Do I ship it?

GamesVisual NovelVisual Novel + Time Travel

Specimen · observed

Should I ship a Time-Travel Visual Novel?

Visual Novel + Time Travel

Of 55 developers who shipped a Time-Travel Visual Novel in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 66 more are announced, ×2.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $2.5k, ×5.3 the market's $480 for a 4 / 10 build, and 3 in 10 made under $540; 1 in 20 cleared $330k, ×699 the market median. Revenue is down 50% on the market; 66 games are announced against 31 developers who shipped in the last year.

Deciding numbers: median 5.3 times the market baseline, revenue down 50% on the market, 66 announced, ×2.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Visual Novel + Time Travel
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 55
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $4.3k → $14k → $1.4k → $28k → $6.6k → $959 → $479 (still earning) → $8.2k (still earning)
The last cohort is still earning.
Outcomes for Visual Novel + Time Travel: Plate 1 · outcomes, 2 yr, n = 55
Bottom 30% $539 (exactly $539)
Median $2.5k (exactly $2,518)
Top 25% $36k (exactly $35,608)
Top 5% $332k (exactly $332,234)
Developers, 2 yr 55
Released games 152
Announced 66
Effort 4 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 50% on the market, supply 30% more developers than the period before.

Free games: 16%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Visual Novel
effort 2 / 10 · high · script, choices and static art
Time Travel
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Visual Novel; 5 in 10 of the top 25% also carry Adventure, Choices Matter, Choose Your Own Adventure
Price point
$9.99 typical · top 25% priced $20.99 or above
Art
3 in 10 of the top 25% ship with Story Rich, Anime, 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $20.99 or above; the middle game at $9.99.

The top 10 games average 82% positive over 5,271 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $540, median $2.5k, 1 in 4 over $35k, 1 in 20 over $330k.

3 in 10 developers made under $540. 7 in 10 of the 27 games released 1 to 2 years ago have fewer than 100 reviews. 66 games are announced against 31 developers who shipped in the last year, ×2.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Visual Novel with a different setting or mood, ranked by verdict then median.

  1. + FMVStrong odds166 devs · median $54k · 146 announced
  2. + City BuilderStrong odds10 devs · median $19k · 8 announced
  3. + MusicStrong odds27 devs · median $18k · 24 announced
  4. + TrainsStrong odds12 devs · median $8.0k · 5 announced
  5. + Souls-likeFair25 devs · median $27k · 17 announced
  6. + MinigamesFair20 devs · median $22k · 19 announced
  7. + RhythmFair38 devs · median $18k · 52 announced
  8. + JRPGFair219 devs · median $13k · 265 announced
  9. + Immersive SimFair399 devs · median $7.8k · 453 announced
  10. + SwordplayFair13 devs · median $5.7k · 10 announced
  11. + GamblingFair16 devs · median $5.7k · 12 announced
  12. + DiplomacyFair16 devs · median $5.4k · 19 announced

All 188 pairs on the Visual Novel page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
STEINS;GATE older $29.99 25,289 97% 759k $23M (exactly $22,752,513) MAGES. Inc.
Raging Loop older $29.99 10,568 95% 317k $9.5M (exactly $9,508,030) KEMCO
STEINS;GATE 0 older $34.99 7,916 95% 237k $8.3M (exactly $8,309,425) MAGES. Inc.
Zero Escape: The Nonary Games older $29.99 7,007 92% 210k $6.3M (exactly $6,304,198) Spike Chunsoft Co., Ltd.
GNOSIA older $24.99 4,855 93% 146k $3.6M (exactly $3,639,794) Petit Depotto
STEINS;GATE ELITE older $59.99 1,584 90% 48k $2.9M (exactly $2,850,725) MAGES. Inc.
STEINS;GATE: Linear Bounded Phenogram older $59.99 1,278 96% 38k $2.3M (exactly $2,300,017) MAGES. Inc.
ISLAND older $39.99 1,541 94% 46k $1.8M (exactly $1,848,738) Frontwing
STEINS;GATE: My Darling's Embrace older $29.99 1,802 95% 54k $1.6M (exactly $1,621,259) MAGES. Inc.
STEINS;GATE RE:BOOT $59.99 594 88% 18k $1.1M (exactly $1,069,022) MAGES. Inc.
Rue Valley $14.99 1,905 69% 57k $857k (exactly $856,678) Emotion Spark Studio
The Posthumous Investigation $19.99 554 94% 17k $332k (exactly $332,234) Mother Gaia Studio
Sexbot $14.99 723 86% 22k $325k (exactly $325,133) Llamamann Games
Seedsow Lullaby $20.99 472 97% 14k $297k (exactly $297,218) iMel Inc.
Yet Another Killing Game $16.99 242 96% 7.3k $123k (exactly $123,347) Soulseer Studios
My Fav Chill Streamer Dies a Million Times|ゆるゆる生配信する推しは100万回死ぬ $34.99 114 92% 3.4k $120k (exactly $119,666) VELUX STUDIO
Amelie falls over and over again ~ An endless week in Magic Academy $13.99 257 80% 7.7k $108k (exactly $107,863) AVANTGARDE
A Tithe in Blood $14.99 196 86% 5.9k $88k (exactly $88,141) Studio Élan, Studio Elan
Mech Academy $9.99 214 91% 6.4k $64k (exactly $64,136) Space Samurai Studio

Estimates: copies = reviews × 30, gross = copies × list price.