Do I ship it?

GamesVisual NovelVisual Novel + Psychological

Specimen · observed

Should I ship a Psychological Visual Novel?

Visual Novel + Psychological

Of 338 developers who shipped a Psychological Visual Novel in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 565 more are announced, ×2.6 for every developer who shipped in the last year.

Verdict: poor odds, for a 3 / 10 build.

The middle developer here made $2.2k, ×4.5 the market's $480 for a 3 / 10 build, and 3 in 10 made under $600; 1 in 20 cleared $190k, ×417 the market median. Revenue is up 10% on the market; 565 games are announced against 221 developers who shipped in the last year.

Deciding numbers: median 4.5 times the market baseline, revenue up 10% on the market, 565 announced, ×2.6 per developer who shipped in the last year.
Nobody has said they are building this yet.
Visual Novel + Psychological
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 338
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $5.8k → $1.9k → $4.8k → $3.4k → $4.0k → $2.3k → $2.1k (still earning) → $718 (still earning)
The last cohort is still earning.
Outcomes for Visual Novel + Psychological: Plate 1 · outcomes, 2 yr, n = 338
Bottom 30% $598 (exactly $598)
Median $2.2k (exactly $2,153)
Top 25% $12k (exactly $12,420)
Top 5% $198k (exactly $198,195)
Developers, 2 yr 338
Released games 926
Announced 565
Effort 3 / 10
AI-buildability High
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 10% on the market, supply 75% more developers than the period before.

Free games: 19%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is high: the lowest rating among its tags.

Visual Novel
effort 2 / 10 · high · script, choices and static art
Psychological
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
3 / 10 · small 2D action, light systems
Systems
Visual Novel; 4 in 10 of the top 25% also carry Adventure, Interactive Fiction, Multiple Endings
Price point
$5.99 typical · top 25% priced $14.99 or above
Art
5 in 10 of the top 25% ship with Story Rich, Emotional, 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $5.99.

The top 10 games average 84% positive over 85,468 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $600, median $2.2k, 1 in 4 over $12k, 1 in 20 over $190k.

3 in 10 developers made under $600. 7 in 10 of the 168 games released 1 to 2 years ago have fewer than 100 reviews. 565 games are announced against 221 developers who shipped in the last year, ×2.6 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Visual Novel with a different setting or mood, ranked by verdict then median.

  1. + FMVStrong odds166 devs · median $54k · 146 announced
  2. + City BuilderStrong odds10 devs · median $19k · 8 announced
  3. + MusicStrong odds27 devs · median $18k · 24 announced
  4. + TrainsStrong odds12 devs · median $8.0k · 5 announced
  5. + Souls-likeFair25 devs · median $27k · 17 announced
  6. + MinigamesFair20 devs · median $22k · 19 announced
  7. + RhythmFair38 devs · median $18k · 52 announced
  8. + JRPGFair219 devs · median $13k · 265 announced
  9. + Immersive SimFair399 devs · median $7.8k · 453 announced
  10. + SwordplayFair13 devs · median $5.7k · 10 announced
  11. + GamblingFair16 devs · median $5.7k · 12 announced
  12. + DiplomacyFair16 devs · median $5.4k · 19 announced

All 188 pairs on the Visual Novel page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
NEEDY STREAMER OVERLOAD older $15.99 54,053 94% 1.6M $26M (exactly $25,929,224) WSS playground, xemono
The Coffin of Andy and Leyley · EA older $11.99 36,603 96% 1.1M $13M (exactly $13,166,099) Kit9 Studio
Revenge on gold diggers $6.99 46,610 80% 1.4M $9.8M (exactly $9,774,117) 前方工作室
Raging Loop older $29.99 10,568 95% 317k $9.5M (exactly $9,508,030) KEMCO
Until Then older $19.99 15,721 96% 472k $9.4M (exactly $9,427,884) Polychroma Games
STEINS;GATE 0 older $34.99 7,916 95% 237k $8.3M (exactly $8,309,425) MAGES. Inc.
Digimon Survive older $59.99 3,124 78% 94k $5.6M (exactly $5,622,263) HYDE, Inc.
Milk outside a bag of milk outside a bag of milk older $8.99 20,771 96% 623k $5.6M (exactly $5,601,939) Nikita Kryukov
YOU and ME and HER: A Love Story older $29.99 6,033 95% 181k $5.4M (exactly $5,427,890) Nitroplus
GNOSIA older $24.99 4,855 93% 146k $3.6M (exactly $3,639,794) Petit Depotto
Yunyun Syndrome!? Rhythm Psychosis $16.99 3,974 91% 119k $2.0M (exactly $2,025,548) Alliance Arts, WHO YOU
The NOexistenceN of you AND me $1.99 20,139 93% 604k $1.2M (exactly $1,202,298) 0x0Real Studio
Rue Valley $14.99 1,905 69% 57k $857k (exactly $856,678) Emotion Spark Studio
The Dark Queen of Mortholme $4.99 4,075 83% 122k $610k (exactly $610,028) Mosu
极速营救 $9.99 1,860 86% 56k $557k (exactly $557,442) 优映文化, 想象颗粒
Static Dread: The Lighthouse $10.90 1,394 90% 42k $456k (exactly $455,838) solarsuit.games
and Roger $4.99 2,703 95% 81k $405k (exactly $404,639) TearyHand Studio
我打不过漂亮的她们 $10.99 1,111 95% 33k $366k (exactly $366,297) 想象颗粒
The NOexistenceN of Morphean Paradox : The Forest of Silver Shallots · EA $6.99 1,697 72% 51k $356k (exactly $355,861) 0x0Real Studio

Estimates: copies = reviews × 30, gross = copies × list price.