Do I ship it?

GamesMultiple EndingsMultiple Endings + Shop Keeper

Specimen · observed

Should I ship a Multiple Endings Shop Keeper?

Multiple Endings + Shop Keeper

Of 42 developers who shipped a Multiple Endings Shop Keeper in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 93 more are announced, ×2.3 for every developer who shipped in the last year.

Verdict: poor odds, for a 3 / 10 build.

The middle developer here made $5.1k, ×11 the market's $480 for a 3 / 10 build, and 3 in 10 made under $900; 1 in 20 cleared $520k, ×1104 the market median. Momentum is unreadable here, too few recent games; 93 games are announced against 40 developers who shipped in the last year.

Deciding numbers: median 10.7 times the market baseline, revenue too few recent games to read momentum, 93 announced, ×2.3 per developer who shipped in the last year.
Nobody has said they are building this yet.
Multiple Endings + Shop Keeper
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 42

not enough cohorts to draw

Outcomes for Multiple Endings + Shop Keeper: Plate 1 · outcomes, 2 yr, n = 42
Bottom 30% $898 (exactly $898)
Median $5.1k (exactly $5,090)
Top 25% $38k (exactly $37,762)
Top 5% $525k (exactly $524,625)
Developers, 2 yr 42
Released games 54
Announced 93
Effort 3 / 10
AI-buildability High
Typical price $7.00

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 1900% more developers than the period before.

Free games: 9%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is high: the lowest rating among its tags.

Multiple Endings
effort 3 / 10 · high · effort 3 sits in the high band
Shop Keeper
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
3 / 10 · small 2D action, light systems
Systems
Multiple Endings, Shop Keeper; 6 in 10 of the top 25% also carry Simulation, Management, Choices Matter
Price point
$7.00 typical · top 25% priced $19.99 or above
Art
5 in 10 of the top 25% ship with Story Rich, Atmospheric, Cozy
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $7.00.

The top 10 games average 88% positive over 18,963 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $900, median $5.1k, 1 in 4 over $37k, 1 in 20 over $520k.

3 in 10 developers made under $900. 93 games are announced against 40 developers who shipped in the last year, ×2.3 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Multiple Endings with a different second tag, ranked by verdict then median.

  1. + FMVStrong odds128 devs · median $65k · 93 announced
  2. + WuxiaFair11 devs · median $230k · 18 announced
  3. + Level EditorFair17 devs · median $8.1k · 23 announced
  4. + Job SimulatorFair32 devs · median $5.8k · 42 announced
  5. + SuperheroFair15 devs · median $4.5k · 22 announced
  6. + 4 Player LocalFair10 devs · median $3.6k · 10 announced
  7. + Escape RoomFair37 devs · median $2.2k · 32 announced
  8. + GamblingFair30 devs · median $1.8k · 42 announced
  9. + TriviaFair14 devs · median $1.7k · 15 announced
  10. + Score AttackFair40 devs · median $599 · 49 announced
  11. + ArcadeFair176 devs · median $598 · 180 announced
  12. + Arena ShooterFair18 devs · median $597 · 16 announced

All 214 pairs on the Multiple Endings page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
ReStory: Chill Electronics Repairs $19.99 9,209 95% 276k $5.5M (exactly $5,522,637) Mandragora
School Days $14.99 6,023 77% 181k $2.7M (exactly $2,708,543) 白雨工作室
No Umbrellas Allowed older $19.99 1,394 80% 42k $836k (exactly $835,982) Hoochoo Game Studios
Tavern Talk - A Cozy Visual Novel older $17.99 1,456 87% 44k $786k (exactly $785,803) Gentle Troll Entertainment
The Last Gas Station $13.99 1,250 87% 38k $525k (exactly $524,625) Alawar
Rebirth Pub $17.99 700 92% 21k $378k (exactly $377,790) Seikou Soft.
Final Profit: A Shop RPG older $14.99 520 95% 16k $234k (exactly $233,844) Brent Arnold
Immoral-Bathhouse $8.99 476 80% 14k $128k (exactly $128,377) 奶油貓工作室, バター貓スタジオ
Retail Hell $7.99 532 95% 16k $128k (exactly $127,520) LEAP Game Studios
Corner Shop: NightShift $19.99 206 84% 6.2k $124k (exactly $123,538) Live Motion Games
High Times $19.99 163 90% 4.9k $98k (exactly $97,751) Yangyang Mobile
Novice Dungeon Master · EA $11.99 151 88% 4.5k $54k (exactly $54,315) LazyCnD
The Meter is Running $7.00 253 77% 7.6k $53k (exactly $53,130) Debt Driven Games

Estimates: copies = reviews × 30, gross = copies × list price.