Games › Choices Matter › Choices Matter + Perma Death
Should I ship a Choices Matter Perma Death game?
Choices Matter + Perma Death
Of 129 developers who shipped a Choices Matter Perma Death game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 277 more are announced, ×3.6 for every developer who shipped in the last year.
Verdict: poor odds, for a 4 / 10 build.
The middle developer here made $1.2k, ×2.5 the market's $480 for a 4 / 10 build, and 3 in 10 made under $360; 1 in 20 cleared $310k, ×655 the market median. Revenue is down 25% on the market; 277 games are announced against 76 developers who shipped in the last year.
| Bottom 30% | $359 (exactly $359) |
|---|---|
| Median | $1.2k (exactly $1,206) |
| Top 25% | $15k (exactly $15,095) |
| Top 5% | $311k (exactly $311,192) |
| Developers, 2 yr | 129 |
| Released games | 291 |
| Announced | 277 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 25% on the market, supply 45% more developers than the period before.
Free games: 11%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Choices Matter
- effort 4 / 10 · medium · effort 4 sits in the medium band
- Perma Death
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Choices Matter, Perma Death; 6 in 10 of the top 25% also carry Roguelike, Roguelite, Strategy
- Price point
- $5.99 typical · top 25% priced $17.99 or above
- Art
- 4 in 10 of the top 25% ship with 2D, Pixel Graphics, Atmospheric
Why players buy here
The top 25% priced at $17.99 or above; the middle game at $5.99.
The top 10 games average 88% positive over 25,020 reviews.
What kills games here
3 in 10 developers made under $360. 7 in 10 of the 58 games released 1 to 2 years ago have fewer than 100 reviews. 277 games are announced against 76 developers who shipped in the last year, ×3.6 per shipper.
Adjacent niches
Choices Matter with a different second tag, ranked by verdict then median.
- + FMVStrong odds
- + Escape RoomFair
- + SportsFair
- + RhythmFair
- + Hidden ObjectFair
- + TriviaFair
- + Board GameFair
- + RacingFair
- + ChessFair
- + Real-Time with PausePoor odds
- + RomePoor odds
- + World War IPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | The Quarry | older | $59.99 | 16,127 83% | 484k | $29M (exactly $29,023,762) | Supermassive Games |
| | Crab Champions | · EA older | $9.99 | 26,546 97% | 796k | $8.0M (exactly $7,955,836) | Noisestorm |
| | Into the Dead: Our Darkest Days | · EA | $24.99 | 9,049 89% | 271k | $6.8M (exactly $6,784,035) | PikPok |
| | Until Dawn™ | $59.99 | 3,564 82% | 107k | $6.4M (exactly $6,414,131) | Ballistic Moon | |
| | Invisible, Inc. | older | $19.99 | 5,096 91% | 153k | $3.1M (exactly $3,056,071) | Klei Entertainment |
| | Void War | $19.99 | 3,653 94% | 110k | $2.2M (exactly $2,190,704) | Tundra | |
| | Hell Clock | $19.99 | 3,535 82% | 106k | $2.1M (exactly $2,119,940) | Rogue Snail | |
| | Vagante | older | $14.99 | 4,118 90% | 124k | $1.9M (exactly $1,851,865) | Nuke Nine |
| | One Hour One Life | older | $14.99 | 3,988 79% | 120k | $1.8M (exactly $1,793,404) | Jason Rohrer |
| | Ghost Exile | · EA older | $14.99 | 3,686 88% | 111k | $1.7M (exactly $1,657,594) | LostOneTeam |
| | Those Who Rule | $17.99 | 1,116 89% | 33k | $602k (exactly $602,305) | Eldin Turulja | |
| | CRUEL | $9.99 | 1,814 95% | 54k | $544k (exactly $543,656) | James Dornan | |
| | Dunjungle | $14.99 | 692 96% | 21k | $311k (exactly $311,192) | Bruno Bombardi | |
| | PEPPERED: an existential platformer | $14.99 | 603 96% | 18k | $271k (exactly $271,169) | Mostly Games | |
| | Gods of Sand | $9.99 | 720 86% | 22k | $216k (exactly $215,784) | Achenar Studios | |
| | Dawncaster | The RPG Cardventure | $19.99 | 274 81% | 8.2k | $164k (exactly $164,318) | Wanderlost Interactive |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.