Do I ship it?

GamesBuildingBuilding + Romance

Specimen · observed

Should I ship a Romance Building game?

Building + Romance

Only 18 developers shipped a Romance Building game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, inZOI, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 59 more are announced, ×6.6 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $35k, ×56 the market's $630 for a 5 / 10 build, and 3 in 10 made under $2.6k; 1 in 20 cleared $36M, ×57349 the market median. Revenue is flat on the market; 59 games are announced against 9 developers who shipped in the last year.

Deciding numbers: median 55.9 times the market baseline, revenue flat on the market, 59 announced, ×6.6 per developer who shipped in the last year.
Nobody has said they are building this yet.
Building + Romance
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 18
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $4.3k → $78k → $273k → $191k → $35k → $19k (still earning) → $47k (still earning)
The last cohort is still earning.
Outcomes for Building + Romance: Plate 1 · outcomes, 2 yr, n = 18
Bottom 30% $2.5k (exactly $2,545)
Median $35k (exactly $35,077)
Top 25% $191k (exactly $190,849)
Top 5% $36M (exactly $36,014,994)
Developers, 2 yr 18
Released games 62
Announced 59
Effort 5 / 10
AI-buildability Medium
Typical price $13.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply as many developers as the period before.

Free games: 16%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Building
effort 5 / 10 · medium · effort 5 sits in the medium band
Romance
effort 2 / 10 · high · effort 2 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Building; 8 in 10 of the top 25% also carry Crafting, Dating Sim, Life Sim
Price point
$13.99 typical · top 25% priced $49.99 or above
Art
5 in 10 of the top 25% ship with Relaxing, Cute, Cozy
Plate 4 · demand

Why players buy here

The top 25% priced at $49.99 or above; the middle game at $13.99.

The top 10 games average 87% positive over 69,308 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $2.6k, median $35k, 1 in 4 over $190k, 1 in 20 over $36M.

3 in 10 developers made under $2.6k. 5 in 10 of the 10 games released 1 to 2 years ago have fewer than 100 reviews. 59 games are announced against 9 developers who shipped in the last year, ×6.6 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Building with a different setting or mood, ranked by verdict then median.

  1. + Job SimulatorStrong odds66 devs · median $28k · 70 announced
  2. + CatsFair52 devs · median $4.5k · 59 announced
  3. + TabletopFair56 devs · median $1.9k · 58 announced
  4. + Grid-Based MovementFair50 devs · median $719 · 57 announced
  5. + Interactive FictionFair17 devs · median $449 · 20 announced
  6. + Vehicular CombatPoor odds14 devs · median $303k · 40 announced
  7. + JRPGPoor odds10 devs · median $89k · 20 announced
  8. + Dating SimPoor odds28 devs · median $85k · 61 announced
  9. + Open World Survival CraftPoor odds112 devs · median $71k · 251 announced
  10. + Real-TimePoor odds14 devs · median $62k · 20 announced
  11. + CrimePoor odds13 devs · median $55k · 52 announced
  12. + SailingPoor odds13 devs · median $52k · 40 announced

All 210 pairs on the Building page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
inZOI · EA $39.99 30,020 77% 901k $36M (exactly $36,014,994) inZOI Studio
The Sims™ 3 older $19.99 31,071 85% 932k $19M (exactly $18,633,279) The Sims Studio, Maxis
Fields of Mistria $13.99 31,918 96% 958k $13M (exactly $13,395,985) NPC Studio
Rune Factory: Guardians of Azuma $59.99 2,947 88% 88k $5.3M (exactly $5,303,716) Marvelous Inc.
STORY OF SEASONS: Grand Bazaar $49.99 3,140 93% 94k $4.7M (exactly $4,709,058) Marvelous Inc.
Roots of Pacha older $24.99 3,779 93% 113k $2.8M (exactly $2,833,116) Soda Den
Littlewood older $14.99 6,083 93% 182k $2.7M (exactly $2,735,525) Sean Young
Seed of the Dead: Sweet Home older $29.99 3,006 83% 90k $2.7M (exactly $2,704,498) TeamKRAMA
STORY OF SEASONS: Pioneers of Olive Town older $39.99 1,357 82% 41k $1.6M (exactly $1,627,993) Marvelous Inc.
SunnySide older $19.99 913 67% 27k $548k (exactly $547,526) Aftabi Games
Tamer: King of Dinosaurs · EA $24.99 347 86% 10k $260k (exactly $260,146) Ride the Lion Studios
Cattle Country $18.99 335 86% 10k $191k (exactly $190,849) Castle Pixel, LLC.
Orange Season $14.99 364 59% 11k $164k (exactly $163,691) Innerfire Studios
Elvenfoundry $34.99 46 67% 1.4k $48k (exactly $48,286) SunbathGames
Nimbit Frontier · EA $13.99 113 97% 3.4k $47k (exactly $47,426) Megasploot
Moonlight In Garland $14.99 78 85% 2.3k $35k (exactly $35,077) Violet LeBeaux

Estimates: copies = reviews × 30, gross = copies × list price.