Games › Turn-Based Combat › Turn-Based Combat + Futuristic
Should I ship a Futuristic Turn-Based Combat game?
Turn-Based Combat + Futuristic
Of 60 developers who shipped a Futuristic Turn-Based Combat game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 162 more are announced, ×4.9 for every developer who shipped in the last year.
Verdict: poor odds, for a 4 / 10 build.
The middle developer here made $900, ×1.9 the market's $480 for a 4 / 10 build, and 3 in 10 made under $330; 1 in 20 cleared $340k, ×729 the market median. Revenue is up 80% on the market; 162 games are announced against 33 developers who shipped in the last year.
| Bottom 30% | $330 (exactly $330) |
|---|---|
| Median | $899 (exactly $899) |
| Top 25% | $6.3k (exactly $6,294) |
| Top 5% | $346k (exactly $346,384) |
| Developers, 2 yr | 60 |
| Released games | 189 |
| Announced | 162 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 80% on the market, supply 20% more developers than the period before.
Free games: 16%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Turn-Based Combat
- effort 4 / 10 · medium · effort 4 sits in the medium band
- Futuristic
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Turn-Based Combat; 6 in 10 of the top 25% also carry RPG, Turn-Based Strategy, Strategy
- Price point
- $9.99 typical · top 25% priced $24.99 or above
- Art
- 4 in 10 of the top 25% ship with Story Rich, 2D
Why players buy here
The top 25% priced at $24.99 or above; the middle game at $9.99.
The top 10 games average 66% positive over 4,707 reviews.
What kills games here
3 in 10 developers made under $330. 8 in 10 of the 33 games released 1 to 2 years ago have fewer than 100 reviews. 162 games are announced against 33 developers who shipped in the last year, ×4.9 per shipper.
Adjacent niches
Turn-Based Combat with a different setting or mood, ranked by verdict then median.
- + WuxiaStrong odds
- + Hack and SlashStrong odds
- + RomeFair
- + CookingFair
- + UndergroundFair
- + IdlerFair
- + DiceFair
- + Traditional RoguelikeFair
- + ArcadeFair
- + Tower DefenseFair
- + Artificial IntelligenceFair
- + SolitaireFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Warhammer 40,000: Chaos Gate - Daemonhunters | older | $44.99 | 11,426 76% | 343k | $15M (exactly $15,421,672) | Complex Games |
| | FINAL FANTASY® XIII | older | $15.99 | 16,314 74% | 489k | $7.8M (exactly $7,825,826) | Square Enix |
| | XCOM®: Chimera Squad | older | $9.99 | 20,602 71% | 618k | $6.2M (exactly $6,174,419) | Firaxis Games |
| | Soul Hackers 2 | older | $59.99 | 2,300 65% | 69k | $4.1M (exactly $4,139,310) | ATLUS |
| | Warhammer 40,000: Mechanicus II | $39.99 | 2,088 53% | 63k | $2.5M (exactly $2,504,974) | Bulwark Studios | |
| | The Legend of Heroes: Trails through Daybreak | older | $59.99 | 1,172 91% | 35k | $2.1M (exactly $2,109,248) | Nihon Falcom, PH3 GmbH |
| | Star Renegades | older | $24.99 | 2,673 82% | 80k | $2.0M (exactly $2,003,948) | Massive Damage, Inc. |
| | LumenTale: Memories of Trey | $24.99 | 1,130 70% | 34k | $847k (exactly $847,161) | Beehive Studios | |
| | Beneath Oresa | older | $24.99 | 1,122 78% | 34k | $841k (exactly $841,163) | Broken Spear Inc. |
| | Interstellar Space: Genesis | older | $29.99 | 712 83% | 21k | $641k (exactly $640,586) | Praxis Games |
| | Every Day We Fight | · EA | $29.99 | 385 72% | 12k | $346k (exactly $346,384) | Signal Space Lab |
| | Starless Abyss | $19.99 | 296 83% | 8.9k | $178k (exactly $177,511) | Konafa Games | |
| | Beyond Galaxyland | $14.99 | 314 85% | 9.4k | $141k (exactly $141,206) | Sam Enright | |
| | STARBITES | $49.99 | 42 64% | 1.3k | $63k (exactly $62,987) | IKINAGAMES | |
| | Infinity: HexaDome Tactics | $19.99 | 92 75% | 2.8k | $55k (exactly $55,172) | Blindspot Games | |
| | Emperor of the Fading Suns Enhanced | $9.99 | 174 95% | 5.2k | $52k (exactly $52,148) | Holistic Design, Inc. | |
| | Project Afterfall | · EA | $19.99 | 80 75% | 2.4k | $48k (exactly $47,976) | MuHa Games, Eerie Forest Studio |
| | Void Marauders | $13.99 | 106 77% | 3.2k | $44k (exactly $44,488) | Autarca |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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