Games › Multiple Endings › Multiple Endings + Heist
Should I ship a Heist Multiple Endings game?
Multiple Endings + Heist
Only 6 developers shipped a Heist Multiple Endings game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, THE BRiLLiANT COUP, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 20 more are announced, ×10.0 for every developer who shipped in the last year.
Verdict: dead, for a 6 / 10 build.
Only 2 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $810 against a market of $630. 20 games are announced.
not enough cohorts to draw
| Bottom 30% | $0 (exactly $0) |
|---|---|
| Median | $809 (exactly $809) |
| Top 25% | $2.0k (exactly $1,977) |
| Top 5% | $15k (exactly $14,781) |
| Developers, 2 yr | 6 |
| Released games | 29 |
| Announced | 20 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 50% fewer developers than the period before.
Free games: 10%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Multiple Endings
- effort 3 / 10 · high · effort 3 sits in the high band
- Heist
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Multiple Endings
- Price point
- $5.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $39.99 or above; the middle game at $9.99.
The top 10 games average 95% positive over 102,818 reviews.
What kills games here
3 in 10 developers made under $50. 20 games are announced against 2 developers who shipped in the last year, ×10.0 per shipper.
Adjacent niches
Multiple Endings with a different setting or mood, ranked by verdict then median.
- + FMVStrong odds
- + WuxiaFair
- + Level EditorFair
- + Job SimulatorFair
- + SuperheroFair
- + 4 Player LocalFair
- + Escape RoomFair
- + GamblingFair
- + TriviaFair
- + Score AttackFair
- + ArcadeFair
- + Arena ShooterFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Persona 5 Royal | older | $59.99 | 91,682 96% | 2.8M | $165M (exactly $165,000,095) | ATLUS |
| | To Be or Not to Be | older | $12.99 | 8,035 89% | 241k | $3.1M (exactly $3,131,240) | Team K |
| | Twin Mirror | older | $29.99 | 997 76% | 30k | $897k (exactly $897,001) | DON'T NOD |
| | Ninki Seiyuu: How to Make a Pop Voice Actress | older | $39.99 | 211 91% | 6.3k | $253k (exactly $253,137) | MintCUBE |
| | Master Magistrate | older | $29.99 | 184 90% | 5.5k | $166k (exactly $165,545) | IRODORI |
| | SIMULACRA 3 | older | $9.99 | 328 56% | 9.8k | $98k (exactly $98,302) | Kaigan Games |
| | Yes My Lord | older | $14.99 | 204 95% | 6.1k | $92k (exactly $91,739) | Doubles Core |
| | Three Kingdoms: Innovatory | · EA older | $2.99 | 953 58% | 29k | $85k (exactly $85,484) | 瞬息万变工作室 |
| | Cybernetic Seduction - Season 1 | older | $12.99 | 195 80% | 5.9k | $76k (exactly $75,992) | 1Thousand |
| | THE BRiLLiANT COUP | $16.99 | 29 89% | 870 | $15k (exactly $14,781) | Markus Creative | |
| | Bratki | $5.99 | 11 72% | 330 | $2.0k (exactly $1,977) | VZLab | |
| | Casino Heist: Aruba | $8.99 | 3 100% | 90 | $809 (exactly $809) | Little Black Book Entertainment | |
| | Wild Willy West | $3.99 | 4 100% | 120 | $479 (exactly $479) | Team Sloop | |
| | Burgleville | $5.99 | 0 0% | 0 | $0 (exactly $0) | Raymond Williams | |
| | Turscar Isle | $5.99 | 0 0% | 0 | $0 (exactly $0) | Aceade Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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