Games › Building › Building + Capitalism
Should I ship a Capitalist Building game?
Building + Capitalism
Of 224 developers who shipped a Capitalist Building game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 341 more are announced, ×2.4 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $14k, ×22 the market's $630 for a 5 / 10 build, and 3 in 10 made under $1.5k; 1 in 20 cleared $980k, ×1565 the market median. Revenue is down 50% on the market; 341 games are announced against 140 developers who shipped in the last year.
| Bottom 30% | $1.4k (exactly $1,438) |
|---|---|
| Median | $14k (exactly $13,755) |
| Top 25% | $92k (exactly $92,354) |
| Top 5% | $983k (exactly $983,060) |
| Developers, 2 yr | 224 |
| Released games | 418 |
| Announced | 341 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 50% on the market, supply 55% more developers than the period before.
Free games: 11%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Building
- effort 5 / 10 · medium · effort 5 sits in the medium band
- Capitalism
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Building; 9 in 10 of the top 25% also carry Management, Economy, Simulation
- Price point
- $9.99 typical · top 25% priced $19.99 or above
- Art
- 4 in 10 of the top 25% ship with 3D, Relaxing, First-Person
Why players buy here
The top 25% priced at $19.99 or above; the middle game at $9.99.
The top 10 games average 92% positive over 120,283 reviews.
What kills games here
3 in 10 developers made under $1.5k. 6 in 10 of the 107 games released 1 to 2 years ago have fewer than 100 reviews. 341 games are announced against 140 developers who shipped in the last year, ×2.4 per shipper.
Adjacent niches
Building with a different setting or mood, ranked by verdict then median.
- + Job SimulatorStrong odds
- + CatsFair
- + TabletopFair
- + Grid-Based MovementFair
- + Interactive FictionFair
- + Vehicular CombatPoor odds
- + JRPGPoor odds
- + Dating SimPoor odds
- + Open World Survival CraftPoor odds
- + Real-TimePoor odds
- + CrimePoor odds
- + SailingPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Prison Architect | older | $29.99 | 59,802 89% | 1.8M | $54M (exactly $53,803,859) | Introversion Software, Double Eleven |
| | Supermarket Simulator | $19.99 | 79,236 92% | 2.4M | $48M (exactly $47,517,829) | Nokta Games | |
| | Tropico 6 | older | $39.99 | 19,837 88% | 595k | $24M (exactly $23,798,449) | Limbic Entertainment, Realmforge Studios |
| | Parkitect | older | $29.99 | 6,809 94% | 204k | $6.1M (exactly $6,126,057) | Texel Raptor |
| | Airport CEO | older | $24.99 | 7,752 83% | 233k | $5.8M (exactly $5,811,674) | Apog Labs |
| | Mad Games Tycoon 2 | older | $24.99 | 7,355 93% | 221k | $5.5M (exactly $5,514,044) | Eggcode |
| | Software Inc. | · EA older | $22.99 | 7,576 94% | 227k | $5.2M (exactly $5,225,167) | Coredumping |
| | Waterpark Simulator | $12.99 | 13,280 96% | 398k | $5.2M (exactly $5,175,216) | CayPlay | |
| | Tropico 4 | older | $14.99 | 8,211 91% | 246k | $3.7M (exactly $3,692,487) | Haemimont Games |
| | News Tower | $24.99 | 4,316 94% | 129k | $3.2M (exactly $3,235,705) | Sparrow Night | |
| | Hotel Architect | $29.99 | 1,934 94% | 58k | $1.7M (exactly $1,740,020) | Pathos Interactive | |
| | Recycling Center Simulator | $19.99 | 2,594 84% | 78k | $1.6M (exactly $1,555,622) | Balas Games | |
| | Discounty | $19.99 | 2,322 82% | 70k | $1.4M (exactly $1,392,503) | Crinkle Cut Games | |
| | Get To Work | $12.99 | 3,456 88% | 104k | $1.3M (exactly $1,346,803) | Isto Inc. | |
| | Wrap House Simulator🌯 | $14.99 | 2,951 87% | 89k | $1.3M (exactly $1,327,065) | Broken Lyre Entertainment, Wendigo Games | |
| | Mall Simulator | · EA | $13.99 | 3,139 82% | 94k | $1.3M (exactly $1,317,438) | F13 Games |
| | Tiny Pasture | $5.99 | 7,055 92% | 212k | $1.3M (exactly $1,267,784) | CaveLiquid |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.