Do I ship it?

GamesLogicLogic + Military

Specimen · observed

Should I ship a Military Logic game?

Logic + Military

Only 18 developers shipped a Military Logic game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, IRON NEST: Heavy Turret Simulator, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 24 more are announced, ×3.0 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $600, level with the market's $630 for a 6 / 10 build, and 3 in 10 made under $150; 1 in 20 cleared $7.9M, ×12680 the market median. Revenue is up 1335% on the market; 24 games are announced against 8 developers who shipped in the last year.

Deciding numbers: median 1.0 times the market baseline, revenue up 1335% on the market, 24 announced, ×3.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Logic + Military
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 18
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $12k → $390 → $300 → $300 → $150 → $719 → $599 (still earning) → $1.2k (still earning)
The last cohort is still earning.
Outcomes for Logic + Military: Plate 1 · outcomes, 2 yr, n = 18
Bottom 30% $150 (exactly $150)
Median $599 (exactly $599)
Top 25% $1.2k (exactly $1,199)
Top 5% $8.0M (exactly $7,962,817)
Developers, 2 yr 18
Released games 65
Announced 24
Effort 6 / 10
AI-buildability Medium
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 1335% on the market, supply 20% fewer developers than the period before.

Free games: 11%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Logic
effort 2 / 10 · high · deductive rules and grids
Military
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Logic; 8 in 10 of the top 25% also carry Simulation, Strategy, Tactical
Price point
$4.99 typical · top 25% priced $19.99 or above
Art
5 in 10 of the top 25% ship with Atmospheric, 3D, Stylized
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $4.99.

The top 10 games average 97% positive over 13,480 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $150, median $600, 1 in 4 over $1.1k, 1 in 20 over $7.9M.

3 in 10 developers made under $150. 9 in 10 of the 13 games released 1 to 2 years ago have fewer than 100 reviews. 24 games are announced against 8 developers who shipped in the last year, ×3.0 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Logic with a different setting or mood, ranked by verdict then median.

  1. + LovecraftianFair18 devs · median $3.3k · 19 announced
  2. + City BuilderFair58 devs · median $3.3k · 74 announced
  3. + NoirFair42 devs · median $2.7k · 59 announced
  4. + HackingFair60 devs · median $2.5k · 67 announced
  5. + VampiresFair12 devs · median $2.4k · 14 announced
  6. + DragonsFair12 devs · median $2.2k · 8 announced
  7. + Escape RoomFair54 devs · median $2.1k · 44 announced
  8. + Bullet TimeFair9 devs · median $1.8k · 7 announced
  9. + Inventory ManagementFair70 devs · median $1.7k · 74 announced
  10. + TransportationFair29 devs · median $1.7k · 30 announced
  11. + Automobile SimFair20 devs · median $1.6k · 13 announced
  12. + CookingFair27 devs · median $1.6k · 26 announced

All 200 pairs on the Logic page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
XCOM® 2 older $19.99 79,998 84% 2.4M $48M (exactly $47,974,801) Firaxis Games, Feral Interactive (Mac),… (Firaxis Games, Feral Interactive (Mac), Feral Interactive (Linux))
IRON NEST: Heavy Turret Simulator $19.99 13,278 97% 398k $8.0M (exactly $7,962,817) Nick Nieuwoudt, Dominik Latos
Winter · EA older $29.99 340 73% 10k $306k (exactly $305,898) Frostfall Realms Studios
Save Room - Organization Puzzle older $2.99 2,033 97% 61k $182k (exactly $182,360) Fractal Projects
Fire & Maneuver older $9.99 281 68% 8.4k $84k (exactly $84,216) Armchair Interactive, Targon Studios
Future War Tactics: SOF vs Alien Invasion – Turn-Based Strategy $9.99 138 60% 4.1k $41k (exactly $41,359) QuadCom Interactive
Magic Trap older $49.99 23 86% 690 $34k (exactly $34,493) Gamesforgames
Save Room - The Merchant older $2.99 220 69% 6.6k $20k (exactly $19,734) Fractal Projects
The Mythical City 4 older $49.99 10 100% 300 $15k (exactly $14,997) Gamesforgames
It Is Ticking older $6.99 59 94% 1.8k $12k (exactly $12,372) YenThe Studio
Briefcase $3.99 39 100% 1.2k $4.7k (exactly $4,668) Yuri Antunes
War Pawns · EA $9.99 8 87% 240 $2.4k (exactly $2,398) SOKILL
Eon Empires $9.99 4 50% 120 $1.2k (exactly $1,199) Aeonforge Studio
Invaderz $11.99 2 100% 60 $719 (exactly $719) Mgcck industries
Behind the Sword $7.99 3 100% 90 $719 (exactly $719) Agustin Vuelta
Argebe $9.99 2 50% 60 $599 (exactly $599) Exotainment
The Minesweeper $4.99 4 100% 120 $599 (exactly $599) Stephan Royer
CodeWar Kingdom $8.99 2 50% 60 $539 (exactly $539) NULL.

Estimates: copies = reviews × 30, gross = copies × list price.