Do I ship it?

GamesBuildingBuilding + Combat

Specimen · observed

Should I ship a Building Combat game?

Building + Combat

Of 242 developers who shipped a Building Combat game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 583 more are announced, ×4.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $1.5k, ×2.4 the market's $630 for a 5 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $970k, ×1550 the market median. Revenue is down 40% on the market; 583 games are announced against 141 developers who shipped in the last year.

Deciding numbers: median 2.4 times the market baseline, revenue down 40% on the market, 583 announced, ×4.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Building + Combat
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 242
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $8.1k → $1.8k → $2.5k → $1.8k → $4.3k → $1.5k → $1.3k (still earning) → $629 (still earning)
The last cohort is still earning.
Outcomes for Building + Combat: Plate 1 · outcomes, 2 yr, n = 242
Bottom 30% $300 (exactly $300)
Median $1.5k (exactly $1,498)
Top 25% $24k (exactly $24,276)
Top 5% $973k (exactly $973,313)
Developers, 2 yr 242
Released games 572
Announced 583
Effort 5 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 40% on the market, supply 40% more developers than the period before.

Free games: 17%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Building
effort 5 / 10 · medium · effort 5 sits in the medium band
Combat
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Building, Combat; 5 in 10 of the top 25% also carry Base Building, Strategy, Action
Price point
$9.99 typical · top 25% priced $24.99 or above
Art
4 in 10 of the top 25% ship with 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $9.99.

The top 10 games average 87% positive over 139,253 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $1.5k, 1 in 4 over $24k, 1 in 20 over $970k.

3 in 10 developers made under $300. 8 in 10 of the 113 games released 1 to 2 years ago have fewer than 100 reviews. 583 games are announced against 141 developers who shipped in the last year, ×4.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Building with a different second tag, ranked by verdict then median.

  1. + Job SimulatorStrong odds66 devs · median $28k · 70 announced
  2. + CatsFair52 devs · median $4.5k · 59 announced
  3. + TabletopFair56 devs · median $1.9k · 58 announced
  4. + Grid-Based MovementFair50 devs · median $719 · 57 announced
  5. + Interactive FictionFair17 devs · median $449 · 20 announced
  6. + Vehicular CombatPoor odds14 devs · median $303k · 40 announced
  7. + JRPGPoor odds10 devs · median $89k · 20 announced
  8. + Dating SimPoor odds28 devs · median $85k · 61 announced
  9. + Open World Survival CraftPoor odds112 devs · median $71k · 251 announced
  10. + Real-TimePoor odds14 devs · median $62k · 20 announced
  11. + CrimePoor odds13 devs · median $55k · 52 announced
  12. + SailingPoor odds13 devs · median $52k · 40 announced

All 210 pairs on the Building page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Space Engineers older $19.99 100,533 89% 3.0M $60M (exactly $60,289,640) Keen Software House
Windrose · EA $29.99 47,893 86% 1.4M $43M (exactly $43,089,332) Kraken Express
Core Keeper older $19.99 50,066 92% 1.5M $30M (exactly $30,024,580) Pugstorm
BALL x PIT $14.99 24,714 95% 741k $11M (exactly $11,113,886) Kenny Sun and Friends
Stranded: Alien Dawn older $34.99 9,715 84% 291k $10M (exactly $10,197,836) Haemimont Games
Thronefall $12.99 22,966 96% 689k $8.9M (exactly $8,949,850) GrizzlyGames, Mythwright
Age of Darkness: Final Stand $27.99 9,486 74% 285k $8.0M (exactly $7,965,394) PlaySide
Quarantine Zone: The Last Check $19.99 11,827 81% 355k $7.1M (exactly $7,092,652) Brigada Games
Songs of Syx · EA older $24.99 8,842 94% 265k $6.6M (exactly $6,628,847) Gamatron AB
Len's Island $24.99 5,935 82% 178k $4.4M (exactly $4,449,470) Flow Studio
The Matchless Kungfu $19.99 6,755 79% 203k $4.1M (exactly $4,050,973) HuanMos Game
Everwind · EA $24.99 3,454 81% 104k $2.6M (exactly $2,589,464) Enjoy Studio S.A.
Aloft · EA $24.99 3,057 82% 92k $2.3M (exactly $2,291,833) Astrolabe Interactive Inc.
Doloc Town $19.99 3,166 94% 95k $1.9M (exactly $1,898,650) RedSaw Games Studio

Estimates: copies = reviews × 30, gross = copies × list price.