Do I ship it?

GamesTime ManagementTime Management + Military

Specimen · observed

Should I ship a Military Time Management game?

Time Management + Military

Only 17 developers shipped a Military Time Management game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Private Military Manager: Tactical Auto Battler, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 29 more are announced, ×2.2 for every developer who shipped in the last year.

Verdict: dead, for a 6 / 10 build.

The middle developer here made $420 in the last 2 years and $420 over 4, against a market of $630 for a 6 / 10 build. 13 developers shipped in the last year and 29 games are announced.

Deciding numbers: median 0.7 times the market baseline, revenue down 95% on the market, 29 announced, ×2.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
Time Management + Military
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 17
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $20k → $2.4k (still earning) → $0 (still earning)
The last cohort is still earning.
Outcomes for Time Management + Military: Plate 1 · outcomes, 2 yr, n = 17
Bottom 30% $150 (exactly $150)
Median $418 (exactly $418)
Top 25% $4.6k (exactly $4,613)
Top 5% $52k (exactly $52,293)
Developers, 2 yr 17
Released games 42
Announced 29
Effort 6 / 10
AI-buildability Medium
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 95% on the market, supply 225% more developers than the period before.

Free games: 21%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Time Management
effort 3 / 10 · high · effort 3 sits in the high band
Military
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Time Management; 6 in 10 of the top 25% also carry Strategy, Management, Simulation
Price point
$5.99 typical · top 25% priced $7.99 or above
Art
4 in 10 of the top 25% ship with 2D, 1990's, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $7.99 or above; the middle game at $5.99.

The top 10 games average 82% positive over 757 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $150, median $420, 1 in 4 over $4.6k, 1 in 20 over $52k.

3 in 10 developers made under $150. 8 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 29 games are announced against 13 developers who shipped in the last year, ×2.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Time Management with a different setting or mood, ranked by verdict then median.

  1. + Dungeon CrawlerFair35 devs · median $7.0k · 44 announced
  2. + ProgrammingFair15 devs · median $7.0k · 26 announced
  3. + Inventory ManagementFair181 devs · median $2.9k · 228 announced
  4. + AgricultureFair57 devs · median $2.3k · 73 announced
  5. + Time TravelFair17 devs · median $2.2k · 19 announced
  6. + ZombiesFair27 devs · median $2.1k · 29 announced
  7. + LootFair34 devs · median $1.5k · 47 announced
  8. + Turn-Based TacticsFair65 devs · median $1.4k · 69 announced
  9. + AutomationFair162 devs · median $1.2k · 191 announced
  10. + Bullet HellFair11 devs · median $1.2k · 15 announced
  11. + ThrillerFair42 devs · median $1.1k · 65 announced
  12. + Artificial IntelligenceFair53 devs · median $1.0k · 65 announced

All 179 pairs on the Time Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Dummynation older $11.99 3,127 88% 94k $1.1M (exactly $1,124,782) Alejandro Hernández Ferrero
Carrier Deck older $9.99 1,040 89% 31k $312k (exactly $311,688) Every Single Soldier
Private Military Manager: Tactical Auto Battler · EA $5.99 291 69% 8.7k $52k (exactly $52,293) 5minlab Corp.
SkyInFlames · EA $6.99 223 95% 6.7k $47k (exactly $46,763) VasyliyBritva
Riftborne · EA $7.99 108 91% 3.2k $26k (exactly $25,888) Pitio Productions
Boot Camp Fitness older $10.99 66 96% 2.0k $22k (exactly $21,760) Kevin Baker
Lucky Lord: The Coin Pusher of Fate $7.99 83 77% 2.5k $20k (exactly $19,895) Star Seeker Studio
Sinoepoch older $17.99 26 53% 780 $14k (exactly $14,032) 迟到的南雨亭
It Is Ticking older $6.99 59 94% 1.8k $12k (exactly $12,372) YenThe Studio
FuJianStrike $6.99 22 100% 660 $4.6k (exactly $4,613) Mithril_055
Logistics Battalion $9.99 8 87% 240 $2.4k (exactly $2,398) Awful Waffle Studio
Crisis Commander: Strait Of Hormuz $3.99 9 77% 270 $1.1k (exactly $1,077) Kra Kra Games
Commie Block $7.99 3 100% 90 $719 (exactly $719) Ape Brain Games
Clicker Arsenal $1.99 7 42% 210 $418 (exactly $418) Zzz Idle Games
Lord Of Anatolia $3.99 3 100% 90 $359 (exactly $359) Mustafa Aykut Karacan

Estimates: copies = reviews × 30, gross = copies × list price.