Do I ship it?

GamesMOBAMOBA + Third-Person Shooter

Specimen · observed

Should I ship a Third-Person Shooter MOBA?

MOBA + Third-Person Shooter

Only 13 developers shipped a paid Third-Person Shooter MOBA in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Wild Assault, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 5 in 10 of the games here are free to play and sit outside these figures. 39 more are announced, ×9.8 for every developer who shipped in the last year.

Verdict: dead, for a 9 / 10 build.

Only 4 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $450 against a market of $1.3k. 39 games are announced.

Deciding numbers: median 0.3 times the market baseline, revenue up 85870% on the market, 39 announced, ×9.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
MOBA + Third-Person Shooter
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 13
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.5k → $180 → $16k → $86k (still earning)
The last cohort is still earning.
Outcomes for MOBA + Third-Person Shooter: Plate 1 · outcomes, 2 yr, n = 13
Bottom 30% $179 (exactly $179)
Median $449 (exactly $449)
Top 25% $20k (exactly $19,790)
Top 5% $1.7M (exactly $1,736,292)
Developers, 2 yr 13
Released games 55
Announced 39
Effort 9 / 10
AI-buildability Low
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 85870% on the market, supply 55% fewer developers than the period before.

Free games: 45%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

MOBA
effort 9 / 10 · low · competitive netcode plus a balanced hero roster
Third-Person Shooter
effort 7 / 10 · low · effort 7 sits in the low band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
9 / 10 · studio only
Systems
MOBA, Third-Person Shooter; 8 in 10 of the top 25% also carry Action, PvP, Co-op
Price point
$4.99 typical · top 25% priced $19.99 or above
Art
5 in 10 of the top 25% ship with 3D, Realistic, Third Person
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $4.99.

The top 10 games average 66% positive over 5,517 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $180, median $450, 1 in 4 over $19k, 1 in 20 over $1.7M.

3 in 10 developers made under $180. 8 in 10 of the 15 games released 1 to 2 years ago have fewer than 100 reviews. 39 games are announced against 4 developers who shipped in the last year, ×9.8 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

MOBA with a different second tag, ranked by verdict then median.

  1. + RoguelitePoor odds10 devs · median $3.9k · 15 announced
  2. + AdventurePoor odds12 devs · median $3.1k · 44 announced
  3. + Tower DefensePoor odds7 devs · median $3.1k · 15 announced
  4. + FantasyPoor odds18 devs · median $2.7k · 85 announced
  5. + Character CustomizationPoor odds10 devs · median $1.8k · 40 announced
  6. + Online Co-OpPoor odds19 devs · median $600 · 57 announced
  7. + Co-opPoor odds21 devs · median $479 · 53 announced
  8. + ActionPoor odds53 devs · median $359 · 170 announced
  9. + SimulationPoor odds12 devs · median $359 · 33 announced
  10. + RPGPoor odds23 devs · median $180 · 73 announced
  11. + Hero ShooterDead5 devs · median $49k · 24 announced
  12. + SurvivalDead6 devs · median $31k · 22 announced

All 50 pairs on the MOBA page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Gigantic: Rampage Edition older $19.99 3,795 65% 114k $2.3M (exactly $2,275,862) Abstraction Games
Wild Assault $14.99 3,861 68% 116k $1.7M (exactly $1,736,292) Combat Cat Studio
BLACK CLOVER: QUARTET KNIGHTS older $49.99 832 75% 25k $1.2M (exactly $1,247,750) ILINX, Inc.
Last Remains · EA $19.99 914 51% 27k $548k (exactly $548,126) Earn Alliance
WARSHIFT older $9.99 643 71% 19k $193k (exactly $192,707) Cyril Megem
Monday Night Combat older $4.99 912 81% 27k $137k (exactly $136,526) Uber Entertainment
VOIDCRISIS older $29.99 122 54% 3.7k $110k (exactly $109,763) HEXADRIVE Inc.
Last Flag $4.99 576 73% 17k $86k (exactly $86,227) Night Street Games
Source Code $19.99 33 60% 990 $20k (exactly $19,790) Blitzball.Inc
FMTC $7.00 75 78% 2.3k $16k (exactly $15,750) FMTC
NeverCOM · EA $4.99 49 95% 1.5k $7.3k (exactly $7,335) Shenzhen Huajian Network Technology Co.… (Shenzhen Huajian Network Technology Co., Ltd)
Inkoid $4.99 3 100% 90 $449 (exactly $449) Spacecowboy
Attack on Steel $3.99 3 0% 90 $359 (exactly $359) Filet Studio
poo poo war $5.99 1 100% 30 $180 (exactly $180) 张程
Over Heroes $2.99 2 100% 60 $179 (exactly $179) Dog On God

Estimates: copies = reviews × 30, gross = copies × list price.