Do I ship it?

GamesBuildingBuilding + Trains

Specimen · observed

Should I ship a Train Building game?

Building + Trains

Of 53 developers who shipped a Train Building game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 76 more are announced, ×2.2 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $18k, ×29 the market's $630 for a 5 / 10 build, and 3 in 10 made under $4.0k; 1 in 20 cleared $1.6M, ×2693 the market median. Revenue is down 70% on the market; 76 games are announced against 34 developers who shipped in the last year.

Deciding numbers: median 28.7 times the market baseline, revenue down 70% on the market, 76 announced, ×2.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
Building + Trains
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 53
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $10k → $21k → $155k → $60k → $56k → $25k → $9.4k (still earning) → $6.2k (still earning)
The last cohort is still earning.
Outcomes for Building + Trains: Plate 1 · outcomes, 2 yr, n = 53
Bottom 30% $4.0k (exactly $3,956)
Median $18k (exactly $17,996)
Top 25% $99k (exactly $98,601)
Top 5% $1.7M (exactly $1,691,422)
Developers, 2 yr 53
Released games 160
Announced 76
Effort 5 / 10
AI-buildability Medium
Typical price $10.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 70% on the market, supply 70% more developers than the period before.

Free games: 8%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Building
effort 5 / 10 · medium · effort 5 sits in the medium band
Trains
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Building; 6 in 10 of the top 25% also carry Sandbox, Automation, Simulation
Price point
$10.99 typical · top 25% priced $29.99 or above
Art
4 in 10 of the top 25% ship with 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $29.99 or above; the middle game at $10.99.

The top 10 games average 78% positive over 22,847 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $4.0k, median $18k, 1 in 4 over $98k, 1 in 20 over $1.6M.

3 in 10 developers made under $4.0k. 5 in 10 of the 20 games released 1 to 2 years ago have fewer than 100 reviews. 76 games are announced against 34 developers who shipped in the last year, ×2.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Building with a different setting or mood, ranked by verdict then median.

  1. + Job SimulatorStrong odds66 devs · median $28k · 70 announced
  2. + CatsFair52 devs · median $4.5k · 59 announced
  3. + TabletopFair56 devs · median $1.9k · 58 announced
  4. + Grid-Based MovementFair50 devs · median $719 · 57 announced
  5. + Interactive FictionFair17 devs · median $449 · 20 announced
  6. + Vehicular CombatPoor odds14 devs · median $303k · 40 announced
  7. + JRPGPoor odds10 devs · median $89k · 20 announced
  8. + Dating SimPoor odds28 devs · median $85k · 61 announced
  9. + Open World Survival CraftPoor odds112 devs · median $71k · 251 announced
  10. + Real-TimePoor odds14 devs · median $62k · 20 announced
  11. + CrimePoor odds13 devs · median $55k · 52 announced
  12. + SailingPoor odds13 devs · median $52k · 40 announced

All 210 pairs on the Building page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Factorio older $35.00 191,814 97% 5.8M $201M (exactly $201,404,700) Wube Software LTD.
Stormworks: Build and Rescue older $24.99 54,649 90% 1.6M $41M (exactly $40,970,355) Geometa
Transport Fever 2 older $39.99 26,714 89% 801k $32M (exactly $32,048,786) Urban Games
Train Simulator Classic older $29.99 19,461 73% 584k $18M (exactly $17,509,062) Dovetail Games
Captain of Industry · EA older $34.99 11,027 90% 331k $12M (exactly $11,575,042) MaFi Games
Transport Fever older $29.99 9,278 82% 278k $8.3M (exactly $8,347,417) Urban Games
Voidtrain $29.99 8,713 73% 261k $7.8M (exactly $7,839,086) HypeTrain Digital
Railway Empire older $29.99 7,219 82% 217k $6.5M (exactly $6,494,934) Gaming Minds Studios
Railroads Online $29.99 5,410 75% 162k $4.9M (exactly $4,867,377) Stefan Kelnberger
Mini Metro older $9.99 12,800 95% 384k $3.8M (exactly $3,836,160) Dinosaur Polo Club
Plan B: Terraform $15.99 3,526 91% 106k $1.7M (exactly $1,691,422) Gaddy Games
Oddsparks: An Automation Adventure $29.99 1,867 82% 56k $1.7M (exactly $1,679,740) Massive Miniteam
Subway Builder $39.99 394 59% 12k $473k (exactly $472,682) Colin Miller, EJ Fox, Curran Kelleher,… (Colin Miller, EJ Fox, Curran Kelleher, Nate Maue, Alex Wohlbruck, Piero Maddaleni, Brooks Flannery)
Railroad Corporation 2 $39.99 376 69% 11k $451k (exactly $451,087) Corbie Games
OxyRail · EA $14.99 949 80% 28k $427k (exactly $426,765) OxygenTech Limited
Heat Death: Survival Train · EA $11.99 709 77% 21k $255k (exactly $255,027) Mass Game Devs
Mini Settlers $12.99 592 85% 18k $231k (exactly $230,702) Knight Owl Games
Craftlings $19.99 311 86% 9.3k $187k (exactly $186,507) ARIANO Games GmbH

Estimates: copies = reviews × 30, gross = copies × list price.