactive (Mac),… (Firaxis Games, Feral Interactive (Mac), Feral Interactive (Linux))
Darkest Dungeon® II older $39.99 24,249 74% 727k $29M (exactly $29,091,525) Red Hook Studios
Peglin older $19.99 16,626 83% 499k $10M (exactly $9,970,612) Red Nexus Games Inc.
The Last Spell older $24.99 13,260 91% 398k $9.9M (exactly $9,941,022) Ishtar Games
Mordheim: City of the Damned older $19.99 7,056 72% 212k $4.2M (exactly $4,231,483) Rogue Factor
Othercide older $29.99 4,516 82% 135k $4.1M (exactly $4,063,045) Lightbulb Crew
Invisible, Inc. older $19.99 5,096 91% 153k $3.1M (exactly $3,056,071) Klei Entertainment
Crown Trick older $19.99 4,509 85% 135k $2.7M (exactly $2,704,047) NEXT Studios
Cyber Knights: Flashpoint $29.99 2,926 93% 88k $2.6M (exactly $2,632,522) Trese Brothers
SpellRogue $19.99 1,566 86% 47k $939k (exactly $939,130) Guidelight Games
LONESTAR $12.99 2,183 90% 65k $851k (exactly $850,715) Math Tide
Dice Gambit $24.99 1,080 87% 32k $810k (exactly $809,676) Chromatic Ink
Those Who Rule $17.99 1,116 89% 33k $602k (exactly $602,305) Eldin Turulja
Rune Coliseum · EA $18.99 886 79% 27k $505k (exactly $504,754) Rafale Software
Bloodgrounds $19.99 561 77% 17k $336k (exactly $336,432) Exordium Games
The Monster Breeder $29.99 272 91% 8.2k $245k (exactly $244,718) Fantasy Creations
Gods of Sand $9.99 720 86% 22k $216k (exactly $215,784) Achenar Studios
House of Necrosis $11.99 581 94% 17k $209k (exactly $208,986) Warkus

Estimates: copies = reviews × 30, gross = copies × list price.