Games › BMX › BMX + Simulation
Should I ship a Simulation BMX game?
BMX + Simulation
Only 7 developers shipped a Simulation BMX game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, STORROR Parkour Pro, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 13 more are announced, ×6.5 for every developer who shipped in the last year.
Verdict: dead, for a 6 / 10 build.
Only 2 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $5.1k against a market of $630. 13 games are announced.
not enough cohorts to draw
| Bottom 30% | $2.1k (exactly $2,096) |
|---|---|
| Median | $5.1k (exactly $5,100) |
| Top 25% | $37k (exactly $36,863) |
| Top 5% | $1.2M (exactly $1,203,268) |
| Developers, 2 yr | 7 |
| Released games | 32 |
| Announced | 13 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $7.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 60% fewer developers than the period before.
Free games: 9%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- BMX
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Simulation
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- BMX, Simulation
- Price point
- $7.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $24.99 or above; the middle game at $9.99.
The top 10 games average 86% positive over 64,099 reviews.
What kills games here
3 in 10 developers made under $2.1k. 6 in 10 of the 8 games released 1 to 2 years ago have fewer than 100 reviews. 13 games are announced against 2 developers who shipped in the last year, ×6.5 per shipper.
Adjacent niches
BMX with a different second tag, ranked by verdict then median.
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Riders Republic | older | $39.99 | 30,458 81% | 914k | $37M (exactly $36,540,463) | Ubisoft Annecy, Ubisoft Belgrade, Ubiso… (Ubisoft Annecy, Ubisoft Belgrade, Ubisoft Kyiv, Ubisoft Pune, Ubisoft Odesa) |
| | Descenders | older | $24.99 | 19,836 95% | 595k | $15M (exactly $14,871,049) | RageSquid |
| | BMX Streets | older | $24.99 | 4,366 80% | 131k | $3.3M (exactly $3,273,190) | Mash Games |
| | PIPE by BMX Streets | older | $9.99 | 5,351 92% | 161k | $1.6M (exactly $1,603,695) | Mash Games |
| | STORROR Parkour Pro | · EA | $24.99 | 1,605 71% | 48k | $1.2M (exactly $1,203,268) | Hole in the Sleeve Game Studios |
| | Amazing Frog? 2 | · EA older | $19.99 | 726 77% | 22k | $435k (exactly $435,382) | Fayju |
| | BMX The Game | · EA older | $24.99 | 448 60% | 13k | $336k (exactly $335,866) | Barspin Studios |
| | The Ramp | older | $5.99 | 1,104 95% | 33k | $198k (exactly $198,389) | Paul Schnepf |
| | BIKEOUT | older | $24.99 | 75 42% | 2.3k | $56k (exactly $56,228) | Black Swan |
| | Draw Rider | older | $9.99 | 130 70% | 3.9k | $39k (exactly $38,961) | 17Studio |
| | Skatehouse | $9.99 | 123 94% | 3.7k | $37k (exactly $36,863) | Tyler Ray Games | |
| | BMX Bastards | · EA | $16.99 | 71 85% | 2.1k | $36k (exactly $36,189) | CSF Games Studio |
| | Jumbo Scooter | $5.00 | 34 85% | 1.0k | $5.1k (exactly $5,100) | BepeDev | |
| | pedalverse | $4.99 | 14 42% | 420 | $2.1k (exactly $2,096) | FuristicStudio | |
| | Bike Park Simulator: BMX, Dirt Jump & MTB | · EA | $7.99 | 2 0% | 60 | $479 (exactly $479) | Hard Shark Games |
| | Pedals in Panic | $4.99 | 2 0% | 60 | $299 (exactly $299) | MOJODYNAMIC |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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