Games › Local Multiplayer › Local Multiplayer + Underground
Should I ship an Underground Local Multiplayer game?
Local Multiplayer + Underground
Only 10 developers shipped an Underground Local Multiplayer game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Elsewhere Electric, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 8 more are announced.
Verdict: fair, for a 4 / 10 build.
The middle developer here made $810, ×1.7 the market's $480 for a 4 / 10 build, with 3 in 10 under $150. Revenue is up 515% on the market; 8 games are announced against 6 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $150 (exactly $150) |
|---|---|
| Median | $807 (exactly $807) |
| Top 25% | $1.8k (exactly $1,798) |
| Top 5% | $8.2k (exactly $8,247) |
| Developers, 2 yr | 10 |
| Released games | 31 |
| Announced | 8 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $5.49 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 515% on the market, supply 50% more developers than the period before.
Free games: 19%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Local Multiplayer
- effort 4 / 10 · medium · effort 4 sits in the medium band
- Underground
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Local Multiplayer
- Price point
- $5.49 typical
Why players buy here
The top 8 games average 73% positive over 61 reviews.
What kills games here
3 in 10 developers made under $150. 8 games are announced against 6 developers who shipped in the last year.
Adjacent niches
Local Multiplayer with a different setting or mood, ranked by verdict then median.
- + HockeyStrong odds
- + Female ProtagonistFair
- + Action RPGFair
- + Hex GridFair
- + ModernFair
- + WargameFair
- + TennisFair
- + Point & ClickFair
- + Artificial IntelligenceFair
- + Football (American)Fair
- + SportsFair
- + RunnerFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Super Motherload | older | $14.99 | 784 77% | 24k | $353k (exactly $352,565) | XGen Studios |
| | Bloody Knuckles Street Boxing | · EA older | $14.99 | 210 52% | 6.3k | $94k (exactly $94,437) | Luvseatshawty |
| | Golazo! 2 | older | $14.99 | 109 77% | 3.3k | $49k (exactly $49,017) | Purple Tree S R L |
| | Fossil Hunters | older | $14.99 | 47 74% | 1.4k | $21k (exactly $21,136) | Reptoid Games |
| | holedown | older | $9.99 | 54 85% | 1.6k | $16k (exactly $16,184) | grapefrukt games |
| | Elsewhere Electric | $24.99 | 11 27% | 330 | $8.2k (exactly $8,247) | Games by Stitch | |
| | Beneath The Earth - Backrooms | older | $14.99 | 17 17% | 510 | $7.6k (exactly $7,645) | AI Gaming Dev |
| | Jelly Troops | $8.99 | 22 90% | 660 | $5.9k (exactly $5,933) | Nukenin | |
| | Grapplers: Relic Rivals | older | $13.99 | 12 100% | 360 | $5.0k (exactly $5,036) | Ally Productions LLC |
| | UrbanRail Metro Simulator | · EA | $11.99 | 5 100% | 150 | $1.8k (exactly $1,798) | UrbanDeveloper |
| | RaceWorms | $5.49 | 10 100% | 300 | $1.6k (exactly $1,647) | Team Zandt | |
| | Grave Stakes | · EA | $2.99 | 9 44% | 270 | $807 (exactly $807) | Wild West Games |
| | Mineshaft | · EA | $7.99 | 2 50% | 60 | $479 (exactly $479) | Z Sculpt Entertainment |
| | Moondrills | $4.99 | 1 100% | 30 | $150 (exactly $150) | QnQ Games | |
| | Hell Loop | $3.99 | 1 100% | 30 | $120 (exactly $120) | Tuncay Ayanoglu | |
| | Traxion 2 | $4.99 | 0 0% | 0 | $0 (exactly $0) | Play With Fire UG | |
| | Rabbit vs Mole | $4.99 | 0 0% | 0 | $0 (exactly $0) | Atrox Studio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.