Games › MOBA › MOBA + Futuristic
Should I ship a Futuristic MOBA?
MOBA + Futuristic
Only 10 developers shipped a paid Futuristic MOBA in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Source Code, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 5 in 10 of the games here are free to play and sit outside these figures. 21 more are announced, ×5.3 for every developer who shipped in the last year.
Verdict: dead, for a 9 / 10 build.
Only 4 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $480 against a market of $1.3k. 21 games are announced.
not enough cohorts to draw
| Bottom 30% | $449 (exactly $449) |
|---|---|
| Median | $479 (exactly $479) |
| Top 25% | $3.9k (exactly $3,897) |
| Top 5% | $20k (exactly $19,790) |
| Developers, 2 yr | 10 |
| Released games | 37 |
| Announced | 21 |
| Effort | 9 / 10 |
| AI-buildability | Low |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 80% on the market, supply 35% fewer developers than the period before.
Free games: 54%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- MOBA
- effort 9 / 10 · low · competitive netcode plus a balanced hero roster
- Futuristic
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 9 / 10 · studio only
- Systems
- MOBA
- Price point
- $5.99 typical
Why players buy here
The top 10 games average 72% positive over 87 reviews.
What kills games here
3 in 10 developers made under $450. 9 in 10 of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 21 games are announced against 4 developers who shipped in the last year, ×5.3 per shipper.
Adjacent niches
MOBA with a different setting or mood, ranked by verdict then median.
- + RoguelitePoor odds
- + AdventurePoor odds
- + Tower DefensePoor odds
- + FantasyPoor odds
- + Character CustomizationPoor odds
- + Online Co-OpPoor odds
- + Co-opPoor odds
- + ActionPoor odds
- + SimulationPoor odds
- + RPGPoor odds
- + Hero ShooterDead
- + SurvivalDead
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Command & Conquer™ 4 Tiberian Twilight | older | $6.96 | 4,832 16% | 145k | $1.0M (exactly $1,008,922) | EA Los Angeles |
| | Source Code | $19.99 | 33 60% | 990 | $20k (exactly $19,790) | Blitzball.Inc | |
| | Cyber Clutch: Hot Import Nights | $19.99 | 21 61% | 630 | $13k (exactly $12,594) | Gunpowder Games, Focuspoint Studios | |
| | Enemy Inside | · EA | $12.99 | 10 100% | 300 | $3.9k (exactly $3,897) | Six Ways Games |
| | Harpoon Arena | $5.99 | 10 90% | 300 | $1.8k (exactly $1,797) | FairGoose | |
| | Handgun Football | $3.99 | 4 50% | 120 | $479 (exactly $479) | )erek( | |
| | Match Match Mania! | older | $14.99 | 1 100% | 30 | $450 (exactly $450) | Dashing Cape |
| | Inkoid | $4.99 | 3 100% | 90 | $449 (exactly $449) | Spacecowboy | |
| | Cosmic Order Fleet | $4.99 | 3 100% | 90 | $449 (exactly $449) | DotSpark Studio | |
| | Append | older | $4.95 | 3 100% | 90 | $446 (exactly $446) | FreezeLance AB |
| | War to the Core | · EA | $9.99 | 1 100% | 30 | $300 (exactly $300) | Forgotten Mines |
| | poo poo war | $5.99 | 1 100% | 30 | $180 (exactly $180) | 张程 | |
| | KunlunWonderland | $0.99 | 1 100% | 30 | $30 (exactly $30) | He WenYuan |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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