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Should I ship a Collectathon Time Manipulation game?
Collectathon + Time Manipulation
Only 10 developers shipped a Collectathon Time Manipulation game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, DevilConnection, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 15 more are announced.
Verdict: fair, for a 4 / 10 build.
The middle developer here made $660, ×1.4 the market's $480 for a 4 / 10 build, with 3 in 10 under $300. Momentum is unreadable here, too few recent games; 15 games are announced against 9 developers who shipped in the last year.
| Bottom 30% | $298 (exactly $298) |
|---|---|
| Median | $657 (exactly $657) |
| Top 25% | $1.2k (exactly $1,188) |
| Top 5% | $975k (exactly $975,110) |
| Developers, 2 yr | 10 |
| Released games | 25 |
| Announced | 15 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $1.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 350% more developers than the period before.
Free games: 4%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Collectathon
- effort 4 / 10 · medium · effort 4 sits in the medium band
- Time Manipulation
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Collectathon, Time Manipulation; 9 in 10 of the top 25% also carry Action, Adventure, Physics
- Price point
- $1.99 typical · top 25% priced $9.99 or above
- Art
- 9 in 10 of the top 25% ship with Cute, Story Rich
Why players buy here
The top 25% priced at $9.99 or above; the middle game at $1.99.
The top 10 games average 97% positive over 3,522 reviews.
What kills games here
3 in 10 developers made under $300. 9 in 10 of the 7 games released 1 to 2 years ago have fewer than 100 reviews. 15 games are announced against 9 developers who shipped in the last year.
Adjacent niches
Collectathon with a different second tag, ranked by verdict then median.
- + Job SimulatorStrong odds
- + CapitalismStrong odds
- + Turn-BasedFair
- + EconomyFair
- + ManagementFair
- + CrimeFair
- + Level EditorFair
- + Artificial IntelligenceFair
- + SokobanFair
- + MythologyFair
- + UnderwaterFair
- + Combat RacingFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | DevilConnection | $16.66 | 1,951 98% | 59k | $975k (exactly $975,110) | ChaoGames | |
| | Stump Simulator | older | $7.99 | 96 86% | 2.9k | $23k (exactly $23,011) | Dynamic Games |
| | Coconut Simulator | $0.99 | 735 96% | 22k | $22k (exactly $21,830) | Dynamic Games | |
| | Coconut Simulator 2 | $0.99 | 621 96% | 19k | $18k (exactly $18,444) | Dynamic Games | |
| | SATORI | older | $7.99 | 43 76% | 1.3k | $10k (exactly $10,307) | EMOTION THEORY |
| | Cactus Simulator 2 | older | $7.99 | 35 74% | 1.1k | $8.4k (exactly $8,390) | Dynamic Games |
| | Accretion | $9.99 | 21 38% | 630 | $6.3k (exactly $6,294) | ValarFerys | |
| | Déjà Drift | · EA older | $4.99 | 18 100% | 540 | $2.7k (exactly $2,695) | BAR Interactive |
| | Claw Crane Company | · EA older | $7.99 | 7 71% | 210 | $1.7k (exactly $1,678) | Rusimitu |
| | Weed Simulator | $0.99 | 53 90% | 1.6k | $1.6k (exactly $1,574) | Dynamic Games | |
| | Grass Life Sim | $0.99 | 40 92% | 1.2k | $1.2k (exactly $1,188) | Dynamic Games | |
| | Grass Life Sim 2 | $0.99 | 40 97% | 1.2k | $1.2k (exactly $1,188) | Dynamic Games | |
| | Stump Simulator 2 | $0.99 | 33 93% | 990 | $980 (exactly $980) | Dynamic Games | |
| | Void Jump VR | $14.99 | 2 50% | 60 | $899 (exactly $899) | LemmoLab | |
| | Watermelon Simulator | $0.99 | 26 96% | 780 | $772 (exactly $772) | Dynamic Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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