Do I ship it?

GamesProcedural GenerationProcedural Generation + Turn-Based Combat

Specimen · observed

Should I ship a Procedural Generation Turn-Based Combat game?

Procedural Generation + Turn-Based Combat

Of 252 developers who shipped a Procedural Generation Turn-Based Combat game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 470 more are announced, ×3.2 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $5.0k, ×11 the market's $480 for a 4 / 10 build, and 3 in 10 made under $1.2k; 1 in 20 cleared $850k, ×1791 the market median. Revenue is flat on the market; 470 games are announced against 148 developers who shipped in the last year.

Deciding numbers: median 10.6 times the market baseline, revenue flat on the market, 470 announced, ×3.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
Procedural Generation + Turn-Based Combat
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 252
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $9.0k → $23k → $26k → $6.3k → $11k → $5.4k → $4.1k (still earning) → $1.7k (still earning)
The last cohort is still earning.
Outcomes for Procedural Generation + Turn-Based Combat: Plate 1 · outcomes, 2 yr, n = 252
Bottom 30% $1.2k (exactly $1,199)
Median $5.0k (exactly $5,033)
Top 25% $27k (exactly $27,471)
Top 5% $851k (exactly $850,715)
Developers, 2 yr 252
Released games 589
Announced 470
Effort 4 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply 40% more developers than the period before.

Free games: 7%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Procedural Generation
effort 4 / 10 · medium · effort 4 sits in the medium band
Turn-Based Combat
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Procedural Generation, Turn-Based Combat; 7 in 10 of the top 25% also carry Strategy, Roguelike, Roguelite
Price point
$9.99 typical · top 25% priced $19.99 or above
Art
6 in 10 of the top 25% ship with 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $9.99.

The top 10 games average 68% positive over 244,027 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.2k, median $5.0k, 1 in 4 over $27k, 1 in 20 over $850k.

3 in 10 developers made under $1.2k. 8 in 10 of the 111 games released 1 to 2 years ago have fewer than 100 reviews. 470 games are announced against 148 developers who shipped in the last year, ×3.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Procedural Generation with a different second tag, ranked by verdict then median.

  1. + SnowFair11 devs · median $3.0k · 16 announced
  2. + Traditional RoguelikeFair71 devs · median $2.0k · 93 announced
  3. + DetectiveFair29 devs · median $1.5k · 30 announced
  4. + Word GameFair22 devs · median $1.3k · 23 announced
  5. + TypingFair26 devs · median $1.1k · 11 announced
  6. + IdlerFair98 devs · median $807 · 107 announced
  7. + LogicFair137 devs · median $478 · 149 announced
  8. + Walking SimulatorFair57 devs · median $449 · 62 announced
  9. + Precision PlatformerFair49 devs · median $449 · 42 announced
  10. + Hidden ObjectFair58 devs · median $418 · 56 announced
  11. + Open World Survival CraftPoor odds31 devs · median $77k · 95 announced
  12. + TrainsPoor odds22 devs · median $30k · 35 announced

All 222 pairs on the Procedural Generation page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Slay the Spire 2 · EA $24.99 183,764 61% 5.5M $138M (exactly $137,767,871) Mega Crit
Darkest Dungeon® II older $39.99 24,249 74% 727k $29M (exactly $29,091,525) Red Hook Studios
Stoneshard · EA older $24.99 34,149 74% 1.0M $26M (exactly $25,601,505) Ink Stains Games
Monster Train older $24.99 19,950 95% 599k $15M (exactly $14,956,515) Shiny Shoe
9 Kings · EA $19.99 21,352 92% 641k $13M (exactly $12,804,794) Sad Socket
Caves of Qud $29.99 11,892 94% 357k $11M (exactly $10,699,232) Freehold Games
Into the Breach older $14.99 19,000 94% 570k $8.5M (exactly $8,544,300) Subset Games
Quasimorph $24.99 7,196 82% 216k $5.4M (exactly $5,394,841) Magnum Scriptum
Mordheim: City of the Damned older $19.99 7,056 72% 212k $4.2M (exactly $4,231,483) Rogue Factor
Super Fantasy Kingdom · EA $19.99 5,630 86% 169k $3.4M (exactly $3,376,311) Super Fantasy Games
He is Coming · EA $19.99 3,834 84% 115k $2.3M (exactly $2,299,250) Chronocle
ZEPHON $39.99 1,838 83% 55k $2.2M (exactly $2,205,049) Proxy Studios
Dungeon Clawler $14.99 3,716 88% 111k $1.7M (exactly $1,671,085) Stray Fawn Studio
Die in the Dungeon $14.99 3,239 92% 97k $1.5M (exactly $1,456,578) ATICO
SpellRogue $19.99 1,566 86% 47k $939k (exactly $939,130) Guidelight Games

Estimates: copies = reviews × 30, gross = copies × list price.