Do I ship it?

GamesSouls-likeSouls-like + Turn-Based Strategy

Specimen · observed

Should I ship a Turn-Based Strategy Souls-like?

Souls-like + Turn-Based Strategy

Only 14 developers shipped a Turn-Based Strategy Souls-like in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Death Howl, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 25 more are announced, ×2.5 for every developer who shipped in the last year.

Verdict: poor odds, for a 7 / 10 build.

The middle developer here made $15k, ×10 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $2.6k; 1 in 20 cleared $780k, ×521 the market median. Revenue is up 35% on the market; 25 games are announced against 10 developers who shipped in the last year.

Deciding numbers: median 10.3 times the market baseline, revenue up 35% on the market, 25 announced, ×2.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Souls-like + Turn-Based Strategy
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 14
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $23k → $298 → $590k → $88k (still earning)
The last cohort is still earning.
Outcomes for Souls-like + Turn-Based Strategy: Plate 1 · outcomes, 2 yr, n = 14
Bottom 30% $2.5k (exactly $2,545)
Median $15k (exactly $15,467)
Top 25% $590k (exactly $589,505)
Top 5% $780k (exactly $780,210)
Developers, 2 yr 14
Released games 40
Announced 25
Effort 7 / 10
AI-buildability Low
Typical price $10.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 35% on the market, supply 150% more developers than the period before.

Free games: 15%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Souls-like
effort 7 / 10 · low · effort 7 sits in the low band
Turn-Based Strategy
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
Souls-like, Turn-Based Strategy; 8 in 10 of the top 25% also carry Turn-Based Tactics, RPG, Strategy
Price point
$10.99 typical · top 25% priced $34.99 or above
Art
5 in 10 of the top 25% ship with 2D, Anime, Cute
Plate 4 · demand

Why players buy here

The top 25% priced at $34.99 or above; the middle game at $10.99.

The top 10 games average 85% positive over 5,587 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $2.6k, median $15k, 1 in 4 over $580k, 1 in 20 over $780k.

3 in 10 developers made under $2.6k. 8 in 10 of the 6 games released 1 to 2 years ago have fewer than 100 reviews. 25 games are announced against 10 developers who shipped in the last year, ×2.5 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Souls-like with a different second tag, ranked by verdict then median.

  1. + Dating SimStrong odds17 devs · median $34k · 8 announced
  2. + Visual NovelFair25 devs · median $27k · 17 announced
  3. + Artificial IntelligenceFair13 devs · median $22k · 17 announced
  4. + JRPGFair31 devs · median $8.6k · 35 announced
  5. + IncrementalFair9 devs · median $3.9k · 10 announced
  6. + PsychologicalFair17 devs · median $1.8k · 17 announced
  7. + Walking SimulatorFair17 devs · median $1.3k · 7 announced
  8. + Precision PlatformerLong shot49 devs · median $776 · 46 announced
  9. + Score AttackLong shot18 devs · median $599 · 21 announced
  10. + WarPoor odds8 devs · median $451k · 22 announced
  11. + Turn-Based TacticsPoor odds12 devs · median $88k · 21 announced
  12. + RomancePoor odds10 devs · median $35k · 16 announced

All 122 pairs on the Souls-like page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Re:ZERO -Starting Life in Another World- The Prophecy of the Throne older $59.99 1,042 87% 31k $1.9M (exactly $1,875,287) Chime Corporation
Death Howl $19.99 1,301 92% 39k $780k (exactly $780,210) The Outer Zone
Warhounds $34.99 735 71% 22k $772k (exactly $771,530) Everplay DMCC
Journey of Realm:Dawn Dew $10.99 2,233 97% 67k $736k (exactly $736,220) 葱色兔兔/Scallion Rabbit
The Shimmering Horizon and Cursed Blacksmith $19.99 983 58% 29k $590k (exactly $589,505) Ason
Help Will Come Tomorrow older $19.99 777 80% 23k $466k (exactly $465,967) Arclight Creations
Isekai Janken Hero older $9.99 537 83% 16k $161k (exactly $160,939) BFS
Moon Corona · EA $13.99 210 82% 6.3k $88k (exactly $88,137) 不倒龙工作室, Budaolong Studio
勇者与亡灵之都 older $6.99 356 93% 11k $75k (exactly $74,653) grade
Tropicalia: a Brazilian Game older $14.99 61 90% 1.8k $27k (exactly $27,432) Paulo Henrique Franqueira
RAVENSBURG $14.99 45 95% 1.4k $20k (exactly $20,236) Lilian Duleroux
Ashes of Morgravia $11.99 43 67% 1.3k $15k (exactly $15,467) background blur.
Drowning Ashes · EA $9.99 11 100% 330 $3.3k (exactly $3,297) Elston Studios
Devil's Tower $10.99 9 55% 270 $3.0k (exactly $2,967) qianyungame
Bluff Roulette $4.99 17 82% 510 $2.5k (exactly $2,545) OFF LAB

Estimates: copies = reviews × 30, gross = copies × list price.