Do I ship it?

GamesLocal MultiplayerLocal Multiplayer + Shoot 'Em Up

Specimen · observed

Should I ship a Local Multiplayer Shoot 'Em Up?

Local Multiplayer + Shoot 'Em Up

Of 63 developers who shipped a Local Multiplayer Shoot 'Em Up in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 84 more are announced, ×2.5 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $900, ×1.9 the market's $480 for a 4 / 10 build, and 3 in 10 made under $240; 1 in 20 cleared $69k, ×147 the market median. Revenue is down 70% on the market; 84 games are announced against 34 developers who shipped in the last year.

Deciding numbers: median 1.9 times the market baseline, revenue down 70% on the market, 84 announced, ×2.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Local Multiplayer + Shoot 'Em Up
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 63
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $3.5k → $8.1k → $1.5k → $898 → $5.8k → $4.5k → $1.2k (still earning) → $300 (still earning)
The last cohort is still earning.
Outcomes for Local Multiplayer + Shoot 'Em Up: Plate 1 · outcomes, 2 yr, n = 63
Bottom 30% $240 (exactly $240)
Median $898 (exactly $898)
Top 25% $6.3k (exactly $6,294)
Top 5% $70k (exactly $69,722)
Developers, 2 yr 63
Released games 336
Announced 84
Effort 4 / 10
AI-buildability Medium
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 70% on the market, supply 15% more developers than the period before.

Free games: 8%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Local Multiplayer
effort 4 / 10 · medium · effort 4 sits in the medium band
Shoot 'Em Up
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Local Multiplayer, Shoot 'Em Up; 8 in 10 of the top 25% also carry Action, Arcade, Local Co-Op
Price point
$7.99 typical · top 25% priced $19.99 or above
Art
4 in 10 of the top 25% ship with 2D, Retro, Pixel Graphics
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $7.99.

The top 10 games average 95% positive over 2,323 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $240, median $900, 1 in 4 over $6.2k, 1 in 20 over $69k.

3 in 10 developers made under $240. 9 in 10 of the 33 games released 1 to 2 years ago have fewer than 100 reviews. 84 games are announced against 34 developers who shipped in the last year, ×2.5 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Local Multiplayer with a different second tag, ranked by verdict then median.

  1. + HockeyStrong odds11 devs · median $3.0k · 12 announced
  2. + Female ProtagonistFair61 devs · median $5.8k · 64 announced
  3. + Action RPGFair43 devs · median $5.5k · 56 announced
  4. + Hex GridFair12 devs · median $4.5k · 14 announced
  5. + ModernFair24 devs · median $3.6k · 16 announced
  6. + WargameFair28 devs · median $3.0k · 28 announced
  7. + TennisFair18 devs · median $2.3k · 10 announced
  8. + Point & ClickFair14 devs · median $2.0k · 8 announced
  9. + Artificial IntelligenceFair26 devs · median $1.8k · 27 announced
  10. + Football (American)Fair13 devs · median $1.8k · 4 announced
  11. + SportsFair196 devs · median $1.6k · 208 announced
  12. + RunnerFair23 devs · median $1.3k · 30 announced

All 174 pairs on the Local Multiplayer page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Warhammer 40,000: Shootas, Blood & Teef older $19.99 2,586 87% 78k $1.6M (exactly $1,550,824) Rogueside
Lovers in a Dangerous Spacetime older $14.99 3,368 93% 101k $1.5M (exactly $1,514,590) Asteroid Base
Guns, Gore & Cannoli older $9.99 3,681 91% 110k $1.1M (exactly $1,103,196) Rogueside, Claeysbrothers
METAL SLUG older $7.99 4,507 89% 135k $1.1M (exactly $1,080,328) Dotemu
DARIUSBURST Chronicle Saviours older $49.99 717 82% 22k $1.1M (exactly $1,075,285) Pyramid
Juicy Realm older $9.99 3,269 87% 98k $980k (exactly $979,719) SpaceCan
Alien Hominid Invasion older $19.99 1,572 88% 47k $943k (exactly $942,728) The Behemoth
Patch Quest older $14.99 2,058 94% 62k $925k (exactly $925,483) Lychee Game Labs
Crimsonland older $13.99 2,107 94% 63k $884k (exactly $884,308) 10tons Ltd
DoDonPachi Resurrection older $29.99 982 95% 29k $884k (exactly $883,505) CAVE Interactive CO.,LTD.
Iron Meat $19.99 982 96% 29k $589k (exactly $588,905) Ivan Valeryevich Suvorov, Retroware
Platypus Reclayed $14.99 641 99% 19k $288k (exactly $288,258) Claymatic Games
Shape Shifter: Formations $14.99 269 91% 8.1k $121k (exactly $120,969) Castec Studios
Truxton Extreme $24.99 93 95% 2.8k $70k (exactly $69,722) Tatsujin
UNDER DEFEAT $19.99 81 95% 2.4k $49k (exactly $48,576) CITY CONNECTION, TAKE×0FF
Gundroid $11.99 54 96% 1.6k $19k (exactly $19,424) Kitogoru Games
STEAM-HEART'S Saturn Tribute $19.99 27 77% 810 $16k (exactly $16,192) CITY CONNECTION
Kickback: Shoot to Move! 👾 $6.99 59 100% 1.8k $12k (exactly $12,372) Dot blood
Touhou Volleyball Danmaku $9.99 40 100% 1.2k $12k (exactly $11,988) Compact TH
Soul Stalker $4.99 77 77% 2.3k $12k (exactly $11,527) Radhood, Conradical Games

Estimates: copies = reviews × 30, gross = copies × list price.