Do I ship it?

GamesDiplomacyDiplomacy + Procedural Generation

Specimen · observed

Should I ship a Procedural Generation Diplomacy game?

Diplomacy + Procedural Generation

Only 6 developers shipped a Procedural Generation Diplomacy game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, The End of History, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 35 more are announced, ×7.0 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $22k, ×34 the market's $630 for a 6 / 10 build, and 3 in 10 made under $720; 1 in 20 cleared $300k, ×490 the market median. Momentum is unreadable here, too few recent games; 35 games are announced against 5 developers who shipped in the last year.

Deciding numbers: median 34.4 times the market baseline, revenue too few recent games to read momentum, 35 announced, ×7.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Diplomacy + Procedural Generation
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 6
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $15k → $12k → $3.8k (still earning)
The last cohort is still earning.
Outcomes for Diplomacy + Procedural Generation: Plate 1 · outcomes, 2 yr, n = 6
Bottom 30% $719 (exactly $719)
Median $22k (exactly $21,599)
Top 25% $33k (exactly $32,599)
Top 5% $307k (exactly $307,440)
Developers, 2 yr 6
Released games 26
Announced 35
Effort 6 / 10
AI-buildability Medium
Typical price $11.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 400% more developers than the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Diplomacy
effort 6 / 10 · medium · effort 6 sits in the medium band
Procedural Generation
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Diplomacy, Procedural Generation
Price point
$11.99 typical
Plate 4 · demand

Why players buy here

Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.

The top 25% priced at $29.99 or above; the middle game at $18.99.

The top 10 games average 84% positive over 151,909 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $720, median $22k, 1 in 4 over $32k, 1 in 20 over $300k.

3 in 10 developers made under $720. 35 games are announced against 5 developers who shipped in the last year, ×7.0 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Diplomacy with a different second tag, ranked by verdict then median.

  1. + Visual NovelFair16 devs · median $5.4k · 19 announced
  2. + Interactive FictionFair12 devs · median $1.0k · 17 announced
  3. + Space SimLong shot7 devs · median $360 · 14 announced
  4. + Open WorldPoor odds13 devs · median $1.8M · 38 announced
  5. + Base BuildingPoor odds19 devs · median $520k · 47 announced
  6. + PvPPoor odds10 devs · median $124k · 44 announced
  7. + SandboxPoor odds34 devs · median $116k · 89 announced
  8. + City BuilderPoor odds26 devs · median $108k · 47 announced
  9. + SurvivalPoor odds16 devs · median $100k · 28 announced
  10. + 4XPoor odds29 devs · median $86k · 79 announced
  11. + HistoricalPoor odds50 devs · median $79k · 92 announced
  12. + Alternate HistoryPoor odds30 devs · median $79k · 48 announced

All 57 pairs on the Diplomacy page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Stellaris older $49.99 139,718 85% 4.2M $210M (exactly $209,535,085) Paradox Development Studio
Fabledom older $20.99 6,772 85% 203k $4.3M (exactly $4,264,328) Grenaa Games
Interstellar Space: Genesis older $29.99 712 83% 21k $641k (exactly $640,586) Praxis Games
The Fermi Paradox · EA older $18.99 956 76% 29k $545k (exactly $544,633) Anomaly Games
The Shrouded Isle older $12.99 1,166 71% 35k $454k (exactly $454,390) Jongwoo Kim, Erica Lahaie, FX Bilodeau,… (Jongwoo Kim, Erica Lahaie, FX Bilodeau, Tanya Short)
Imperiums: Greek Wars older $29.99 453 83% 14k $408k (exactly $407,564) Kube Games
Star Dynasties older $30.99 421 70% 13k $391k (exactly $391,404) Pawley Games
The End of History · EA $28.00 366 68% 11k $307k (exactly $307,440) Tatamibeya
Pax Nova older $24.99 397 53% 12k $298k (exactly $297,631) Grey Wolf Entertainment
Cosmonautica older $9.99 948 48% 28k $284k (exactly $284,116) Chasing Carrots
Settler's Domain $12.49 87 65% 2.6k $33k (exactly $32,599) rick
Kiloton $6.99 103 96% 3.1k $22k (exactly $21,599) Jack Morehart
Conqueror's Stage $7.99 16 100% 480 $3.8k (exactly $3,835) LeftLane Interactive
Behind the Sword $7.99 3 100% 90 $719 (exactly $719) Agustin Vuelta
GalactiWar - Empire Simulator $11.99 1 100% 30 $360 (exactly $360) Silver

Estimates: copies = reviews × 30, gross = copies × list price.