Do I ship it?

GamesTurn-Based CombatTurn-Based Combat + Inventory Management

Specimen · observed

Should I ship an Inventory Management Turn-Based Combat game?

Turn-Based Combat + Inventory Management

Of 86 developers who shipped an Inventory Management Turn-Based Combat game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 156 more are announced, ×2.6 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $2.7k, ×5.7 the market's $480 for a 4 / 10 build, and 3 in 10 made under $480; 1 in 20 cleared $240k, ×506 the market median. Revenue is up 40% on the market; 156 games are announced against 60 developers who shipped in the last year.

Deciding numbers: median 5.7 times the market baseline, revenue up 40% on the market, 156 announced, ×2.6 per developer who shipped in the last year.
Nobody has said they are building this yet.
Turn-Based Combat + Inventory Management
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 86
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $3.4k → $1.0k → $5.9k → $899 → $2.7k → $3.6k → $1.4k (still earning) → $8.4k (still earning)
The last cohort is still earning.
Outcomes for Turn-Based Combat + Inventory Management: Plate 1 · outcomes, 2 yr, n = 86
Bottom 30% $479 (exactly $479)
Median $2.7k (exactly $2,696)
Top 25% $15k (exactly $14,809)
Top 5% $240k (exactly $240,220)
Developers, 2 yr 86
Released games 170
Announced 156
Effort 4 / 10
AI-buildability Medium
Typical price $8.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 40% on the market, supply 120% more developers than the period before.

Free games: 8%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Turn-Based Combat
effort 4 / 10 · medium · effort 4 sits in the medium band
Inventory Management
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Turn-Based Combat, Inventory Management; 5 in 10 of the top 25% also carry RPG, Roguelike, Strategy
Price point
$8.99 typical · top 25% priced $19.99 or above
Art
5 in 10 of the top 25% ship with 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $8.99.

The top 10 games average 80% positive over 5,927 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $480, median $2.7k, 1 in 4 over $14k, 1 in 20 over $240k.

3 in 10 developers made under $480. 9 in 10 of the 28 games released 1 to 2 years ago have fewer than 100 reviews. 156 games are announced against 60 developers who shipped in the last year, ×2.6 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Turn-Based Combat with a different second tag, ranked by verdict then median.

  1. + WuxiaStrong odds20 devs · median $19k · 21 announced
  2. + Hack and SlashStrong odds28 devs · median $3.7k · 27 announced
  3. + RomeFair8 devs · median $16k · 13 announced
  4. + CookingFair15 devs · median $6.0k · 22 announced
  5. + UndergroundFair18 devs · median $4.2k · 29 announced
  6. + IdlerFair52 devs · median $4.0k · 41 announced
  7. + DiceFair49 devs · median $2.2k · 59 announced
  8. + Traditional RoguelikeFair81 devs · median $1.4k · 107 announced
  9. + ArcadeFair59 devs · median $1.3k · 71 announced
  10. + Tower DefenseFair28 devs · median $839 · 34 announced
  11. + Artificial IntelligenceFair46 devs · median $719 · 52 announced
  12. + SolitaireFair26 devs · median $450 · 31 announced

All 175 pairs on the Turn-Based Combat page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Home Behind 2 older $19.99 6,585 86% 198k $3.9M (exactly $3,949,024) TPP Studio
Megaloot older $9.99 3,808 71% 114k $1.1M (exactly $1,141,258) axilirate
Legends of Eisenwald older $19.99 1,394 76% 42k $836k (exactly $835,982) Aterdux Entertainment
Lootbound $14.99 1,248 77% 37k $561k (exactly $561,226) ArtDock
Wretch: Divine Ascent $14.99 975 75% 29k $438k (exactly $438,458) Ogopogo
Overlooting $9.99 1,405 81% 42k $421k (exactly $421,078) Posing Possums
Subterrain: Mines of Titan older $19.99 657 75% 20k $394k (exactly $394,003) Pixellore Inc
FRONT MISSION 2: Remake older $34.99 349 57% 10k $366k (exactly $366,345) Storm Trident S.A.
Dungeons of Aether older $14.99 609 82% 18k $274k (exactly $273,867) Aether Studios, ampersandbear
NO-SKIN $6.99 1,227 95% 37k $257k (exactly $257,302) NoEye-Soft
Expeditions: Samurai · EA $29.99 267 59% 8.0k $240k (exactly $240,220) Campfire Cabal
Moonsigil Atlas $19.99 261 81% 7.8k $157k (exactly $156,522) Snake Tower Games
The Eastern Sacrifice $9.99 356 55% 11k $107k (exactly $106,693) 五条虾仁(5 shrimps)
Wardrum $24.99 87 86% 2.6k $65k (exactly $65,224) Mopeful Games
A Kobold Story : Trenchcoat Adventurer $19.99 72 95% 2.2k $43k (exactly $43,178) Crystal Spider Games
BURNED HORIZONS · EA $44.99 29 34% 870 $39k (exactly $39,141) BURNED HORIZONS STUDIO

Estimates: copies = reviews × 30, gross = copies × list price.