Do I ship it?

GamesBuildingBuilding + Horror

Specimen · observed

Should I ship a Horror Building game?

Building + Horror

Of 70 developers who shipped a Horror Building game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 139 more are announced, ×3.8 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $7.3k, ×12 the market's $630 for a 5 / 10 build, and 3 in 10 made under $480; 1 in 20 cleared $980k, ×1565 the market median. Revenue is up 395% on the market; 139 games are announced against 37 developers who shipped in the last year.

Deciding numbers: median 11.7 times the market baseline, revenue up 395% on the market, 139 announced, ×3.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Building + Horror
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 70
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $3.4k → $1.6k → $2.1k → $4.5k → $13k → $17k → $12k (still earning) → $1.1k (still earning)
The last cohort is still earning.
Outcomes for Building + Horror: Plate 1 · outcomes, 2 yr, n = 70
Bottom 30% $480 (exactly $480)
Median $7.3k (exactly $7,340)
Top 25% $118k (exactly $118,141)
Top 5% $983k (exactly $983,060)
Developers, 2 yr 70
Released games 189
Announced 139
Effort 5 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 395% on the market, supply 10% more developers than the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Building
effort 5 / 10 · medium · effort 5 sits in the medium band
Horror
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Building; 5 in 10 of the top 25% also carry Base Building, Survival, Crafting
Price point
$9.99 typical · top 25% priced $19.99 or above
Art
7 in 10 of the top 25% ship with Atmospheric
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $9.99.

The top 10 games average 85% positive over 37,487 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $480, median $7.3k, 1 in 4 over $110k, 1 in 20 over $980k.

3 in 10 developers made under $480. 8 in 10 of the 39 games released 1 to 2 years ago have fewer than 100 reviews. 139 games are announced against 37 developers who shipped in the last year, ×3.8 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Building with a different setting or mood, ranked by verdict then median.

  1. + Job SimulatorStrong odds66 devs · median $28k · 70 announced
  2. + CatsFair52 devs · median $4.5k · 59 announced
  3. + TabletopFair56 devs · median $1.9k · 58 announced
  4. + Grid-Based MovementFair50 devs · median $719 · 57 announced
  5. + Interactive FictionFair17 devs · median $449 · 20 announced
  6. + Vehicular CombatPoor odds14 devs · median $303k · 40 announced
  7. + JRPGPoor odds10 devs · median $89k · 20 announced
  8. + Dating SimPoor odds28 devs · median $85k · 61 announced
  9. + Open World Survival CraftPoor odds112 devs · median $71k · 251 announced
  10. + Real-TimePoor odds14 devs · median $62k · 20 announced
  11. + CrimePoor odds13 devs · median $55k · 52 announced
  12. + SailingPoor odds13 devs · median $52k · 40 announced

All 210 pairs on the Building page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
7 Days to Die older $44.99 273,589 87% 8.2M $369M (exactly $369,263,073) The Fun Pimps
The Forest older $19.99 581,431 95% 17M $349M (exactly $348,684,171) Endnight Games Ltd
Sons Of The Forest older $29.99 284,572 88% 8.5M $256M (exactly $256,029,428) Endnight Games Ltd
People Playground older $9.99 298,158 98% 8.9M $89M (exactly $89,357,953) mestiez
Pacific Drive older $29.99 21,547 83% 646k $19M (exactly $19,385,836) Ironwood Studios
Nightingale · EA older $29.99 15,338 66% 460k $14M (exactly $13,799,599) Inflexion Games
Cookie Clicker older $4.99 87,916 96% 2.6M $13M (exactly $13,161,025) Orteil, DashNet
MISERY $12.99 20,015 85% 600k $7.8M (exactly $7,799,846) Platypus Entertainment
Yog-Sothoth’s Yard older $10.99 10,207 93% 306k $3.4M (exactly $3,365,248) Bone Nail
The Infected · EA older $15.99 6,583 84% 197k $3.2M (exactly $3,157,865) DigX Studios
Lucid Blocks $9.99 4,670 93% 140k $1.4M (exactly $1,399,599) Lucy B. Locks
Dread Dawn $19.99 2,113 71% 63k $1.3M (exactly $1,267,166) Kioop
The Walking Trade $11.99 2,733 86% 82k $983k (exactly $983,060) Microwave Games
Worshippers of Cthulhu $24.99 1,305 80% 39k $978k (exactly $978,358) Crazy Goat Games
Vampires: Bloodlord Rising · EA $19.99 1,631 70% 49k $978k (exactly $978,111) Mehuman Games
DarkSwitch $34.99 714 77% 21k $749k (exactly $749,486) Cyber Temple
Deck of Haunts $19.99 1,206 84% 36k $723k (exactly $723,238) Mantis
DIVE or DIE - Children of Rain $17.99 1,255 91% 38k $677k (exactly $677,323) Drop Rate Studio
GRAIN ROT $9.99 1,845 88% 55k $553k (exactly $552,946) Beck & Branch Games

Estimates: copies = reviews × 30, gross = copies × list price.