Games › Interactive Fiction › Interactive Fiction + Heist
Should I ship a Heist Interactive Fiction?
Interactive Fiction + Heist
Only 4 developers shipped a Heist Interactive Fiction in the last 2 years. Over 4 years, 14 did: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 9 more are announced, ×3.0 for every developer who shipped in the last year.
Verdict: dead, for a 6 / 10 build.
Only 3 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $16k against a market of $630. 9 games are announced.
not enough cohorts to draw
| Bottom 30% | $1.7k (exactly $1,678) |
|---|---|
| Median | $8.1k (exactly $8,095) |
| Top 25% | $47k (exactly $46,753) |
| Top 5% | $98k (exactly $98,302) |
| Developers, 4 yr | 14 |
| Released games | 25 |
| Announced | 9 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 200% more developers than the period before.
Free games: 8%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Interactive Fiction
- effort 1 / 10 · high · prose plus a state machine
- Heist
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Interactive Fiction
- Price point
- $9.99 typical · top 25% priced $24.99 or above
Why players buy here
Fewer than 10 games in the last 4 years; sentiment and price figures use the all window.
The top 25% priced at $29.99 or above; the middle game at $9.99.
The top 10 games average 82% positive over 11,712 reviews.
What kills games here
3 in 10 developers made under $1.7k. 9 games are announced against 3 developers who shipped in the last year, ×3.0 per shipper.
Adjacent niches
Interactive Fiction with a different setting or mood, ranked by verdict then median.
- + FMVFair
- + Match 3Fair
- + VampiresFair
- + SportsFair
- + IncrementalFair
- + PiratesFair
- + DrivingFair
- + DiplomacyFair
- + Perma DeathFair
- + Board GameFair
- + SnowFair
- + BuildingFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Hobo: Tough Life | older | $29.99 | 8,679 84% | 260k | $7.8M (exactly $7,808,496) | Perun Creative |
| | Twin Mirror | older | $29.99 | 997 76% | 30k | $897k (exactly $897,001) | DON'T NOD |
| | SIMULACRA 3 | older | $9.99 | 328 56% | 9.8k | $98k (exactly $98,302) | Kaigan Games |
| | Between Time: Escape Room | older | $9.99 | 326 80% | 9.8k | $98k (exactly $97,702) | mc2games |
| | Cybernetic Seduction - Season 1 | older | $12.99 | 195 80% | 5.9k | $76k (exactly $75,992) | 1Thousand |
| | Whiskey.Mafia. Leo's Family | older | $5.99 | 331 68% | 9.9k | $59k (exactly $59,481) | FastGame, VICTORIA Games |
| | Thousand Hells: The Underworld Heists | $24.99 | 76 78% | 2.3k | $57k (exactly $56,977) | A Sharp | |
| | Sunshine Shuffle | older | $9.99 | 156 76% | 4.7k | $47k (exactly $46,753) | Strange Scaffold |
| | UNMEMORY | older | $9.99 | 79 84% | 2.4k | $24k (exactly $23,676) | PATRONES & ESCONDITES |
| | SimuLadron | $0.99 | 545 94% | 16k | $16k (exactly $16,186) | Jokai Studio | |
| | ACCIDENTALLY | $12.99 | 30 60% | 900 | $12k (exactly $11,691) | M&K WORKS | |
| | Escape from the Archives | $1.99 | 0 0% | 0 | $0 (exactly $0) | Brad Wright |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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