Do I ship it?

GamesMOBAMOBA + Tactical

Specimen · observed

Should I ship a Tactical MOBA?

MOBA + Tactical

Of 24 developers who shipped a paid Tactical MOBA in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 4 in 10 of the games here are free to play and sit outside these figures. 64 more are announced, ×5.8 for every developer who shipped in the last year.

Verdict: dead, for a 9 / 10 build.

The middle developer here made $360 in the last 2 years and $360 over 4, against a market of $1.3k for a 9 / 10 build. 11 developers shipped in the last year and 64 games are announced.

Deciding numbers: median 0.3 times the market baseline, revenue up 2290% on the market, 64 announced, ×5.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
MOBA + Tactical
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 24
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $0 → $225 → $3.1k → $3.0k (still earning)
The last cohort is still earning.
Outcomes for MOBA + Tactical: Plate 1 · outcomes, 2 yr, n = 24
Bottom 30% $120 (exactly $120)
Median $359 (exactly $359)
Top 25% $13k (exactly $13,193)
Top 5% $1.1M (exactly $1,143,028)
Developers, 2 yr 24
Released games 92
Announced 64
Effort 9 / 10
AI-buildability Low
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 2290% on the market, supply 15% fewer developers than the period before.

Free games: 42%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

MOBA
effort 9 / 10 · low · competitive netcode plus a balanced hero roster
Tactical
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
9 / 10 · studio only
Systems
MOBA, Tactical; 7 in 10 of the top 25% also carry Action, Co-op, Shooter
Price point
$4.99 typical · top 25% priced $19.99 or above
Art
5 in 10 of the top 25% ship with 3D, First-Person
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $4.99.

The top 10 games average 68% positive over 6,366 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $120, median $360, 1 in 4 over $13k, 1 in 20 over $1.1M.

3 in 10 developers made under $120. 8 in 10 of the 18 games released 1 to 2 years ago have fewer than 100 reviews. 64 games are announced against 11 developers who shipped in the last year, ×5.8 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

MOBA with a different second tag, ranked by verdict then median.

  1. + RoguelitePoor odds10 devs · median $3.9k · 15 announced
  2. + AdventurePoor odds12 devs · median $3.1k · 44 announced
  3. + Tower DefensePoor odds7 devs · median $3.1k · 15 announced
  4. + FantasyPoor odds18 devs · median $2.7k · 85 announced
  5. + Character CustomizationPoor odds10 devs · median $1.8k · 40 announced
  6. + Online Co-OpPoor odds19 devs · median $600 · 57 announced
  7. + Co-opPoor odds21 devs · median $479 · 53 announced
  8. + ActionPoor odds53 devs · median $359 · 170 announced
  9. + SimulationPoor odds12 devs · median $359 · 33 announced
  10. + RPGPoor odds23 devs · median $180 · 73 announced
  11. + Hero ShooterDead5 devs · median $49k · 24 announced
  12. + SurvivalDead6 devs · median $31k · 22 announced

All 50 pairs on the MOBA page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Warhammer 40,000: Dawn of War III older $39.99 14,436 50% 433k $17M (exactly $17,318,869) Relic Entertainment, Feral Interactive… (Relic Entertainment, Feral Interactive (Mac), Feral Interactive (Linux))
Wild Assault $14.99 3,861 68% 116k $1.7M (exactly $1,736,292) Combat Cat Studio
EverSiege: Untold Ages $19.99 1,906 68% 57k $1.1M (exactly $1,143,028) Tindalos Interactive
Demigod older $9.99 1,011 75% 30k $303k (exactly $302,997) Gas Powered Games
The Chronicles of Dragon Wing - Reborn older $19.99 158 77% 4.7k $95k (exactly $94,753) Dragon Wing Studio
Mushroom Wars older $9.99 312 77% 9.4k $94k (exactly $93,506) Zillion Whales, Creat Studios
SPACECOM older $9.99 197 62% 5.9k $59k (exactly $59,041) Flow Combine
STARVAULT VR $24.99 66 89% 2.0k $49k (exactly $49,480) Theia Games
The AC130 slays the zombies. $3.99 377 63% 11k $45k (exactly $45,127) 汪双羽
Subsiege older $19.99 43 46% 1.3k $26k (exactly $25,787) Icebird Studios
FMTC $7.00 75 78% 2.3k $16k (exactly $15,750) FMTC
Glassbreakers: Champions of Moss $19.99 22 63% 660 $13k (exactly $13,193) Polyarc
Cyber Clutch: Hot Import Nights $19.99 21 61% 630 $13k (exactly $12,594) Gunpowder Games, Focuspoint Studios
Luna & Sol: Nightmare Ward $7.99 13 76% 390 $3.1k (exactly $3,116) PLAY Mephistowaltz
Sphere Shootout $4.99 20 100% 600 $3.0k (exactly $2,994) Sphere49
The Last Bug $3.99 5 100% 150 $598 (exactly $598) 苦柚Games

Estimates: copies = reviews × 30, gross = copies × list price.