Do I ship it?

GamesProcedural GenerationProcedural Generation + Psychological Horror

Specimen · observed

Should I ship a Psychological-Horror Procedural Generation game?

Procedural Generation + Psychological Horror

Of 136 developers who shipped a Psychological-Horror Procedural Generation game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 241 more are announced, ×3.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $1.8k, ×3.8 the market's $480 for a 4 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $790k, ×1682 the market median. Revenue is flat on the market; 241 games are announced against 79 developers who shipped in the last year.

Deciding numbers: median 3.8 times the market baseline, revenue flat on the market, 241 announced, ×3.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Procedural Generation + Psychological Horror
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 136
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $2.6k → $9.9k → $13k → $3.6k → $2.4k → $1.5k → $1.8k (still earning) → $629 (still earning)
The last cohort is still earning.
Outcomes for Procedural Generation + Psychological Horror: Plate 1 · outcomes, 2 yr, n = 136
Bottom 30% $300 (exactly $300)
Median $1.8k (exactly $1,796)
Top 25% $8.4k (exactly $8,388)
Top 5% $799k (exactly $799,117)
Developers, 2 yr 136
Released games 275
Announced 241
Effort 4 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply 35% more developers than the period before.

Free games: 10%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Procedural Generation
effort 4 / 10 · medium · effort 4 sits in the medium band
Psychological Horror
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Procedural Generation; 6 in 10 of the top 25% also carry Action, Exploration, Action-Adventure
Price point
$6.99 typical · top 25% priced $12.49 or above
Art
3 in 10 of the top 25% ship with First-Person, Atmospheric, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $12.49 or above; the middle game at $6.99.

The top 10 games average 85% positive over 43,749 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $1.8k, 1 in 4 over $8.3k, 1 in 20 over $790k.

3 in 10 developers made under $300. 8 in 10 of the 63 games released 1 to 2 years ago have fewer than 100 reviews. 241 games are announced against 79 developers who shipped in the last year, ×3.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Procedural Generation with a different setting or mood, ranked by verdict then median.

  1. + SnowFair11 devs · median $3.0k · 16 announced
  2. + Traditional RoguelikeFair71 devs · median $2.0k · 93 announced
  3. + DetectiveFair29 devs · median $1.5k · 30 announced
  4. + Word GameFair22 devs · median $1.3k · 23 announced
  5. + TypingFair26 devs · median $1.1k · 11 announced
  6. + IdlerFair98 devs · median $807 · 107 announced
  7. + LogicFair137 devs · median $478 · 149 announced
  8. + Walking SimulatorFair57 devs · median $449 · 62 announced
  9. + Precision PlatformerFair49 devs · median $449 · 42 announced
  10. + Hidden ObjectFair58 devs · median $418 · 56 announced
  11. + Open World Survival CraftPoor odds31 devs · median $77k · 95 announced
  12. + TrainsPoor odds22 devs · median $30k · 35 announced

All 222 pairs on the Procedural Generation page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Lethal Company · EA older $9.99 411,550 97% 12M $123M (exactly $123,341,535) Zeekerss
We Happy Few older $59.99 11,204 76% 336k $20M (exactly $20,163,839) Compulsion Games
Content Warning older $7.99 72,444 93% 2.2M $17M (exactly $17,364,827) Zorro, Wilnyl, Philip, thePetHen, Skog
Backrooms: Escape Together · EA older $9.99 42,276 88% 1.3M $13M (exactly $12,670,117) Triiodide Studios
Pacify older $4.99 32,921 86% 988k $4.9M (exactly $4,928,274) Shawn Hitchcock
Labyrinthine older $9.99 13,779 84% 413k $4.1M (exactly $4,129,566) Valko Game Studios
Nuclear Nightmare · EA $6.99 15,403 81% 462k $3.2M (exactly $3,230,009) BG Productions
MIMESIS · EA $9.99 8,396 84% 252k $2.5M (exactly $2,516,281) ReLU Games, Inc.
The Blackout Club older $29.99 2,187 78% 66k $2.0M (exactly $1,967,644) Question
Monstrum older $17.99 3,155 91% 95k $1.7M (exactly $1,702,753) Team Junkfish
Lucid Blocks $9.99 4,670 93% 140k $1.4M (exactly $1,399,599) Lucy B. Locks
Funnel Runners · EA $14.99 2,941 83% 88k $1.3M (exactly $1,322,568) Supernova Studios LLC
Murky Divers $8.99 3,981 87% 119k $1.1M (exactly $1,073,676) Embers
Dark Hours $9.99 3,481 81% 104k $1.0M (exactly $1,043,256) Piece of Cake studios
DEAD LETTER DEPT. $14.99 1,777 95% 53k $799k (exactly $799,117) Mike Monroe, Belief Engine
Blood Typers $12.49 912 94% 27k $342k (exactly $341,726) Outer Brain Studios
Paranormal Cleanup $9.99 961 88% 29k $288k (exactly $288,012) Manic Mice
NO-SKIN $6.99 1,227 95% 37k $257k (exactly $257,302) NoEye-Soft

Estimates: copies = reviews × 30, gross = copies × list price.