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Should I ship a Tactical RPG MOBA?
MOBA + Tactical RPG
Only 6 developers shipped a paid Tactical RPG MOBA in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Pennon and Battle, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 5 in 10 of the games here are free to play and sit outside these figures. 27 more are announced, ×14 for every developer who shipped in the last year.
Verdict: dead, for a 9 / 10 build.
Only 2 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $600 against a market of $1.3k. 27 games are announced.
not enough cohorts to draw
| Bottom 30% | $0 (exactly $0) |
|---|---|
| Median | $598 (exactly $598) |
| Top 25% | $2.7k (exactly $2,696) |
| Top 5% | $100k (exactly $99,697) |
| Developers, 2 yr | 6 |
| Released games | 42 |
| Announced | 27 |
| Effort | 9 / 10 |
| AI-buildability | Low |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 50% fewer developers than the period before.
Free games: 52%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- MOBA
- effort 9 / 10 · low · competitive netcode plus a balanced hero roster
- Tactical RPG
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 9 / 10 · studio only
- Systems
- MOBA, Tactical RPG
- Price point
- $4.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $19.99 or above; the middle game at $5.99.
The top 10 games average 70% positive over 570 reviews.
What kills games here
3 in 10 developers made under $50. 6 in 10 of the 10 games released 1 to 2 years ago have fewer than 100 reviews. 27 games are announced against 2 developers who shipped in the last year, ×14 per shipper.
Adjacent niches
MOBA with a different second tag, ranked by verdict then median.
- + RoguelitePoor odds
- + AdventurePoor odds
- + Tower DefensePoor odds
- + FantasyPoor odds
- + Character CustomizationPoor odds
- + Online Co-OpPoor odds
- + Co-opPoor odds
- + ActionPoor odds
- + SimulationPoor odds
- + RPGPoor odds
- + Hero ShooterDead
- + SurvivalDead
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Pennon and Battle | $18.99 | 175 69% | 5.3k | $100k (exactly $99,697) | PB Studio | |
| | War of Wizards | older | $19.99 | 140 70% | 4.2k | $84k (exactly $83,958) | Arcane Miracle Entertainment |
| | 富甲天下W | older | $7.99 | 101 42% | 3.0k | $24k (exactly $24,210) | T-Time Technology CO., LTD. |
| | 惊险极速 | · EA older | $6.99 | 91 97% | 2.7k | $19k (exactly $19,083) | 个人 |
| | Balance Breakers - A Battle Party Game | · EA older | $16.99 | 14 100% | 420 | $7.1k (exactly $7,136) | Gamestry Lab |
| | Battle Waves: Card Tactics | $5.99 | 15 73% | 450 | $2.7k (exactly $2,696) | CAGE Studios | |
| | Rage of Mechs | · EA older | $9.99 | 8 50% | 240 | $2.4k (exactly $2,398) | Custom Software Development Limited |
| | Bishojo Battlefield | older | $2.99 | 17 76% | 510 | $1.5k (exactly $1,525) | Dog On God |
| | ball heroes | · EA older | $9.99 | 4 100% | 120 | $1.2k (exactly $1,199) | Chengdu Haowanyou Technologies Co., Ltd |
| | The Last Bug | $3.99 | 5 100% | 150 | $598 (exactly $598) | 苦柚Games | |
| | Drone:Modern Warfare | $2.99 | 2 0% | 60 | $179 (exactly $179) | AndyKwok008 | |
| | Throne of Capital | $2.99 | 0 0% | 0 | $0 (exactly $0) | bulanke | |
| | Echoes Of Formation | $4.99 | 0 0% | 0 | $0 (exactly $0) | Nanjing Shangxiangyujiu Network Technol… (Nanjing Shangxiangyujiu Network Technology Co., Ltd.) |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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