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Should I ship a Roman Building game?
Building + Rome
Only 6 developers shipped a Roman Building game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Anno 117: Pax Romana, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 12 more are announced, ×3.0 for every developer who shipped in the last year.
Verdict: dead, for a 5 / 10 build.
Only 4 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $560k against a market of $630. 12 games are announced.
not enough cohorts to draw
| Bottom 30% | $17k (exactly $16,790) |
|---|---|
| Median | $556k (exactly $556,277) |
| Top 25% | $753k (exactly $753,448) |
| Top 5% | $22M (exactly $21,866,355) |
| Developers, 2 yr | 6 |
| Released games | 31 |
| Announced | 12 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $24.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 100% more developers than the period before.
Free games: 19%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Building
- Price point
- $24.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $29.99 or above; the middle game at $12.99.
The top 10 games average 71% positive over 15,937 reviews.
What kills games here
3 in 10 developers made under $17k. 12 games are announced against 4 developers who shipped in the last year, ×3.0 per shipper.
Adjacent niches
Building with a different setting or mood, ranked by verdict then median.
- + Job SimulatorStrong odds
- + CatsFair
- + TabletopFair
- + Grid-Based MovementFair
- + Interactive FictionFair
- + Vehicular CombatPoor odds
- + JRPGPoor odds
- + Dating SimPoor odds
- + Open World Survival CraftPoor odds
- + Real-TimePoor odds
- + CrimePoor odds
- + SailingPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Anno 117: Pax Romana | $59.99 | 12,150 69% | 365k | $22M (exactly $21,866,355) | Ubisoft Mainz | |
| | Citadelum | $24.99 | 1,005 83% | 30k | $753k (exactly $753,448) | Abylight Barcelona | |
| | Roman Triumph: Survival City Builder | $24.99 | 742 83% | 22k | $556k (exactly $556,277) | Coreffect Interactive | |
| | Ancient Wars: Sparta Definitive Edition | · EA older | $19.99 | 453 74% | 14k | $272k (exactly $271,664) | JOTASOFT STUDIOS |
| | Aggressors: Ancient Rome | older | $29.99 | 222 79% | 6.7k | $200k (exactly $199,733) | Kubat Software |
| | Grand Ages: Rome | older | $9.99 | 618 76% | 19k | $185k (exactly $185,215) | Haemimont Games |
| | Summa Expeditionis | $19.99 | 305 68% | 9.2k | $183k (exactly $182,908) | Lobico Games | |
| | Concordia: Digital Edition | older | $19.99 | 167 83% | 5.0k | $100k (exactly $100,150) | Acram Digital |
| | Empire Architect | older | $14.99 | 151 64% | 4.5k | $68k (exactly $67,905) | Batholith Entertainment |
| | Legion Gold | older | $9.99 | 124 83% | 3.7k | $37k (exactly $37,163) | Slitherine Ltd. |
| | Explorers of Esmar | · EA | $15.99 | 35 85% | 1.1k | $17k (exactly $16,790) | Tipri Games |
| | Nova Patria | $11.99 | 22 100% | 660 | $7.9k (exactly $7,913) | Sower Interactive |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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