Games › Procedural Generation › Procedural Generation + Dwarves
Should I ship a Dwarf Procedural Generation game?
Procedural Generation + Dwarves
Only 11 developers shipped a Dwarf Procedural Generation game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Deep Rock Galactic: Survivor, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 24 more are announced, ×3.0 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $9.6k, ×15 the market's $630 for a 6 / 10 build, and 3 in 10 made under $900; 1 in 20 cleared $18M, ×28765 the market median. Revenue is down 100% on the market; 24 games are announced against 8 developers who shipped in the last year.
| Bottom 30% | $898 (exactly $898) |
|---|---|
| Median | $9.6k (exactly $9,581) |
| Top 25% | $708k (exactly $708,466) |
| Top 5% | $18M (exactly $18,064,154) |
| Developers, 2 yr | 11 |
| Released games | 31 |
| Announced | 24 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $8.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 100% on the market, supply 165% more developers than the period before.
Free games: 13%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Procedural Generation
- effort 4 / 10 · medium · effort 4 sits in the medium band
- Dwarves
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Procedural Generation
- Price point
- $8.99 typical
Why players buy here
The top 10 games average 86% positive over 52,558 reviews.
What kills games here
3 in 10 developers made under $900. 24 games are announced against 8 developers who shipped in the last year, ×3.0 per shipper.
Adjacent niches
Procedural Generation with a different setting or mood, ranked by verdict then median.
- + SnowFair
- + Traditional RoguelikeFair
- + DetectiveFair
- + Word GameFair
- + TypingFair
- + IdlerFair
- + LogicFair
- + Walking SimulatorFair
- + Precision PlatformerFair
- + Hidden ObjectFair
- + Open World Survival CraftPoor odds
- + TrainsPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Deep Rock Galactic | older | $29.99 | 303,142 97% | 9.1M | $273M (exactly $272,736,857) | Ghost Ship Games |
| | Dwarf Fortress | older | $29.99 | 29,303 94% | 879k | $26M (exactly $26,363,909) | Bay 12 Games |
| | Deep Rock Galactic: Survivor | $12.99 | 46,354 86% | 1.4M | $18M (exactly $18,064,154) | Funday Games | |
| | Dwarves: Glory, Death and Loot | $14.99 | 2,588 82% | 78k | $1.2M (exactly $1,163,824) | Hamma Studios | |
| | KeeperRL | older | $19.99 | 1,677 83% | 50k | $1.0M (exactly $1,005,697) | Electric Succubi |
| | Rampage Knights | older | $12.99 | 2,179 93% | 65k | $849k (exactly $849,156) | Rake in Grass |
| | Orebound | · EA | $24.99 | 945 77% | 28k | $708k (exactly $708,466) | Emberforge |
| | Gnomes | $9.99 | 1,757 94% | 53k | $527k (exactly $526,573) | DYSTOPIAN | |
| | Desktop Dungeons | older | $14.99 | 1,134 88% | 34k | $510k (exactly $509,960) | QCF Design |
| | Stonewards | · EA | $9.99 | 806 94% | 24k | $242k (exactly $241,558) | Banana Tiger Studio |
| | OREBLAZE | $4.99 | 64 92% | 1.9k | $9.6k (exactly $9,581) | Ludiminal Games | |
| | Dungeon Bomber | $3.99 | 31 100% | 930 | $3.7k (exactly $3,711) | 作っちゃうおじさん/TUKUCHAU-OJISAN | |
| | IRONBORNE | $4.99 | 6 100% | 180 | $898 (exactly $898) | Tres Interactive | |
| | Robugs | $6.99 | 3 66% | 90 | $629 (exactly $629) | Marcin Rodzon | |
| | Isekai Guild Simulation | $3.99 | 4 75% | 120 | $479 (exactly $479) | Berkay Turkmen, Pelin Aktas |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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