Do I ship it?

GamesSouls-likeSouls-like + Turn-Based Combat

Specimen · observed

Should I ship a Turn-Based Combat Souls-like?

Souls-like + Turn-Based Combat

Of 21 developers who shipped a Turn-Based Combat Souls-like in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 23 more are announced.

Verdict: poor odds, for a 7 / 10 build.

The middle developer here made $12k, ×8.1 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $3.0k; 1 in 20 cleared $3.0M, ×2056 the market median. Revenue is down 60% on the market; 23 games are announced against 15 developers who shipped in the last year.

Deciding numbers: median 8.1 times the market baseline, revenue down 60% on the market, 23 announced, ×1.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Souls-like + Turn-Based Combat
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 21
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $53k → $3.3k → $839 (still earning) → $16k (still earning)
The last cohort is still earning.
Outcomes for Souls-like + Turn-Based Combat: Plate 1 · outcomes, 2 yr, n = 21
Bottom 30% $2.9k (exactly $2,936)
Median $12k (exactly $12,142)
Top 25% $88k (exactly $88,137)
Top 5% $3.1M (exactly $3,079,339)
Developers, 2 yr 21
Released games 47
Announced 23
Effort 7 / 10
AI-buildability Low
Typical price $11.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 60% on the market, supply 115% more developers than the period before.

Free games: 9%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Souls-like
effort 7 / 10 · low · effort 7 sits in the low band
Turn-Based Combat
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
Souls-like, Turn-Based Combat; 6 in 10 of the top 25% also carry RPG, Adventure, Exploration
Price point
$11.99 typical · top 25% priced $34.99 or above
Art
6 in 10 of the top 25% ship with Story Rich, 2D, Funny
Plate 4 · demand

Why players buy here

The top 25% priced at $34.99 or above; the middle game at $11.99.

The top 10 games average 95% positive over 199,688 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $3.0k, median $12k, 1 in 4 over $88k, 1 in 20 over $3.0M.

3 in 10 developers made under $3.0k. 7 in 10 of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 23 games are announced against 15 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Souls-like with a different second tag, ranked by verdict then median.

  1. + Dating SimStrong odds17 devs · median $34k · 8 announced
  2. + Visual NovelFair25 devs · median $27k · 17 announced
  3. + Artificial IntelligenceFair13 devs · median $22k · 17 announced
  4. + JRPGFair31 devs · median $8.6k · 35 announced
  5. + IncrementalFair9 devs · median $3.9k · 10 announced
  6. + PsychologicalFair17 devs · median $1.8k · 17 announced
  7. + Walking SimulatorFair17 devs · median $1.3k · 7 announced
  8. + Precision PlatformerLong shot49 devs · median $776 · 46 announced
  9. + Score AttackLong shot18 devs · median $599 · 21 announced
  10. + WarPoor odds8 devs · median $451k · 22 announced
  11. + Turn-Based TacticsPoor odds12 devs · median $88k · 21 announced
  12. + RomancePoor odds10 devs · median $35k · 16 announced

All 122 pairs on the Souls-like page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Clair Obscur: Expedition 33 $49.99 181,667 95% 5.5M $272M (exactly $272,446,000) Sandfall Interactive
Fear & Hunger 2: Termina older $11.99 14,232 97% 427k $5.1M (exactly $5,119,250) Miro Haverinen
BLACK SOULS $13.99 7,337 95% 220k $3.1M (exactly $3,079,339) Eeny, meeny, miny, moe?
BLACK SOULS II $13.99 5,277 97% 158k $2.2M (exactly $2,214,757) Eeny, meeny, miny, moe?
Demon Lord: Just a Block $12.99 2,065 96% 62k $805k (exactly $804,730) YuWave
Warhounds $34.99 735 71% 22k $772k (exactly $771,530) Everplay DMCC
Journey of Realm:Dawn Dew $10.99 2,233 97% 67k $736k (exactly $736,220) 葱色兔兔/Scallion Rabbit
Moon Corona · EA $13.99 210 82% 6.3k $88k (exactly $88,137) 不倒龙工作室, Budaolong Studio
勇者与亡灵之都 older $6.99 356 93% 11k $75k (exactly $74,653) grade
Umbra: The Last Summoner $29.99 59 72% 1.8k $53k (exactly $53,082) EpiRPG
RAVENSBURG $14.99 45 95% 1.4k $20k (exactly $20,236) Lilian Duleroux
Silan: Monster Girl Master! $8.99 60 95% 1.8k $16k (exactly $16,182) 愛の勇者

Estimates: copies = reviews × 30, gross = copies × list price.