Do I ship it?

GamesBuildingBuilding + Transportation

Specimen · observed

Should I ship a Building Transportation game?

Building + Transportation

Of 62 developers who shipped a Building Transportation game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 115 more are announced, ×3.0 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $11k, ×17 the market's $630 for a 5 / 10 build, and 3 in 10 made under $1.7k; 1 in 20 cleared $2.1M, ×3389 the market median. Revenue is down 80% on the market; 115 games are announced against 38 developers who shipped in the last year.

Deciding numbers: median 16.7 times the market baseline, revenue down 80% on the market, 115 announced, ×3.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Building + Transportation
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 62
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $14k → $35k → $6.9k → $3.1k → $20k → $12k → $7.8k (still earning) → $1.7k (still earning)
The last cohort is still earning.
Outcomes for Building + Transportation: Plate 1 · outcomes, 2 yr, n = 62
Bottom 30% $1.7k (exactly $1,678)
Median $11k (exactly $10,518)
Top 25% $95k (exactly $95,361)
Top 5% $2.1M (exactly $2,128,292)
Developers, 2 yr 62
Released games 197
Announced 115
Effort 5 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 80% on the market, supply 60% more developers than the period before.

Free games: 9%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Building
effort 5 / 10 · medium · effort 5 sits in the medium band
Transportation
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Building, Transportation; 7 in 10 of the top 25% also carry Simulation, Management, Sandbox
Price point
$9.99 typical · top 25% priced $29.99 or above
Art
5 in 10 of the top 25% ship with 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $29.99 or above; the middle game at $9.99.

The top 10 games average 88% positive over 50,693 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.7k, median $11k, 1 in 4 over $95k, 1 in 20 over $2.1M.

3 in 10 developers made under $1.7k. 6 in 10 of the 25 games released 1 to 2 years ago have fewer than 100 reviews. 115 games are announced against 38 developers who shipped in the last year, ×3.0 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Building with a different second tag, ranked by verdict then median.

  1. + Job SimulatorStrong odds66 devs · median $28k · 70 announced
  2. + CatsFair52 devs · median $4.5k · 59 announced
  3. + TabletopFair56 devs · median $1.9k · 58 announced
  4. + Grid-Based MovementFair50 devs · median $719 · 57 announced
  5. + Interactive FictionFair17 devs · median $449 · 20 announced
  6. + Vehicular CombatPoor odds14 devs · median $303k · 40 announced
  7. + JRPGPoor odds10 devs · median $89k · 20 announced
  8. + Dating SimPoor odds28 devs · median $85k · 61 announced
  9. + Open World Survival CraftPoor odds112 devs · median $71k · 251 announced
  10. + Real-TimePoor odds14 devs · median $62k · 20 announced
  11. + CrimePoor odds13 devs · median $55k · 52 announced
  12. + SailingPoor odds13 devs · median $52k · 40 announced

All 210 pairs on the Building page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Cities: Skylines II older $49.99 64,211 57% 1.9M $96M (exactly $96,297,237) Iceflake Studios, Colossal Order
Transport Fever 2 older $39.99 26,714 89% 801k $32M (exactly $32,048,786) Urban Games
Pacific Drive older $29.99 21,547 83% 646k $19M (exactly $19,385,836) Ironwood Studios
Train Simulator Classic older $29.99 19,461 73% 584k $18M (exactly $17,509,062) Dovetail Games
RoadCraft $39.99 13,527 74% 406k $16M (exactly $16,228,342) Saber Interactive
shapez 2 - Factory $29.99 13,846 96% 415k $12M (exactly $12,457,246) tobspr Games
Captain of Industry · EA older $34.99 11,027 90% 331k $12M (exactly $11,575,042) MaFi Games
Transport Fever older $29.99 9,278 82% 278k $8.3M (exactly $8,347,417) Urban Games
Construction Simulator older $24.99 10,606 82% 318k $8.0M (exactly $7,951,318) weltenbauer. Software Entwicklung GmbH
Mini Motorways older $9.99 23,561 96% 707k $7.1M (exactly $7,061,232) Dinosaur Polo Club
Aviassembly · EA $9.99 9,323 96% 280k $2.8M (exactly $2,794,103) Jelle Booij
Cheap Car Repair $19.69 3,603 91% 108k $2.1M (exactly $2,128,292) Little Dog Games
Mars First Logistics $19.99 3,497 94% 105k $2.1M (exactly $2,097,151) Shape Shop
Plan B: Terraform $15.99 3,526 91% 106k $1.7M (exactly $1,691,422) Gaddy Games
Ore Factory Squad ⛏️ $12.99 1,646 87% 49k $641k (exactly $641,446) threeW
Subway Builder $39.99 394 59% 12k $473k (exactly $472,682) Colin Miller, EJ Fox, Curran Kelleher,… (Colin Miller, EJ Fox, Curran Kelleher, Nate Maue, Alex Wohlbruck, Piero Maddaleni, Brooks Flannery)
Railroad Corporation 2 $39.99 376 69% 11k $451k (exactly $451,087) Corbie Games
Outbreak Island · EA $14.99 955 78% 29k $429k (exactly $429,464) Tiny Magicians

Estimates: copies = reviews × 30, gross = copies × list price.