Do I ship it?

GamesTurn-Based CombatTurn-Based Combat + Auto Battler

Specimen · observed

Should I ship an Auto Battler Turn-Based Combat game?

Turn-Based Combat + Auto Battler

Of 105 developers who shipped an Auto Battler Turn-Based Combat game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 166 more are announced, ×2.6 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $4.2k, ×8.8 the market's $480 for a 4 / 10 build, and 3 in 10 made under $630; 1 in 20 cleared $280k, ×599 the market median. Revenue is up 80% on the market; 166 games are announced against 64 developers who shipped in the last year.

Deciding numbers: median 8.8 times the market baseline, revenue up 80% on the market, 166 announced, ×2.6 per developer who shipped in the last year.
Nobody has said they are building this yet.
Turn-Based Combat + Auto Battler
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 105
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $5.7k → $18k → $21k → $1.2k → $6.1k → $8.1k → $4.0k (still earning) → $3.7k (still earning)
The last cohort is still earning.
Outcomes for Turn-Based Combat + Auto Battler: Plate 1 · outcomes, 2 yr, n = 105
Bottom 30% $629 (exactly $629)
Median $4.2k (exactly $4,192)
Top 25% $16k (exactly $15,868)
Top 5% $284k (exactly $284,462)
Developers, 2 yr 105
Released games 203
Announced 166
Effort 4 / 10
AI-buildability Medium
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 80% on the market, supply 55% more developers than the period before.

Free games: 19%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Turn-Based Combat
effort 4 / 10 · medium · effort 4 sits in the medium band
Auto Battler
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Turn-Based Combat, Auto Battler; 5 in 10 of the top 25% also carry Strategy, Turn-Based Strategy, RPG
Price point
$7.99 typical · top 25% priced $15.99 or above
Art
4 in 10 of the top 25% ship with 2D, Pixel Graphics
Plate 4 · demand

Why players buy here

The top 25% priced at $15.99 or above; the middle game at $7.99.

The top 10 games average 85% positive over 13,297 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $630, median $4.2k, 1 in 4 over $15k, 1 in 20 over $280k.

3 in 10 developers made under $630. 8 in 10 of the 49 games released 1 to 2 years ago have fewer than 100 reviews. 166 games are announced against 64 developers who shipped in the last year, ×2.6 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Turn-Based Combat with a different second tag, ranked by verdict then median.

  1. + WuxiaStrong odds20 devs · median $19k · 21 announced
  2. + Hack and SlashStrong odds28 devs · median $3.7k · 27 announced
  3. + RomeFair8 devs · median $16k · 13 announced
  4. + CookingFair15 devs · median $6.0k · 22 announced
  5. + UndergroundFair18 devs · median $4.2k · 29 announced
  6. + IdlerFair52 devs · median $4.0k · 41 announced
  7. + DiceFair49 devs · median $2.2k · 59 announced
  8. + Traditional RoguelikeFair81 devs · median $1.4k · 107 announced
  9. + ArcadeFair59 devs · median $1.3k · 71 announced
  10. + Tower DefenseFair28 devs · median $839 · 34 announced
  11. + Artificial IntelligenceFair46 devs · median $719 · 52 announced
  12. + SolitaireFair26 devs · median $450 · 31 announced

All 175 pairs on the Turn-Based Combat page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Super Fantasy Kingdom · EA $19.99 5,630 86% 169k $3.4M (exactly $3,376,311) Super Fantasy Games
Dragon Cliff older $9.99 7,679 88% 230k $2.3M (exactly $2,301,396) Meta Interaction
Hadean Tactics older $19.99 1,725 89% 52k $1.0M (exactly $1,034,482) Emberfish Games
Path of Achra older $9.99 3,166 98% 95k $949k (exactly $948,850) Ulfsire
Cauldron $14.99 1,678 92% 50k $755k (exactly $754,597) SleepyDad Games
Disgaea 6 Complete older $59.99 387 63% 12k $696k (exactly $696,484) Nippon Ichi Software, Inc.
Wretch: Divine Ascent $14.99 975 75% 29k $438k (exactly $438,458) Ogopogo
Overlooting $9.99 1,405 81% 42k $421k (exactly $421,078) Posing Possums
Cubic Cosmos $12.99 941 92% 28k $367k (exactly $366,708) Inkstone Atelier
The Dungeon Beneath older $14.99 749 88% 22k $337k (exactly $336,825) Puzzle Box Games
Rogue Voltage $15.99 593 92% 18k $284k (exactly $284,462) Horizont Computergrafik
Never Second in Rome $12.99 637 81% 19k $248k (exactly $248,239) Alessandro Roberti
Fantasy Idle Dungeon $9.99 736 70% 22k $221k (exactly $220,579) Leaves Games
Ascend From Nine Mountains · EA $19.99 324 92% 9.7k $194k (exactly $194,303) Nine Ascension Studios
NationWar2:Chronicle $16.99 378 78% 11k $193k (exactly $192,667) Yiming

Estimates: copies = reviews × 30, gross = copies × list price.