Games › Building › Building + Inventory Management
Should I ship a Building Inventory Management game?
Building + Inventory Management
Of 183 developers who shipped a Building Inventory Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 300 more are announced, ×2.6 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $10k, ×16 the market's $630 for a 5 / 10 build, and 3 in 10 made under $1.7k; 1 in 20 cleared $480k, ×765 the market median. Revenue is up 35% on the market; 300 games are announced against 115 developers who shipped in the last year.
| Bottom 30% | $1.6k (exactly $1,647) |
|---|---|
| Median | $10k (exactly $10,132) |
| Top 25% | $59k (exactly $59,380) |
| Top 5% | $480k (exactly $480,280) |
| Developers, 2 yr | 183 |
| Released games | 372 |
| Announced | 300 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 35% on the market, supply 55% more developers than the period before.
Free games: 13%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Building
- effort 5 / 10 · medium · effort 5 sits in the medium band
- Inventory Management
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Building, Inventory Management; 8 in 10 of the top 25% also carry Simulation, Management, Economy
- Price point
- $9.99 typical · top 25% priced $19.99 or above
- Art
- 4 in 10 of the top 25% ship with First-Person, 3D
Why players buy here
The top 25% priced at $19.99 or above; the middle game at $9.99.
The top 10 games average 92% positive over 119,015 reviews.
What kills games here
3 in 10 developers made under $1.7k. 6 in 10 of the 88 games released 1 to 2 years ago have fewer than 100 reviews. 300 games are announced against 115 developers who shipped in the last year, ×2.6 per shipper.
Adjacent niches
Building with a different second tag, ranked by verdict then median.
- + Job SimulatorStrong odds
- + CatsFair
- + TabletopFair
- + Grid-Based MovementFair
- + Interactive FictionFair
- + Vehicular CombatPoor odds
- + JRPGPoor odds
- + Dating SimPoor odds
- + Open World Survival CraftPoor odds
- + Real-TimePoor odds
- + CrimePoor odds
- + SailingPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | ARK: Survival Ascended | · EA older | $44.99 | 106,761 60% | 3.2M | $144M (exactly $144,095,322) | Studio Wildcard, Grove Street Games, In… (Studio Wildcard, Grove Street Games, Instinct Games) |
| | Supermarket Simulator | $19.99 | 79,236 92% | 2.4M | $48M (exactly $47,517,829) | Nokta Games | |
| | PC Building Simulator | older | $19.99 | 42,153 93% | 1.3M | $25M (exactly $25,279,154) | Claudiu Kiss, The Irregular Corporation |
| | Stranded: Alien Dawn | older | $34.99 | 9,715 84% | 291k | $10M (exactly $10,197,836) | Haemimont Games |
| | Travellers Rest | · EA older | $17.99 | 16,538 87% | 496k | $8.9M (exactly $8,925,559) | Isolated Games |
| | HighFleet | older | $29.99 | 7,024 88% | 211k | $6.3M (exactly $6,319,493) | Konstantin Koshutin |
| | Retro Rewind - Video Store Simulator | $19.90 | 10,118 95% | 304k | $6.0M (exactly $6,040,446) | Blood Pact Studios | |
| | Waterpark Simulator | $12.99 | 13,280 96% | 398k | $5.2M (exactly $5,175,216) | CayPlay | |
| | Backpack Hero | older | $19.99 | 7,423 85% | 223k | $4.5M (exactly $4,451,573) | Jaspel |
| | Pharaoh™: A New Era | older | $22.99 | 4,811 75% | 144k | $3.3M (exactly $3,318,147) | Triskell Interactive |
| | Roadside Research | · EA | $14.99 | 3,991 85% | 120k | $1.8M (exactly $1,794,753) | Cybernetic Walrus |
| | Parcel Simulator | $17.99 | 2,804 93% | 84k | $1.5M (exactly $1,513,319) | Dansan Digital | |
| | Wrap House Simulator🌯 | $14.99 | 2,951 87% | 89k | $1.3M (exactly $1,327,065) | Broken Lyre Entertainment, Wendigo Games | |
| | Mall Simulator | · EA | $13.99 | 3,139 82% | 94k | $1.3M (exactly $1,317,438) | F13 Games |
| | Microcivilization | $17.99 | 1,437 78% | 43k | $776k (exactly $775,549) | Ondrej Homola | |
| | ShapeHero Factory | $23.99 | 991 88% | 30k | $713k (exactly $713,223) | Asobism.Co.,Ltd | |
| | Devil Spire Falls | · EA | $14.99 | 1,068 94% | 32k | $480k (exactly $480,280) | Ithiro Sumi |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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