Do I ship it?

GamesProcedural GenerationProcedural Generation + Perma Death

Specimen · observed

Should I ship a Procedural Generation Perma Death game?

Procedural Generation + Perma Death

Of 334 developers who shipped a Procedural Generation Perma Death game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 629 more are announced, ×3.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $2.2k, ×4.5 the market's $480 for a 4 / 10 build, and 3 in 10 made under $360; 1 in 20 cleared $310k, ×655 the market median. Revenue is flat on the market; 629 games are announced against 200 developers who shipped in the last year.

Deciding numbers: median 4.5 times the market baseline, revenue flat on the market, 629 announced, ×3.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Procedural Generation + Perma Death
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 334
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $3.6k → $3.4k → $2.9k → $1.0k → $3.3k → $4.7k → $1.3k (still earning) → $359 (still earning)
The last cohort is still earning.
Outcomes for Procedural Generation + Perma Death: Plate 1 · outcomes, 2 yr, n = 334
Bottom 30% $359 (exactly $359)
Median $2.2k (exactly $2,157)
Top 25% $12k (exactly $12,142)
Top 5% $311k (exactly $311,192)
Developers, 2 yr 334
Released games 901
Announced 629
Effort 4 / 10
AI-buildability Medium
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply 50% more developers than the period before.

Free games: 6%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Procedural Generation
effort 4 / 10 · medium · effort 4 sits in the medium band
Perma Death
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Procedural Generation, Perma Death; 5 in 10 of the top 25% also carry Roguelike, Roguelite, Action
Price point
$7.99 typical · top 25% priced $16.99 or above
Art
3 in 10 of the top 25% ship with 2D, Pixel Graphics, Difficult
Plate 4 · demand

Why players buy here

The top 25% priced at $16.99 or above; the middle game at $7.99.

The top 10 games average 95% positive over 401,795 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $360, median $2.2k, 1 in 4 over $12k, 1 in 20 over $310k.

3 in 10 developers made under $360. 8 in 10 of the 145 games released 1 to 2 years ago have fewer than 100 reviews. 629 games are announced against 200 developers who shipped in the last year, ×3.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Procedural Generation with a different second tag, ranked by verdict then median.

  1. + SnowFair11 devs · median $3.0k · 16 announced
  2. + Traditional RoguelikeFair71 devs · median $2.0k · 93 announced
  3. + DetectiveFair29 devs · median $1.5k · 30 announced
  4. + Word GameFair22 devs · median $1.3k · 23 announced
  5. + TypingFair26 devs · median $1.1k · 11 announced
  6. + IdlerFair98 devs · median $807 · 107 announced
  7. + LogicFair137 devs · median $478 · 149 announced
  8. + Walking SimulatorFair57 devs · median $449 · 62 announced
  9. + Precision PlatformerFair49 devs · median $449 · 42 announced
  10. + Hidden ObjectFair58 devs · median $418 · 56 announced
  11. + Open World Survival CraftPoor odds31 devs · median $77k · 95 announced
  12. + TrainsPoor odds22 devs · median $30k · 35 announced

All 222 pairs on the Procedural Generation page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Lethal Company · EA older $9.99 411,550 97% 12M $123M (exactly $123,341,535) Zeekerss
R.E.P.O. · EA $9.99 341,004 96% 10M $102M (exactly $102,198,899) semiwork
Darkest Dungeon® II older $39.99 24,249 74% 727k $29M (exactly $29,091,525) Red Hook Studios
FTL: Faster Than Light older $9.99 62,763 94% 1.9M $19M (exactly $18,810,071) Subset Games
Spelunky 2 older $19.99 19,736 93% 592k $12M (exactly $11,835,679) Mossmouth, BlitWorks
The Binding of Isaac older $4.99 49,208 94% 1.5M $7.4M (exactly $7,366,438) Edmund McMillen, Florian Himsl
White Knuckle · EA $16.99 13,356 98% 401k $6.8M (exactly $6,807,553) Dark Machine Games
Spelunky older $14.99 14,676 92% 440k $6.6M (exactly $6,599,797) Mossmouth
Elin · EA $19.99 8,406 93% 252k $5.0M (exactly $5,041,078) Lafrontier
Wildfrost older $19.99 8,175 82% 245k $4.9M (exactly $4,902,548) Deadpan Games, Gaziter
Nuclear Nightmare · EA $6.99 15,403 81% 462k $3.2M (exactly $3,230,009) BG Productions
SWORN $24.99 3,779 80% 113k $2.8M (exactly $2,833,116) Windwalk Games
Void War $19.99 3,653 94% 110k $2.2M (exactly $2,190,704) Tundra
Everything is Crab: The Animal Evolution Roguelite $9.99 6,876 76% 206k $2.1M (exactly $2,060,737) Odd Dreams Digital
Aethermancer · EA $25.99 2,585 91% 78k $2.0M (exactly $2,015,524) moi rai games
Pathogenic $9.99 4,145 92% 124k $1.2M (exactly $1,242,256) Aberrant Labs
Dwarves: Glory, Death and Loot $14.99 2,588 82% 78k $1.2M (exactly $1,163,824) Hamma Studios

Estimates: copies = reviews × 30, gross = copies × list price.