Games › Time Management › Time Management + Artificial Intelligence
Should I ship an AI Time Management game?
Time Management + Artificial Intelligence
Of 53 developers who shipped an AI Time Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 65 more are announced.
Verdict: fair, for a 3 / 10 build.
The middle developer here made $1.0k, ×2.2 the market's $480 for a 3 / 10 build, with 3 in 10 under $180. Revenue is down 20% on the market; 65 games are announced against 43 developers who shipped in the last year.
| Bottom 30% | $180 (exactly $180) |
|---|---|
| Median | $1.0k (exactly $1,048) |
| Top 25% | $44k (exactly $43,827) |
| Top 5% | $364k (exactly $363,625) |
| Developers, 2 yr | 53 |
| Released games | 126 |
| Announced | 65 |
| Effort | 3 / 10 |
| AI-buildability | High |
| Typical price | $6.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 20% on the market, supply 230% more developers than the period before.
Free games: 17%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is high: the lowest rating among its tags.
- Time Management
- effort 3 / 10 · high · effort 3 sits in the high band
- Artificial Intelligence
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 3 / 10 · small 2D action, light systems
- Systems
- Time Management; 5 in 10 of the top 25% also carry Simulation, Resource Management, Strategy
- Price point
- $6.99 typical · top 25% priced $24.99 or above
- Art
- 4 in 10 of the top 25% ship with 3D, Realistic
Why players buy here
The top 25% priced at $24.99 or above; the middle game at $6.99.
The top 10 games average 85% positive over 7,200 reviews.
What kills games here
3 in 10 developers made under $180. 8 in 10 of the 18 games released 1 to 2 years ago have fewer than 100 reviews. 65 games are announced against 43 developers who shipped in the last year.
Adjacent niches
Time Management with a different setting or mood, ranked by verdict then median.
- + Dungeon CrawlerFair
- + ProgrammingFair
- + Inventory ManagementFair
- + AgricultureFair
- + Time TravelFair
- + ZombiesFair
- + LootFair
- + Turn-Based TacticsFair
- + AutomationFair
- + Bullet HellFair
- + ThrillerFair
- + Mystery DungeonFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Global Rescue | · EA | $24.99 | 1,864 86% | 56k | $1.4M (exactly $1,397,441) | PeDePe GbR |
| | Shawarma Legend | older | $2.99 | 7,210 92% | 216k | $647k (exactly $646,737) | Eyad Alshafei |
| | AV Director Life! | $29.99 | 661 85% | 20k | $595k (exactly $594,702) | TeamKRAMA | |
| | FACEMINER | $7.99 | 1,517 90% | 46k | $364k (exactly $363,625) | Wristwork | |
| | SPITE: Taking the Boss's Wife, Sister and Mother | $7.99 | 770 82% | 23k | $185k (exactly $184,569) | DIAMOND VISUAL | |
| | Pawnbroker Simulator | $14.99 | 359 69% | 11k | $161k (exactly $161,442) | Next Sky Games | |
| | Net.Attack() - Code or Die! | $7.99 | 510 80% | 15k | $122k (exactly $122,247) | ByteRockers' Games | |
| | Food Processing Simulator | $12.99 | 304 87% | 9.1k | $118k (exactly $118,469) | Bewolba Studios | |
| | Widget Inc. | $4.99 | 761 84% | 23k | $114k (exactly $113,922) | Leaping Turtle | |
| | NODE | $24.99 | 146 91% | 4.4k | $109k (exactly $109,456) | Lapsus Games | |
| | Rocky Idle | $9.99 | 308 83% | 9.2k | $92k (exactly $92,308) | Rocky Games Studio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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