Do I ship it?

GamesTime ManagementTime Management + Point & Click

Specimen · observed

Should I ship a Point & Click Time Management game?

Time Management + Point & Click

Of 191 developers who shipped a Point & Click Time Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 272 more are announced, ×2.5 for every developer who shipped in the last year.

Verdict: poor odds, for a 3 / 10 build.

The middle developer here made $640, ×1.3 the market's $480 for a 3 / 10 build, and 3 in 10 made under $180; 1 in 20 cleared $170k, ×368 the market median. Revenue is down 20% on the market; 272 games are announced against 111 developers who shipped in the last year.

Deciding numbers: median 1.3 times the market baseline, revenue down 20% on the market, 272 announced, ×2.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Time Management + Point & Click
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 191
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $2.8k → $4.9k → $359 → $955 → $839 → $1.1k → $539 (still earning) → $299 (still earning)
The last cohort is still earning.
Outcomes for Time Management + Point & Click: Plate 1 · outcomes, 2 yr, n = 191
Bottom 30% $179 (exactly $179)
Median $638 (exactly $638)
Top 25% $7.4k (exactly $7,406)
Top 5% $175k (exactly $174,680)
Developers, 2 yr 191
Released games 486
Announced 272
Effort 3 / 10
AI-buildability High
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 20% on the market, supply 35% more developers than the period before.

Free games: 15%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is high: the lowest rating among its tags.

Time Management
effort 3 / 10 · high · effort 3 sits in the high band
Point & Click
effort 2 / 10 · high · effort 2 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
3 / 10 · small 2D action, light systems
Systems
Time Management, Point & Click; 3 in 10 of the top 25% also carry Simulation, Management, Adventure
Price point
$4.99 typical · top 25% priced $13.99 or above
Art
3 in 10 of the top 25% ship with 2D, Cute, Anime
Plate 4 · demand

Why players buy here

The top 25% priced at $13.99 or above; the middle game at $4.99.

The top 10 games average 84% positive over 9,902 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $180, median $640, 1 in 4 over $7.4k, 1 in 20 over $170k.

3 in 10 developers made under $180. 8 in 10 of the 101 games released 1 to 2 years ago have fewer than 100 reviews. 272 games are announced against 111 developers who shipped in the last year, ×2.5 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Time Management with a different second tag, ranked by verdict then median.

  1. + Dungeon CrawlerFair35 devs · median $7.0k · 44 announced
  2. + ProgrammingFair15 devs · median $7.0k · 26 announced
  3. + Inventory ManagementFair181 devs · median $2.9k · 228 announced
  4. + AgricultureFair57 devs · median $2.3k · 73 announced
  5. + Time TravelFair17 devs · median $2.2k · 19 announced
  6. + ZombiesFair27 devs · median $2.1k · 29 announced
  7. + LootFair34 devs · median $1.5k · 47 announced
  8. + Turn-Based TacticsFair65 devs · median $1.4k · 69 announced
  9. + AutomationFair162 devs · median $1.2k · 191 announced
  10. + Bullet HellFair11 devs · median $1.2k · 15 announced
  11. + ThrillerFair42 devs · median $1.1k · 65 announced
  12. + Artificial IntelligenceFair53 devs · median $1.0k · 65 announced

All 179 pairs on the Time Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Dōkyūsei: Bangin' Summer older $19.99 1,809 93% 54k $1.1M (exactly $1,084,857) Elf, Shiravune
Mystwood Manor older $19.99 1,362 85% 41k $817k (exactly $816,791) Faerin Games
Birdwatching Notebook $9.99 1,588 97% 48k $476k (exactly $475,924) Biekka Games
Corruption Town · EA $14.99 992 88% 30k $446k (exactly $446,102) BoredBasmati
Do No Harm $15.99 896 74% 27k $430k (exactly $429,811) Darts Games
xiuzhen idle $5.99 2,313 79% 69k $416k (exactly $415,646) 游戏养家工作室
Mini Airways - ATC simulator older $9.99 1,339 92% 40k $401k (exactly $401,298) CCC Games, Erabit
For the People older $16.99 729 73% 22k $372k (exactly $371,571) Brezg Studio
FACEMINER $7.99 1,517 90% 46k $364k (exactly $363,625) Wristwork
Capybara Spa older $7.99 1,345 94% 40k $322k (exactly $322,396) Cozy Bee Games
Midnight Sin $19.99 387 82% 12k $232k (exactly $232,084) Faerin Games
NTRaholic SS $14.99 508 62% 15k $228k (exactly $228,448) Tiramisu, Big S Studio
Hotel Tales $14.99 455 80% 14k $205k (exactly $204,614) TopHouse Studio
Mindcop $14.99 413 94% 12k $186k (exactly $185,726) Andre Gareis
Fantasy Aquarium $6.99 833 79% 25k $175k (exactly $174,680) MOON SCAPE

Estimates: copies = reviews × 30, gross = copies × list price.