Do I ship it?

GamesProcedural GenerationProcedural Generation + Nature

Specimen · observed

Should I ship a Nature Procedural Generation game?

Procedural Generation + Nature

Of 120 developers who shipped a Nature Procedural Generation game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 272 more are announced, ×3.7 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $1.8k, ×3.8 the market's $480 for a 4 / 10 build, and 3 in 10 made under $420; 1 in 20 cleared $1.3M, ×2784 the market median. Revenue is down 30% on the market; 272 games are announced against 74 developers who shipped in the last year.

Deciding numbers: median 3.8 times the market baseline, revenue down 30% on the market, 272 announced, ×3.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Procedural Generation + Nature
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 120
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $3.6k → $3.4k → $2.7k → $2.6k → $2.1k → $3.1k → $1.7k (still earning) → $900 (still earning)
The last cohort is still earning.
Outcomes for Procedural Generation + Nature: Plate 1 · outcomes, 2 yr, n = 120
Bottom 30% $419 (exactly $419)
Median $1.8k (exactly $1,796)
Top 25% $29k (exactly $29,358)
Top 5% $1.3M (exactly $1,322,568)
Developers, 2 yr 120
Released games 306
Announced 272
Effort 4 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 30% on the market, supply 55% more developers than the period before.

Free games: 14%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Procedural Generation
effort 4 / 10 · medium · effort 4 sits in the medium band
Nature
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Procedural Generation; 5 in 10 of the top 25% also carry Simulation, Sandbox, Management
Price point
$6.99 typical · top 25% priced $19.99 or above
Art
5 in 10 of the top 25% ship with Atmospheric, Colorful, Relaxing
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $6.99.

The top 10 games average 89% positive over 65,856 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $420, median $1.8k, 1 in 4 over $29k, 1 in 20 over $1.3M.

3 in 10 developers made under $420. 6 in 10 of the 54 games released 1 to 2 years ago have fewer than 100 reviews. 272 games are announced against 74 developers who shipped in the last year, ×3.7 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Procedural Generation with a different setting or mood, ranked by verdict then median.

  1. + SnowFair11 devs · median $3.0k · 16 announced
  2. + Traditional RoguelikeFair71 devs · median $2.0k · 93 announced
  3. + DetectiveFair29 devs · median $1.5k · 30 announced
  4. + Word GameFair22 devs · median $1.3k · 23 announced
  5. + TypingFair26 devs · median $1.1k · 11 announced
  6. + IdlerFair98 devs · median $807 · 107 announced
  7. + LogicFair137 devs · median $478 · 149 announced
  8. + Walking SimulatorFair57 devs · median $449 · 62 announced
  9. + Precision PlatformerFair49 devs · median $449 · 42 announced
  10. + Hidden ObjectFair58 devs · median $418 · 56 announced
  11. + Open World Survival CraftPoor odds31 devs · median $77k · 95 announced
  12. + TrainsPoor odds22 devs · median $30k · 35 announced

All 222 pairs on the Procedural Generation page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Going Medieval $29.99 17,032 88% 511k $15M (exactly $15,323,690) Foxy Voxel
Tiny Glade $14.99 22,642 97% 679k $10M (exactly $10,182,107) Pounce Light
Terra Nil older $24.99 8,035 87% 241k $6.0M (exactly $6,023,840) Free Lives, Clockwork Acorn
Len's Island $24.99 5,935 82% 178k $4.4M (exactly $4,449,470) Flow Studio
Townscaper older $5.99 20,085 95% 603k $3.6M (exactly $3,609,274) Oskar Stålberg
Flotsam $24.99 4,308 80% 129k $3.2M (exactly $3,229,708) Pajama Llama Games
Niche - a genetics survival game older $17.99 4,356 88% 131k $2.4M (exactly $2,350,933) Stray Fawn Studio
Everything is Crab: The Animal Evolution Roguelite $9.99 6,876 76% 206k $2.1M (exactly $2,060,737) Odd Dreams Digital
Funnel Runners · EA $14.99 2,941 83% 88k $1.3M (exactly $1,322,568) Supernova Studios LLC
Cloud Gardens older $17.99 2,102 95% 63k $1.1M (exactly $1,134,449) Noio
Horsey Game $9.99 2,911 97% 87k $872k (exactly $872,427) Captain Games
Endzone 2 $29.99 894 65% 27k $804k (exactly $804,332) Gentlymad Studios
Coal LLC $14.99 1,343 92% 40k $604k (exactly $603,947) Bye Bye Ocean
Primordialis · EA $19.99 974 93% 29k $584k (exactly $584,108) Kyler Natividad, Keith Sammut

Estimates: copies = reviews × 30, gross = copies × list price.