Do I ship it?

GamesTime ManagementTime Management + Space

Specimen · observed

Should I ship a Space Time Management game?

Time Management + Space

Of 69 developers who shipped a Space Time Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 80 more are announced.

Verdict: fair, for a 5 / 10 build.

The middle developer here made $600, level with the market's $630 for a 5 / 10 build, with 3 in 10 under $120. Revenue is up 80% on the market; 80 games are announced against 44 developers who shipped in the last year.

Deciding numbers: median 1.0 times the market baseline, revenue up 80% on the market, 80 announced, ×1.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Time Management + Space
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 69
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $4.5k → $3.3k → $718 → $150 → $299 → $1.5k → $538 (still earning) → $0 (still earning)
The last cohort is still earning.
Outcomes for Time Management + Space: Plate 1 · outcomes, 2 yr, n = 69
Bottom 30% $120 (exactly $120)
Median $597 (exactly $597)
Top 25% $4.8k (exactly $4,795)
Top 5% $423k (exactly $423,388)
Developers, 2 yr 69
Released games 159
Announced 80
Effort 5 / 10
AI-buildability Medium
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 80% on the market, supply 75% more developers than the period before.

Free games: 15%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Time Management
effort 3 / 10 · high · effort 3 sits in the high band
Space
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Time Management; 4 in 10 of the top 25% also carry Simulation, Exploration, Management
Price point
$4.99 typical · top 25% priced $17.99 or above
Art
3 in 10 of the top 25% ship with 3D, Funny
Plate 4 · demand

Why players buy here

The top 25% priced at $17.99 or above; the middle game at $4.99.

The top 10 games average 89% positive over 37,955 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $120, median $600, 1 in 4 over $4.7k, 1 in 20 over $420k.

3 in 10 developers made under $120. 8 in 10 of the 35 games released 1 to 2 years ago have fewer than 100 reviews. 80 games are announced against 44 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Time Management with a different setting or mood, ranked by verdict then median.

  1. + Dungeon CrawlerFair35 devs · median $7.0k · 44 announced
  2. + ProgrammingFair15 devs · median $7.0k · 26 announced
  3. + Inventory ManagementFair181 devs · median $2.9k · 228 announced
  4. + AgricultureFair57 devs · median $2.3k · 73 announced
  5. + Time TravelFair17 devs · median $2.2k · 19 announced
  6. + ZombiesFair27 devs · median $2.1k · 29 announced
  7. + LootFair34 devs · median $1.5k · 47 announced
  8. + Turn-Based TacticsFair65 devs · median $1.4k · 69 announced
  9. + AutomationFair162 devs · median $1.2k · 191 announced
  10. + Bullet HellFair11 devs · median $1.2k · 15 announced
  11. + ThrillerFair42 devs · median $1.1k · 65 announced
  12. + Artificial IntelligenceFair53 devs · median $1.0k · 65 announced

All 179 pairs on the Time Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
The Alters $34.99 15,330 90% 460k $16M (exactly $16,091,901) 11 bit studios
LOCKDOWN Protocol $9.99 16,605 86% 498k $5.0M (exactly $4,976,518) Mirage Creative Lab
Kaiju Princess 2 $17.99 3,107 96% 93k $1.7M (exactly $1,676,848) PantyParrot
Aliya: Timelink older $2.99 8,587 97% 258k $770k (exactly $770,254) TDGame Studio
Godlike Burger older $19.99 796 75% 24k $477k (exactly $477,361) Liquid Pug
Astronomics · EA $19.99 706 89% 21k $423k (exactly $423,388) Numizmatic
Eventide Matter $5.99 927 95% 28k $167k (exactly $166,582) Ottropi Games
Vanguard Galaxy · EA $8.99 565 90% 17k $152k (exactly $152,380) Bat Roost Games
The Final Earth 2 older $9.99 407 97% 12k $122k (exactly $121,978) Florian van Strien
UnLoop · EA $17.99 163 98% 4.9k $88k (exactly $87,971) Superposition NULL
Terraformental · EA $5.99 365 97% 11k $66k (exactly $65,590) Shady Games
Alien Market Simulator $12.99 124 83% 3.7k $48k (exactly $48,323) Silly Sloth Studios, Kheddo Entertainme… (Silly Sloth Studios, Kheddo Entertainment)
Space Drilling Station · EA $19.99 63 90% 1.9k $38k (exactly $37,781) Ayota Games

Estimates: copies = reviews × 30, gross = copies × list price.